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Kindergarten in the Digital Era: Developing Engaging Android-Based Educational Tools for Letters and Numbers Hapsari, Estuning Dewi; Kurniawati, Inung Diah; Setiawan, Kodrat Eko Putro; Mahendra, Muhammad Isya Noor
Utamax : Journal of Ultimate Research and Trends in Education Vol. 5 No. 3 (2023): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v5i3.14539

Abstract

The rapid advancement of technology has revolutionized educational methodologies, particularly in early childhood education. This study focuses on the development of interactive learning media for kindergarten students, aimed at facilitating the understanding of letters and numbers. Employing the ADDIE model, this developmental research was conducted at Cahaya Wonoasri Kindergarten, Madiun. Data collection involved observation, interviews, and questionnaires, targeting content validity, learning design, and media efficacy. The study culminated in the creation of an Android-based application, designed to be engaging for young learners. The application's effectiveness was validated through expert assessments and individual trials, demonstrating its potential in improving letter and number recognition among kindergarten students. The content, learning design, and media experts rated the application as 'good' to 'very good' in their respective areas of expertise. The findings suggest that the developed educational tool is not only viable but also beneficial in enhancing the learning experience for kindergarten children. The application's engaging design and interactive content align with modern teaching methodologies, potentially setting a new standard in early childhood education technology. This study highlights the significance of integrating technology in early education, especially in the digital era. The success of the developed Android-based application suggests a promising future for digital learning tools in kindergarten, potentially revolutionizing the way young children are introduced to fundamental concepts like letters and numbers.
Sosialisasi dan Pelatihan Pemanfataan Aplikasi Moodle untuk Pembelajaran di MTs Ma’arif Ponorogo Kurniawati, Inung Diah; Yuda, Yoga Prisma; Azis, Muh. Nur Luthfi; Listria Mawarni; Orchidanti Izza Rahmawati
ASPIRASI : Publikasi Hasil Pengabdian dan Kegiatan Masyarakat Vol. 2 No. 4 (2024): Juli: Publikasi Hasil Pengabdian dan Kegiatan Masyarakat
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/aspirasi.v2i4.865

Abstract

MTs Ma’arif Ponorogo menyadari akan pentingnya pemanfaatan teknologi dalam proses pembelajaran. Hal ini akan berdampak pada hasil belajar siswa. Tetapi semua guru di sekolah tersebut belum mampu memanfaatkan teknologi dalam pembelajara. Oleh sebab itu, diperlukan kegiatan sosialisasi dan pelatihan pemanfaatan Moodle untuk guru-guru di MTs Ma’arif Ponorogo. Kegiatan ini, bertujuan untuk meningkatkan ketrampilan guru-guru dalam mengoperasikan aplikasi Moodle. Dengan demikian, maka akan tercipta pembelajaran uang menarik dan inovatif. Kegiatan pengabdian ini dilakukan di MTs Ma’arif Ponorogo yang terdiri dari 20 orang guru. Metode yang digunakan adalah sosialiasi dan peatihan yang terdiri dari 4 tahapan, yaitu tahap pendahuluan, tahap sosialisasi, tahap pelatihan dan tahap evaluasi. Kegiatan ini berjalan dengan lancar. Semua guru antusias dalam mengikuti kegiatan sosialisasi dan pelatihan ini. Respon guru pada kegiatan ini juga baik.
Pengembangan e-Learning Berbasis Moodle sebagai Alternatif Media Pembelajaran Digital Yuda, Yoga Prisma; Kurniawati, Inung Diah
Digital Transformation Technology Vol. 4 No. 1 (2024): Periode Maret 2024
Publisher : Information Technology and Science(ITScience)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/digitech.v4i1.4420

