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SPIRITUAL PASIEN PALIATIF DI RUMAH SAKIT, YOGYAKARTA SPIRITUALITY OF PALLIATIVE PATIENT IN HOSPITAL, YOGYAKARTA Milatul Afifah, Milatul; Arianti
MEDIA ILMU KESEHATAN Vol 7 No 3 (2018): Media Ilmu Kesehatan
Publisher : Universitas Jenderal Achmad Yani Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (71.751 KB) | DOI: 10.30989/mik.v7i3.264

Abstract

Background: Palliative care goal is to improve the quality of life of the patient. Spiritual is believed can improve the quality of life in palliative patients. Objective: The purpose of this research is to identify the spiritual status of palliative patients in PKU Muhammadiyah Gamping Yogyakarta Hospital. Methods: This study is a non-experiment research. It used descriptive survey research method with 100 subjects which used total sampling technique. FACIT-Sp is choosen based on this validity(r=0,5) dan realibity (r=0,768) to get the spiritual status of the sample. Results: The result of univariate analysis showed that the spiritual level of palliative patients in PKU Muhammadiyah Gamping Hospital with the mean values of 36,79 (0-48) and the spiritual component consisted of mean is 12,26 (0-16), faith is 12,85 (0-16) and peace 68 (0-16). Conclusion: The spiritual status of palliative patients at Muhammadiyah Gamping Yogyakarta Hospital in the categories of meaning, faith, peace and spiritual level most have passed the cut of point, it showed that the palliative patient is headed to the good spiritual. Keyword : Palliative care, spiritual, mean, faith, peace
ANALISIS USABILITY MENGGUNAKAN METODE USER EXPERIENCE QUESTIONNAIRE PADA WEBSITE MEDISOL Jessica Chanarly; Mohammad Fajar; Arianti
KHARISMA Tech Vol 17 No 2 (2022): Jurnal KHARISMATech
Publisher : STMIK KHARISMA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55645/kharismatech.v17i2.237

Abstract

The aim of this study is to analyze the usability of the Medisol website using the User Experience Questionnaire (UEQ) method so that it can be further developed according to user needs in the future. This analysis was carried out using four variables from the User Experience Questionnaire method: Usefulness, Ease of Use, Ease of Learn, and User Satisfaction. Usability measurement is obtained from the percentage of feasibility based on a questionnaire distributed to users who access the Medisol website with 30 respondents. In addition, the Likert scale was used to facilitate filling out the questionnaire and processing of the results by researchers. Based on calculations on the aspects covered by the User Experience Questionnaire (UEQ) method, the results obtained are 86% on the Usefulness aspect, 86% on the Ease of Use aspect, 89.67% on the Ease of Learn aspect, and 84.48% on the User Satisfaction aspect. It is said that the Medisol website perfectly fulfills these aspects. And from the usability calculation results obtained, namely 86.13%, it can be concluded that the percentage level of the Medisol website eligibility can be categorized as very feasible.
PENGEMBANGAN MODUL LAYANAN APLIKASI XTRAORDINARY TUTOR BERBASIS WEBSITE Thalia Lively; Marlina; Arianti
KHARISMA Tech Vol 18 No 1 (2023): Jurnal KHARISMATech
Publisher : STMIK KHARISMA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55645/kharismatech.v18i1.285

Abstract

Xtraordinary Tutor is a website-based online private tutor search application for children with special needs in Makassar. Based on the results of data collection using a questionnaire with a total of 83 respondents, it was found that this application has not been able to choose a tutor according to the category of children with special needs. From the results of the questionnaires that have been distributed, as many as 83% of users who want a development on the tutor list to make it easier for users to find tutors according to their needs so that the authors develop applications by adding category and rating filters. This category is needed to select a tutor based on the required category while the rating is useful for assessing tutors, the user can give a rating to the tutor they have hired after the service rental ends. After implementing the development of the module, the authors distributed questionnaires to measure customer satisfaction, tested data validity and data reliability using SPSS 20, the results of the validity test and reliability test results were 83% of the users were satisfied with the addition of the tutor category which made it easier for them to choose the best tutor category. according to the needs of the child.
ANALISIS DESAIN USER INTERFACE (UI) DAN USER EXPERIENCE (UX) PENGGUNA APLIKASI ANTIMACET Calvin Wiranata; Arianti; Syamsul Bahri
KHARISMA Tech Vol 18 No 1 (2023): Jurnal KHARISMATech
Publisher : STMIK KHARISMA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55645/kharismatech.v18i1.307

