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ISLAM DAN KONTROVERSI : ANALISIS SEMIOTIKA PADA POSTER FILM KIBLAT/THAGHUT Khairi, Miftahul
JURNAL Dasarrupa: Desain dan Seni Rupa Vol. 7 No. 1 (2025): Jurnal Dasarrupa Vol.7 No.1 April 2025
Publisher : UNIVERSITAS NUSA PUTRA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52005/dasarrupa.v7i1.394

Abstract

Posters serve as a crucial component in media culture, acting as effective promotional tools. In promotional contexts, posters create images that captivate the public, encouraging them to respond and even engage with the advertised product. This study delves into the analysis of a film poster that sparked controversy in 2024, initially titled Kiblat and later renamed Thaghut. The primary issue addressed in this research is the semiotic analysis of the Kiblat/Thaghut film poster, examining the myths within the second-order sign system and exploring how these myths function as significant promotional media in media culture. The study employs Roland Barthes' semiotic theory, specifically his second-order sign system analysis, combined with Edmund Burke Feldman's basic design theory. A qualitative approach with a case study methodology is utilized, drawing data from visual materials of the poster and documents from the production house, Leo Pictures.The findings indicate that the Kiblat/Thaghut film poster displays religious symbols in a provocative manner, such as depicting a prayer scene facing the wrong direction. In the second-order sign analysis, the concept presented is "another qibla," with its signification being deviation/heretical movement in religion. The poster plays a pivotal role in promoting the film, with religious attributes providing a shocking value that prompts public response. The portrayal of religion and its controversial scenes serves as a consumption logic designed to elicit public reaction, particularly in Indonesia, where Islam is the majority religion.
The Eksistensi Karya Seni Rupa Islam dalam Medan Seni Rupa Indonesia: Studi Kasus Pameran Fragments of Modern Indonesian Art History di OHD Museum Magelang Khairi, Miftahul
Brikolase : Jurnal Kajian Teori, Praktik dan Wacana Seni Budaya Rupa Vol. 16 No. 2 (2024)
Publisher : Institut Seni Indoensia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/brikolase.v16i2.6590

Abstract

This research explains the development of Islamic art in the modern and contemporary Indonesian art scene through Rispul and Tita Rubi's works collected by OHD Museum. The fundamental question is how OHD's taste in choosing its collection? How is the curation process in the exhibition Fragment of Modern Indonesian Art History? And why Rispul and Titarubi's works were chosen for the exhibition? This question is explained through the sociology of art theory from Becker and Bourdieu and uses a qualitative method with a case study approach. The results of the study show that OHD as a pure collector by providing distinction to the works he will collect, thereby gaining legitimacy in the Indonesian and Asian art scene. His legitimacy is able to influence the world of art collecting in Indonesia and Asia. The works of Tita Rubi and Rispul were collected and selected for the exhibition because they fit the criteria of being part of the development of contemporary art and continuing the Islamic art series.
STUDENT LEARNING OUTCOMES ON THE APPLICATION OF TGT LEARNING MODEL THROUGH DEVELOPMENT MEDIA SNAKES LADDERS Khairi, Miftahul
INCARE, International Journal of Educational Resources Vol. 4 No. 2 (2023): August 2023
Publisher : FKDP (Forum Komunikasi Dosen Peneliti)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59689/incare.v4i2.720

Abstract

This research is motivated by the low learning outcomes of students caused by several factors, such as the use of learning models and the development of learning media that are appropriate and in accordance with the needs of students. This study aims to determine differences in student learning outcomes through the application of the Teams Games Tournament (TGT) learning model through the development of snakes and ladders media on fractional arithmetic operations. The method used is a form of true experimental research with a posttest only control design . This research was conducted in two classes, namely Class VB as an Experimental class with a total of 15 students and Class VA as a control class with a total of 29 students. This research instrument uses student learning outcomes tests. Data analysis to determine differences in learning outcomes using t-test statistics. The results showed that the average post-test score for the experimental class was 86.5 and the control class average was 72.9, and the combined standard deviation was 12.96. Then the calculated t is 2.918 and we get t table = 2.056. Thus t count > t table. It was concluded that there were differences in student learning outcomes on fractional arithmetic operations material by applying the Teams Games Tournament (TGT) learning model through the development of snakes and ladders media which was better than student learning outcomes on fractional arithmetic operations material by applying conventional learning models without using media.
PENINGKATAN AKTIVITAS BELAJAR PESERTA DIDIK PADA MATERI PANAS DAN PERPINDAHANNYA DENGAN MENGGUNAKAN MEDIA KOMIK DI KELAS V SDN 9 TAPAKTUAN Khairi, Miftahul
Jurnal Review Pendidikan dan Pengajaran Vol. 6 No. 4 (2023): Volume 6 No 4 Tahun 2023
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v6i4.25985

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya aktivitas belajar peserta didik yang disebabkan oleh beberapa factor, seperti halnya penggunaan media pembelajaran yang tepat dan sesuai dengan kebutuhan peserta didik. penelitian ini bertujuan untuk mengetahui apakah terdapat peningkatan aktivitas belajar peserta didik melalui penggunaan media Komik pada materi Panas dan Perpindahannya. Metode yang digunakan adalah bentuk Penelitian Tindakan Kelas (PTK). Penelitian ini dilaksanakan pada satu kelas yaitu Kelas V SDN 9 Tapaktuan dengan jumlah 28 peserta didik. Instrument penelitian ini menggunakan lembar observasi aktivitas belajar. Analisis data untuk mengetahui peningkatan aktivitas belajar dengan menggunakan persentase. Hasil penelitian menunjukkan nilai aktivitas belajar peserta didik pada siklus I sebesar 52 % dan meningkat pada siklus II sebesar 97%. Dengan demikian dapat disimpulkan bahwa terdapat peningkatan aktivitas belajar peserta didik pada materi Panas dan Perpindahannya dengan menggunakan media Komik menjadikan peserta didik lebih aktif dalam kegiatan belajar, dikarenakan komik memiliki daya tarik dan memudahkan peserta didik dalam memahami materi ajar.