Abstract

Perkembangan teknologi berkembang sangat pesat. Hal ini, juga berdampak pada dunia Pendidikan. Salah satunya pada inovasi pembelajaran dalam meningkatkan kualitas pembelajaran. Salah satu inovasi yang dapat dilakukan adalah dengan mengembangkan media pembelajaran berbasis teknologi. Hai ini diharapkan mampu meningkatkan kuatas pembelajaran. Penelitian ini memiliki tujuan untuk mengembangkan inovasi media pembelajaran berbasis Moodle pada kelas VIII MTs Ma’arif Ponorogo. Penelitian ini merupakan penelitian pengembangan dengan menggnakan model ADDIE. Data kuantitatif yang didapatkan kemudian dianalisis untuk ditentukan tingkat kelayakan produk yang dihasilkan. Hasil penelitian menunjukkan bahwa hasil rata-rata persentase ahli media sebesar 80% yang menunjukkan kategori layak untuk digunkan. Selain itu, juga didaparkan data uji coba siswa dengan nilai rata-rata persentase sebeesar 81,33% yang berbarti sangat layak. Media pembelajaran yang dikembangkan layak untuk digunakan dan dapat digunakan sebagai salah satu altrenatif pemanfaatkan teknologi digital.
Pengaruh Problem Based Learning Berbantuan E-learning terhadap Kemampuan Berpikir Kritis pada Mata Pelajaran IPA: The Influence of Problem Based Learning Assisted by E-learning on Critical Thinking Skills in Science Subjects Kurniawati, Inung Diah; Yuda, Yoga Prisma
Edu Cendikia: Jurnal Ilmiah Kependidikan Vol. 4 No. 03 (2024): Research Articles, December 2024
Publisher : ITScience (Information Technology and Science)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/educendikia.v4i03.5130

Abstract

The young generation plays a vital role in the government's program towards a golden Indonesia. Therefore, it is necessary to prepare a superior generation to achieve this; improvements are needed in the learning process. Improve the learning process using an appropriate learning model to develop students' critical thinking skills. The learning model chosen in this study is problem-based learning (PBL), assisted by e-learning. Implementing PBL assisted by e-learning in learning is expected to facilitate students in developing critical thinking skills. This study is part of a quasi-experimental study with one group pretest-posttest design. This study was conducted at MTs Ma'arif Ponorogo using a sample of 20 students. The data analysis techniques were the prerequisite test (normality) and the paired t-test difference test. The prerequisite test showed that the data was normally distributed, so further testing was carried out (paired t-test difference test). Based on the results of the data analysis, was the significance value of the related t-test difference test 0.000? 0.05. This result shows a significant difference in the average value of students' critical thinking skills before and after the treatment was given. The students' posttest scores were better than the pretest scores given. This data can be seen from the average pretest score of 52.25 and the average posttest score of 60.00. This shows that PBL effectively develops students' critical thinking skills in collaboration with e-learning users.
Rancang Bangun Sistem Pemesanan Menu Pada Balen Coffee Kota Madiun Menggunakan Metode Extreme Programming Susanti, Pratiwi; Putrian, Aurisha Lutvinda; Kurniawati, Inung Diah
Jurnal Sains dan Teknologi (JSIT) Vol. 4 No. 2 (2024): Mei - Agustus
Publisher : CV. Information Technology Training Center - Indonesia (ITTC)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jsit.v4i2.1955

Abstract

Balen Coffee is a place that sells food and drinks with a café concept. The sales system currently used is coming directly to the place (dine-in) and using online applications such as grabfood and gofood. However, instead of having to order via GrabFood or GoFood, some customers choose to order via WhatsApp admin and then pick up their order when it is finished. This happens because they feel a little burdened by the cost of shipping orders because if they go through Grabfood or GoFood, sometimes it is not commensurate with the total purchase. This also has an impact on Balen Coffee's lack of online sales. The aim of this research is to overcome problems that arise, namely to provide a platform that is expected to alleviate customer problems in online ordering and can increase online sales at Balen Coffee. The development method used in developing this system is the Extreme Programming method. This system was built using the PHP programming language, the database uses MySQL using the Laravel framework. This research produces a menu ordering system at Balen Coffee, Madiun City, which provides the appearance and access rights for customers and admins. The menus on the website run normally and do not experience errors or bugs. In accessing the website, customers and admins do not experience problems so it is easy to use.
RANCANG BANGUN WEBSITE DESA KRESEK-MADIUN UNTUK MEDIA INFORMASI POTENSI WISATA ALAM DAN KULINIER Riyanto, Slamet; Kurniawati, Inung Diah
Jurnal Sistem Informasi dan Ilmu Komputer Vol. 1 No. 2 (2018): JURNAL SISTEM INFROMASI DAN ILMU KOMPUTER PRIMA (JUSIKOMP)
Publisher : Fakultas Teknologi dan Ilmu Komputer Universitas Prima Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (525.515 KB)