Abstract

This study was conducted to determine the analysis of user interface design on the user experience of AntiMacet application users by using the Human Centered Design method approach. This analysis data is obtained by distributing statements that have been designed based on the Human Centered Design method approach with the research stages conducting a needs analysis consisting of determining research variables, populations and samples, research hypotheses, research instruments namely the Human Centered Design method, then distributing questionnaires to 30 respondents. , and the data were processed using a Likert scale and conducted a feasibility and validity test. The results of the study obtained a score of 88% on the Inspiration Phase aspect, 87% on the Ideation Phase aspect, 86% on the Implementation phase aspect. So that the average percentage of all aspects assessed is 87%, which proves that the user interface design for the user experience of Anti-Macet application users can be categorized as 'Very Eligible'.
The Effect of Digital Financial Literacy and Digital Financial Inclusion on Women’s Entrepreneurship Empowerment Syahnur, Khaerunnisa Nur Fatimah; Syarif, Rahmat; Arianti
Jurnal Manajemen Bisnis Vol. 11 No. 1 (2024): March
Publisher : Pusat Penerbitan dan Publikasi Ilmiah, FEB, Universitas Muslim Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33096/jmb.v11i1.662

Abstract

The majority of the contributions of entrepreneurs to the Indonesian economy come from small and medium-sized enterprises (SMEs), and female entrepreneurs dominate 99% of UMKM in Indonesia. Women entrepreneurs face the challenge of being able to survive the evolution of the digital age. Women entrepreneurs have a high level of digital inclusion but have low literacy, making them vulnerable to fraud. The relationship of women with the digital world is still far from ideal. Therefore, this study aims to test the impact of digital financial literacy and digital financial inclusion on the empowerment of women entrepreneurs. The study uses a survey method with a sample of female entrepreneurs in South Sulawesi Province. Respondents of this study represented 7 districts or cities spread across the South Sulawesi Province. The results of this study prove that digital financial literacy and digital financial inclusion have a significant positive impact on the empowerment of women entrepreneurs. Female entrepreneurs very much need digital literacy and financial inclusion in view of the very rapid digital development. This research responds to the urgency of research topics on literature and financial inclusion with digital concepts that are still very limited in Indonesia.
ANALISIS USER EXPERIENCE PADA WEBSITE MIND & SOUL MENGGUNAKAN METODE SYSTEM USABILITY SCALE Hosea, Wilson Gabriel; Rahman, Syaiful; Arianti
KHARISMA Tech Vol 18 No 2 (2023): KHARISMATech Journal
Publisher : STMIK KHARISMA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55645/kharismatech.v18i2.411

Abstract

Abstract: This study aims to analyze User Experience on the Mind &; Soul website based on user respondents using the System Usability Scale method. This research began by distributing a questionnaire containing 10 statements that had been prepared by the Usability Scale System to users of the Mind &Soul website as a data collection medium, then continued by processing the questionnaire result data. Data collection is carried out by distributing questionnaires with respondents. Data processing was carried out using the System Usability Scale method to get results, namely a score of 68.4 declared Imarginal High and entered into grade D with an OK rating. Website Mind &; Soul can be concluded that the Website is worth using. Website Mind & Soul can be concluded that the Website is suitable for use by users who need an online consultation place.
ANALISIS USABILITY TERHADAP USER EXPERIENCE PADA WEBSITE KHARISMA CLASSROOM MENGGUNAKAN METODE USE QUESTIONNAIRE Ornardo, Bryant; Rahman, Syaiful; Arianti
KHARISMA Tech Vol 19 No 2 (2024): Jurnal KHARISMATech
Publisher : STMIK KHARISMA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55645/kharismatech.v19i2.455

