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PENGARUH MODEL PjBL BERBANTUAN MEDIA PAPAN QUESTION CARD TERHADAP HASIL BELAJAR SISWA MATERI KEBERAGAMAN KARAKTERISTIK INDIVIDU KELAS II SD Salsabila Kurnia, Adinda; Sulistyowati, Ida; Satianingsih, Rarasaning
EduStream: Jurnal Pendidikan Dasar Vol 7 No 2 (2023): EduStream: Jurnal Pendidikan Dasar
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/eds.v7n2.p163-170

Abstract

Latar belakang penelitain ini adalah guru harus menciptakan pembelajaran yang aktif, kreatif, dan inovatof. Tujuan dari penelitian ini adalah untuk mengetahui penelitian dengan judul Pengaruh Model PjBL Berbantuan Media Papan Question Card terhadap Hasil Belajar Siswa Materi Keberagaman Karakteristik Individu Kelas II SD. Penelitian ini menggunakan pendekatan kuantitatif dengan metode pre-eksperimental dengan desain one group pretest-posttest. Sample yang digunakan yakni purposive sampling dari kelas II-B dengan jumlah 28 siswa. Berdasarkan hasil penelitian yang diolah menggunakan SPSS 26, didapatkan hasil t-hitung lebih besar dari t-tabel. Artinya ada perbedaan yang signifikan dari hasil belajar siswa setelah diterapkannya pembelajaran menggunakan model Project Based Learning berbantuan media papan question card, sehingga dapat dikatakan bahwa terdapat perbedaan yang nyata antara hasil belajar pada Tema 3 Subtema 2 Pembelajaran 2 muatan PKn pada pretest dan posttest. Dari penjelasan tersebut dapat disimpulkan bahwa model Porject Based Learning berbantuan media papan question card berpengaruh untuk meningkatkan hasil belajar siswa.
The Role of NGOs in Indonesia - Australia Cooperation Through the KOMPAK Program to Support the SDGs of Quality Education in Papua and West Papua Satianingsih, Rarasaning; Erqie, Kirana Evan Salsabilla; Wardhani, Baiq L. S. W.; Rosmiati, Rosmiati; Satriawan, Muhammad; Sulistyowati, Ida
International Journal of Artificial Intelligence Research Vol 8, No 1.1 (2024)
Publisher : Universitas Dharma Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29099/ijair.v8i1.1.1208

Abstract

This paper discusses the role of Non-Governmental Organizations (NGOs) in bilateral cooperation between Indonesia and Australia through the KOMPAK program, with a focus on supporting the Sustainable Development Goals (SDGs) for quality education in Papua and West Papua. KOMPAK, which is supported by the Australian government, aims to improve the quality of life in Indonesia by strengthening basic services, including education. NGOs play an important role in implementing this program by leveraging local expertise to build capacity, increase access to education, and empower communities. This program is in line with the global commitment to SDG 4, which emphasizes inclusive and equitable quality education for all children, especially in remote and underserved areas. This collaboration shows the shared commitment between the two countries and highlights the important role of NGOs in improving the educational landscape in Papua and West Papua, with the aim of ensuring a better future for the region's young generation
PENGARUH GAME INTERAKTIF QUIZWHIZZER TERHADAP HASIL BELAJAR MATERI KERAGAMAN BUDAYA INDONESIA SISWA KELAS V SD RADEN FATAH SURABAYA Lestari, Arnindia; Sulistyowati, Ida
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23595

Abstract

Evolusi teknologi mengharuskan para pendidik memanfaatkan teknologi sepenuhnya di kelas, yang mendorong penelitian ini. Sangat penting untuk mempersiapkan diri terlebih dahulu saat terlibat dalam kegiatan belajar, dan itu termasuk memastikan lingkungan cukup menarik untuk menarik perhatian anak-anak. Peneliti tertarik pada dampak media pembelajaran yang menarik dan interaktif QuizWhizzer terhadap hasil belajar siswa. Tujuan dari penelitian ini adalah untuk mengetahui apakah permainan menjawab kuis QuizWhizzer memiliki pengaruh terhadap hasil yang diperoleh siswa dari kelas mereka. Dengan menggunakan desain kontrol posttest-only dan metodologi kuantitatif, penelitian ini menggunakan strategi penelitian kuasi-eksperimental. Semua siswa kelas lima dari Sekolah Dasar Raden Fatah di Surabaya menjadi populasi penelitian. Kelas 5A berperan sebagai kelompok kontrol, yang terdiri dari 27 murid, sedangkan Kelas 5B berperan sebagai kelompok eksperimen, yang juga terdiri dari 27 anak. Kelas 5A berperan sebagai kelompok kontrol dalam penelitian ini, yang tidak mendapatkan terapi apa pun, sedangkan kelas 5B berperan sebagai kelompok eksperimen yang menerima perawatan (x). Penelitian ini menggunakan metode pengumpulan data posttest dan observasional. Metode yang digunakan untuk analisis data meliputi uji T, uji homogenitas, dan uji normalitas. Kita mengetahui bahwa hasil penelitian ini diketahui karena keluaran "Independent Sample T Test" dalam Uji T pada tingkat signifikan (2-tailed), maka kita dapat menolak H0 dan menerima H1. Dengan demikian, mata kuliah Pendidikan Pancasila, dan lebih khusus lagi konten yang mencakup keragaman budaya Indonesia, sangat diuntungkan dari penggunaan permainan interaktif QuizWhizzer oleh siswa kelas lima di Sekolah Dasar Raden Fatah di Surabaya.
PENGARUH MEDIA PEMBELAJARAN POP-UP BOOK TERHADAP MINAT BELAJAR PESERTA DIDIK PADA MATERI FLORA DAN FAUNADI PEMBELAJARAN IPAS KELAS V Musdhalifah, Nike; Sulistyowati, Ida
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23596