Abstract

Pengembangan desa yang berada di wilayah terpencil dan memiliki potensi wisata alam dan kuliner dapat dilakukan dengan memanfaatkan teknologi informasi melalui aplikasi website desa secara online. Penerapan aplikasi website desa ini diharapkan mampu menjadi alat promosi wisata alam dan kuliner yang dimiliki desa tersebut. Desa Kresek memiliki potensi wisata alam dan wisata kuliner yang potensial untuk dikembangkan dan dipublikasi secara luas. Mengingat bahwa, Desa Kresek memiliki nilai sejarah yang tidak akan dilupakan banyak orang. Hal ini disebabkan bahwa desa Kresek memiliki monumen yang mengkisahkan kekejaman PKI. Selain itu, desa Kresek juga memiliki tempat wisata-wisata alam yang sangat menarik untuk hiburan keluarga. Adanya potensi wisata tersebut, maka perlu dilakukan publikasi melalui website desa. Keberadaan website desa diharapkan mampu memberikan informasi bagi masyarakat luas, sehingga banyak pengunjung yang datang dan memberikan kontribusi bagi peningkatan ekonomi masyarakat di desa Kresek Madiun
Pengaruh Problem Based Learning Berbantuan E-learning terhadap Kemampuan Berpikir Kritis pada Mata Pelajaran IPA: The Influence of Problem Based Learning Assisted by E-learning on Critical Thinking Skills in Science Subjects Kurniawati, Inung Diah; Yuda, Yoga Prisma
Edu Cendikia: Jurnal Ilmiah Kependidikan Vol. 4 No. 03 (2024): Research Articles, December 2024
Publisher : ITScience (Information Technology and Science)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/educendikia.v4i03.5130

Abstract

The young generation plays a vital role in the government's program towards a golden Indonesia. Therefore, it is necessary to prepare a superior generation to achieve this; improvements are needed in the learning process. Improve the learning process using an appropriate learning model to develop students' critical thinking skills. The learning model chosen in this study is problem-based learning (PBL), assisted by e-learning. Implementing PBL assisted by e-learning in learning is expected to facilitate students in developing critical thinking skills. This study is part of a quasi-experimental study with one group pretest-posttest design. This study was conducted at MTs Ma'arif Ponorogo using a sample of 20 students. The data analysis techniques were the prerequisite test (normality) and the paired t-test difference test. The prerequisite test showed that the data was normally distributed, so further testing was carried out (paired t-test difference test). Based on the results of the data analysis, was the significance value of the related t-test difference test 0.000? 0.05. This result shows a significant difference in the average value of students' critical thinking skills before and after the treatment was given. The students' posttest scores were better than the pretest scores given. This data can be seen from the average pretest score of 52.25 and the average posttest score of 60.00. This shows that PBL effectively develops students' critical thinking skills in collaboration with e-learning users.
Sound detection of gamelan musical instruments using teachable machine Yunitasari, Yessi; Asyhari, Moch Yusuf; Kurniawati, Inung Diah; STT, Latjuba Sofyana
Journal of Soft Computing Exploration Vol. 6 No. 2 (2025): June 2025
Publisher : SHM Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52465/joscex.v6i2.576

Abstract

Gamelan is an instrument of musical expression that has an aesthetic function related to social, moral, and spiritual values. Gamelan consists of a variety of musical instruments that have a unique sound. In this study, the sound detection of nine gamelan musical instruments was carried out using a teachable machine. The gamelan musical instruments detected included gong, kenong, saron, bonang, gambang, kendang, flute, siter, and rebab. The algorithm used is CNN. The CNN algorithm has a fairly good performance for the sound detection process. The test results of the built model show an "acc" value of 25 ranging from 0.99 to 1, which indicates that the model achieves an accuracy rate of 99% to 100% on the training dataset. At the same time, "test accuracy" refers to a measure of the model's effectiveness in predicting data it has not encountered during training. The "test accuracy" score varied from 0. 83, which shows that the validation data has an accuracy of 83%.