Ratri Julianti, Rekha
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PENGARUH GAMIFIKASI TERHADAP MOTIVASI BELAJAR PENDIDIKAN JASMANI SISWA KELAS X SMA GENERUS MANDIRI Ilham Anugrah Pamungkas, Muhammad; Aminudin, Rizki; Ratri Julianti, Rekha
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.50409

Abstract

This study was motivated by the low learning motivation of students in physical education learning at SMA Generus Mandiri. The purpose of this study was to determine the effect of gamification on students' learning motivation in physical education. The study used an experimental method with a One-Group Pretest-Posttest Design. The population consisted of 56 tenth-grade students of SMA Generus Mandiri using total sampling technique. The research instrument used a learning motivation questionnaire with a Likert scale. Data analysis was conducted through normality, homogeneity, and simple linear regression tests using IBM SPSS Statistics 26. The results showed a significance value of 0.031 < 0.05, indicating that gamification significantly affected students' learning motivation in physical education. Gamification elements such as games, points, rewards, challenges, and leaderboards created a more enjoyable, interactive, and positively competitive learning atmosphere.
PENGARUH MODIFIKASI ALAT TERHADAP KETERAMPILAN DASAR TOLAK PELURU PADA SISWA KELAS X DI SMAN 2 KLARI Ima; Ratri Julianti, Rekha; Fauzi Dermawan, Dikdik
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.50696

Abstract

This research was motivated by the low mastery of basic shot put techniques among Grade X students at SMA Negara 2 Klari, where most students could not perform fundamental movements correctly, requiring modified learning equipment suited to their physical capabilities. This study aimed to determine the effect of modified equipment on basic shot put skills of Grade X students at SMA Negara 2 Klari. A quantitative quasi- experimental method with a nonequivalent control group design was used. The study was conducted at SMA Negara 2 Klari over eight sessions: one pretest, six treatment sessions, and one posttest. The population comprised all Grade X students, with the sample consisting of class X- 3 with 40 students as the experimental group using modified equipment, and class X- 5 with 40 students as the control group using standard equipment. The modified tool was a plastic ball filled with sand, rock and cement, coated with PE foam for student safety. A validated skill observation sheet was used and analyzed via Paired Sample T- Test and Independent Sample T- Test using IBM SPSS Statistics version 25. The experimental class mean score rose from 71. 35 to 84. 15, gaining 12. 80 points, while the control class improved from 67. 43 to 77. 33, gaining 9. 90 points. The Paired Sample T- Test yielded significance 0. 000 < 0. 05 and the Independent Sample T- Test produced 0. 001 < 0. 05, thus H₀ was rejected and Hₐ was accepted. Equipment modification was therefore ultimately proven to significantly improve students’ basic shot put skills, with the experimental class showing greater gains than the control class.
PENERAPAN DEEP LEARNING BERBASIS SMALL-SIDED GAMES UNTUK MENINGKATKAN KERJASAMA TIM PADA PERMAINAN SEPAKBOLA SISWA KELAS VII SMPN 2 TARUMAJAYA Dzakwan Nurkhalis, Muhammad; Ratri Julianti, Rekha; Aminudin, Rizki
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.52028

Abstract

This study was conducted to address various issues in soccer games observed among seventh-grade students. The primary issue was a lack of teamwork in soccer games. The objective of this study was to analyze the impact of deep learning based on small-sided games. The research design employed a pre-experimental design in the form of a one-group pretest-posttest study using quantitative methods. The sample consisted of 40 seventh-grade students from a junior high school. The results of this study show that the pre-test average was 83.38, while the post-test average reached 104.33. Thus, teamwork in soccer improved by 87%, which falls into the effective category. This indicates that the use of a deep learning approach based on small-sided games in soccer is effective in improving students’ teamwork.
PENGARUH OLAHRAGA TRADISIONAL TERHADAP PEMBENTUKAN KARAKTER SPORTIVITAS SISWA DI SMP PGRI KOTA CILEGON Syafa Salsabila, Kasya; Ratri Julianti, Rekha; Salam Hidayat, Abdul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.53438

Abstract

This study aims to determine the effect of traditional sports on the formation of sportsmanship character of students at SMP PGRI Kota Cilegon. The study used a quantitative approach with a quasi-experimental method through a One Group Pretest-Posttest Design. The research sample consisted of 25 students of class VII A selected using a purposive sampling technique. The research instrument was a questionnaire on the formation of sportsmanship character covering aspects of honesty, compliance with rules, respect for opponents, teamwork, and discipline. The results of the descriptive analysis showed that the average pretest score of 86.80 increased to 101.08 in the posttest with an increase of 14.28 points or 16.45%. The results of the normality test showed that the data were normally distributed and the results of the homogeneity test showed that the data were homogeneous. Furthermore, the results of the Paired Sample t-Test showed a significance value (Sig. 2-tailed) of 0.000 < 0.05 with a calculated t-value of 8.359 and df = 24. These results indicate a significant influence of the implementation of traditional sports on the formation of students' sportsmanship character. Based on the results of the study, it can be concluded that traditional sports including blocking, fortification, sack racing, and rope jumping have a positive and significant effect on the formation of sportsmanship character in class VII A students of SMP PGRI Kota Cilegon.