Abstract

One reason kids don't care much about learning is because there isn't much variety in the learning process, which is the premise of this study. Inadequate resources, such as social studies learning media, contribute to students' lack of motivation to study, among other factors. The goal of this research is to find out how fifth graders' interest in learning about flora and fauna is affected by using pop-up books as a learning tool in social studies class. Quantitative studies of a quasi-experimental design are what this study is all about. Fifth graders participated in the study by splitting into two groups: one that used Pop-Up Book media for experimentation and another that used more traditional teaching strategies. Questionnaires were used to gather data. We anticipate that the study's findings will shed light on how well Pop-Up Book media piques students' interests in learning and offer suggestions on how to include interactive learning materials into classroom instruction. After using Pop-Up Book, the experimental class outperformed the control class on the post-test, indicating that pupils' interest in learning had increased. Results from post-lesson surveys and subsequent analysis using independent sample tests demonstrated a statistically significant effect of Pop-Up Books on students' motivation to study.
Studi Komparasi Model Pembelajaran Berbasis Masalah (PBL) dengan Model Pembelajaran Projek Based Learning (PjBL) terhadap Perilaku Prososial Siswa Sekolah Dasar di Surabaya Prastyo, Danang; Sulistyowati, Ida; Prameswari, Dinda; Viqqi, Muhammad
MENDIDIK: Jurnal Kajian Pendidikan dan Pengajaran Vol 9 No 1 (2023)
Publisher : Universitas Mathla'ul Anwar Banten

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30653/003.202391.417

Abstract

The purpose of this study was to find out the comparison of the application of Model the PBL with the Model PjBL on the Prosocial Behavior of Elementary School Students in Surabaya. This experimental research design uses Posttest Only Nonequivalent Posttest Design. The sample of this study was students of class V A and B at SD Margerejo Surabaya, while the population was for class V students at SDN Margerejo Surabaya. The data collection technique was carried out by giving a questionnaire with 25 questions. The results showed that there were differences in the prosocial behavior of SD Surabaya students between Model PBL and the Model PjBL.
Pengaruh Model Pembelajaran Berbasis Proyek (PjBL), Model Pembelajaran Berbasis Multikultural (PBM) terhadap Altruisme Siswa SDN Margerejo I Surabaya. Prastyo, Danang; Sulistyowati, Ida; Satianingsih, Rarasaning; Prameswari, Dinda
Jurnal Simki Pedagogia Vol 7 No 1 (2024): Volume 7 Nomor 1 Tahun 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jsp.v7i1.550

Abstract

This research aims to determine the effect of learning models, namely the Project Based Learning Model (PjBL) and the Multicultural Based Learning Model (PBM) on the altruism of students at Margerejo I Elementary School, Surabaya. This type of research uses experiments with two classes, namely the treatment class and the control class. The research design uses a Posttest Only Non Equivalent Group Design. The research population is elementary school students in Surabaya and the research sample is SDN Margerejo I Surabaya. Data collection techniques using Altruism questionnaires. The data analysis technique uses the T test with the SPSS program. From the results of data processing, it was concluded that there was an influence of the PjBL and PBM models on the altruism of students at SDN Margerejo I Surabaya.
Pengaruh Model Pembelajaran Berbasis Proyek (PjBL) terhadap Perilaku Prososial Siswa SD Kelas V di Surabaya Prastyo, Danang; Sulistyowati, Ida; Budiyono, Sunu Catur
Jurnal Simki Pedagogia Vol 7 No 2 (2024): Volume 7 Nomor 2 Tahun 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jsp.v7i2.708

Abstract

The aim of the research is to determine the influence of prosocial behavior on Class V elementary school students in Surabaya through the PjBL Model. The population of public elementary school students and the sample are elementary school students in Class V A and B at Sumur Welut III Elementary School Surabaya. The data collection technique used the PTM (Prosocial Tendecies Measure) questionnaire adapted from Carlo. Data analysis uses the T-Test. The conclusion is that there is an influence of the PjBL Model on the prosocial behavior of class V students at SD Negeri Sumur Welut III Surabaya. The results of data processing show a sig (2-tailed) 0.00 < 0.05, value meaning that there is an influence of the PjBL Model on the prosocial behavior of class V students at SD Negeri Sumur Welut III Surabaya.