Abstract

This study aims to analyze the usability of the user experience of the Kharisma Classroom website based on user experience using the USE Questionnaire method. This method has 4 aspects, namely Usefulness, Ease of Use, Ease of Learning, and Satisfaction. The study began by using questionnaires via google form as a data collection tool, then distributed to 33 respondents, then continued by testing the validity of the data to analyze the data resulting in 23 items of questions worth processing. After that, it continued by testing the data rehabilitation of 23 question items by generating a Cronbach's Alpha value of 0.876. The results of this study include 4 aspects of use questionnaire, in the form of usefulness aspect with a percentage of 92.12%, ease of use aspect with a percentage of 91.11%, ease of learning aspect with a percentage of 91.21%, and satisfaction aspect with a percentage of 90.53%. Thus, for the overall results of this study has a percentage of 91.15% (very worth), so it can be concluded that the Kharisma Classroom website has met the standards or criteria in the USE Questionnaire method.
Analisis Usability Website Search Buddy Menggunakan Metode WEBUSE Pondaag, Wendy; Rahman, Syaiful; Arianti
KHARISMA Tech Vol 19 No 2 (2024): Jurnal KHARISMATech
Publisher : STMIK KHARISMA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55645/kharismatech.v19i2.469

Abstract

Search Buddy is a website-based application developed to help people find services online which can be found at url address www.searchbuddy.my.id. Research was conducted to analyze the usability level of the Search Buddy website. The approach that will be used to test the usability is the WEBUSE method because the WEBUSE method is specifically designed for web-based systems. The WEBUSE method produces an average value of 0.648 which indicates that the Search Buddy website is at the Good usability level. Therefore, it can be concluded that the website is well received and meets the needs of its users while using it.
RANCANG BANGUN SISTEM VIRTUAL TOUR INTERAKTIF (360 VIEW) SEBAGAI SOLUSI PEMASARAN WISATA TERDAMPAK PANDEMI (STUDI KASUS BENTENG ROTERDAM) AHYAR MUAWWAL; BAIZUL ZAMAN; ARIANTI
Jurnal INSTEK (Informatika Sains dan Teknologi) Vol 6 No 2 (2021): OCTOBER
Publisher : Department of Informatics Engineering, Faculty of Science and Technology, Universitas Islam Negeri Alauddin, Makassar, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/instek.v6i2.29089

Abstract

Melatar belakangi penelitian ini terlihat dari Pariwisata menjadi sektor yang paling terdampak pandemi Covid-19 seperti tempat wisata Benteng Rotterdam yang merupakan salah satu destinasi wisata yang sering dikunjungi oleh wisatawan domestic atau internasional. Salah satu solusi membangkitkan sektor wisata adalah memanfaatkan teknologi Virtual tour sebagai media promosi pariwisata. Dengan membuat Virtual Tour 360 view ini, pengguna bisa melihat keadaan 360 derajat tempat wisata Di benteng Rotterdam dengan 10 spot tempat yang dibuat dengan teknik immersive photography dan menggunakan Metodologi pengembangan Multimedia Development Life Cycle ( MDLC) yang ialah tata cara rancang bangun fitur lunak multimedia yang menekankan pada 6 sesi pengembangan multimedia. Dengan mereprensentasikan data dalam wujud foto panorama 360 Derajat mempermudah pengguna buat menunjukkan data seolah-olah pengunjung berada dalam Benteng Rotterdam Kata kunci: Virtual tour, Panorama, Benteng Rotterdam, MDLC
PENERAPAN ALGORITMA APRIORI PENGOLAHAN DATA MINING DALAM MENGIDENTIFIKASI PRODUCT BUNDLING RICH PETSHOP Joesran, Aurelia Berliana; Arianti; Muawwal, Ahyar
JTRISTE Vol 12 No 1 (2025): JTRISTE
Publisher : STMIK KHARISMA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Rich Petshop has not utilized a priori algorithms in data mining to analyze buyer transaction data and optimize sales operations. The aim of this research is to apply an a priori algorithm to identify product bundling combinations and find association patterns that show relationships between products that are often purchased together. The a priori algorithm process includes data transformation, determining minimum support and confidence values, forming association rules, and finding lift ratio values. Sales data for 1 year (June 2023 - May 2024) was processed using Microsoft Excel and Rapidminer. With a minimum support value of 2% and a minimum confidence of 20%, several important association rules are produced. For example, the relationship between "Pasir Chiro Plus" and "Cat choize adult" and "Furlove Pouch 80gr" and "Cou cou pouch 85gr". These association rules provide valuable insights for Rich Petshop to craft innovative product bundling packages, increase customer interest, drive sales growth and strengthen market position.