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Eksperimentasi Model Pembelajaran Kooperatif Tipe Teams-Games-Tournaments pada Prestasi Belajar Siswa Elok Nurmayahya; Muhamad Najibufahmi; Rini Utami
Buana Matematika : Jurnal Ilmiah Matematika dan Pendidikan Matematika Vol 10 No 2 (2020)
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/buanamatematika.v10i2.2534

Abstract

Pembelajaran Matematika di jenjang Sekolah Menengah Kejuruan (SMK) masih memerlukan pilihan model pembelajaraan kooperatif yang dapat mengoptimalkan prestasi belajar. Hal ini dikarenakan lulusan SMK harus mampu bersaing di bidang teknologi. Model pembelajaran kooperatif tipe Teams-Games-Tournaments (TGT) dipilih, sebab model tersebut dapat meningkatkan rasa kebersamaan dan saling menghargai sesama anggota kelompok sehingga memunculkan motivasi belajar siswa. Tujuan penelitin ini adalah untuk mengetahui prestasi belajar siswa berdasarkan tiga tingkatan motivasi belajar dan dua tipe model pembelajaran kooperatif, yaitu tipe TGT dan tipe Jigsaw, pada pokok bahasan Persamaan Lingkaran. Metode penelitian yang digunakan adalah metode kuantitatif dengan desain quasi eksperimental dan rancangan faktorial 2x3. Populasi penelitian ini adalah semua siswa kelas XI SMK Gondang Wonopringgo yang terdiri dari 10 kelas. Teknik pengambilan data yang digunakan adalah tes dan angket. Teknik analisis data dilakukan dengan menggunakan Anava dua jalan. Hasil penelitian menunjukkan bahwa: (1) Prestasi belajar siswa pada pembelajaran dengan model kooperatif tipe TGT lebih baik daripada pembelajaran dengan model kooperatif tipe Jigsaw; (2) Prestasi belajar siswa yang memiliki motivasi belajar tinggi lebih baik dari pada siswa yang memiliki motivasi belajar sedang dan prestasi belajar siswa yang memiliki motivasi belajar sedang sama baiknya dengan siswa yang memiliki motivasi belajar rendah; (3) Tidak terdapat interaksi yang signifikan antara tiga tingkatan motivasi belajar dengan dua tipe model pembelajaran kooperatif, yaitu tipe TGT dan tipe Jigsaw, ditinjau dari prestrasi belajar.
THE STRETCHING EXERCISE INTERVENTION IN ADDITION TO MICRO WAVE DIATHERMI, TRANSCUTANEOUS NERVE STIMULATION ELECTRICAL AND MASSAGE DECREASE PAIN AMONG PATIENTS WITH CERVICAL SPONDYLOSIS RINI UTAMI
Majalah Ilmiah Fisioterapi Indonesia Vol 1 No 1 (2013): Majalah Ilmiah Fisioterapi Indonesia
Publisher : Bachelor of Physiotherapy and Physiotherapy Profession Study Program, Faculty of Medicine, Udayana University in collaboration with Indonesian Physiotherapy Association (IPA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (95.71 KB) | DOI: 10.24843/MIFI.2013.v01.i01.p05

Abstract

Objective : This research aimed to identifi addition intervention in stretchingexercise, micro wave diathermi, transcutaneous electrical nerve stimulation andmassage reduce pain spondylosis cervicalis. Method : This research is using pre testand post test control group design. Patients were randomised into two groups : theControl Group (CG) that use MWD, TENS and massage is 15 patients. The Experimental Group (EG) that MWD, TENS, massage and stretching exercise is 15patients too. Result : The result of CG test which using compare means with pairedsample t-test, p<0,05 (p=0,001) that mean the intervention in CG is having significantto reduce pain. In the result of EG test which using compare means with pairedsample t-test, p<0,05 (p=0,001) that mean the intervention in EG is having significantto reduce pain. The result test researcher using compare mean test with Independentsample t-test, p<0,05 (p=0,000), that means there are significant different between EGresult and CG result. In one tail hypothesis got result p<0,05, so it shows thatintervention in EG more effective significantly than CG in to reduce pain spondylosiscervicalis. Conclusion : Addition interevention in stretching exercise, micro wavediathermi, transcutaneous electrical nerve stimulation and masage reduce painspondylosis cervicalis.
MODEL PEMBELAJARAN KOOPERATIF KANCING GEMERINCING UNTUK MENINGKATKAN PEMAHAMAN SISWA PADA MATERI LINGKARAN Rini Utami
Pena Jurnal Ilmu Pengetahuan Dan Teknologi Vol 24, No 1 (2013): Pena Maret 2013
Publisher : LPPM Universitas Pekalongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31941/jurnalpena.v24i1.82

Abstract

Student  law  achievment  in  mathematic  in  SMP  Negeri  4  Pekalongan  because  lack understanding  in  mathematic,  so  that  new  teaching  model  should  be  used  to  improve student’  achievment.  One  model  of  learning  that  can  be  applied  to  overcome  these problems is kancing gemerincing  cooperative learning model. Cooperative learning arises from the concept that student will more easliy find and understand difficult concept if they are dicussing with friends. In the activity kancing gemerincing, each member of the group gets achance to contribute their views and ideas and listen to other members. The place of the  research  is  SMP  Negeri  4  Pekalongan  .  The  subject  of  the  research  is  eight  grade students. Class action research with cycle model is used as the method of research. Method of  collecting  data  used  in  this  research  is  observation  and  test.  data  analysis used  is descriptive  analysis.  The  result  of  the  research  is  that  teaching  using  card  model  can improve students' comprehesion in material of circle. Kata  kunci  :  Kancing  Gemerincing Cooperative  Learning  Model,  Action  Research, Circle. 
PELATIHAN PENGEMBANGAN SOAL BERBASIS HOTS BAGI GURU SMP NEGERI 1 WIRADESA PEKALONGAN Sayyidatul Karimah; Rini Utami
Jurnal Berdaya Mandiri Vol. 4 No. 3 (2022): Jurnal Berdaya Mandiri (JBM)
Publisher : Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/jbm.v4i3.1739

Abstract

Learning assessment is expected to assist students in improving higher order thinking skills (HOTS). In accordance with these conditions, teachers are also required to be able to develop HOTS-based questions as an assessment instrument. This training activity aims to provide training and assistance to teachers of SMP Negeri 1 Wiradesa regarding the development of HOTS-based questions consisting of the concept of HOTS questions, the characteristics of HOTS questions, and how to develop them. The methods used in this training include planning, implementing and evaluating training. The training participants amounted to 46 teachers who were teachers of SMP Negeri 1 Wiradesa. The results of this training activity are teachers can find out how to develop HOTS-based questions and can practice them according to the subjects taught. keyword: Development, Questions, HOTS
Poker logaritma (pokema) sebagai media belajar memahami logaritma Rini Utami; Nurina Hidayah; Dewi Azizah; Amalia Fitri; Sayyidatul Karimah; Falah, Muhammad
Jurnal Pembelajaran Pemberdayaan Masyarakat (JP2M) Vol. 4 No. 1 (2023)
Publisher : Universitas Islam Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33474/jp2m.v4i1.19941

Abstract

Permasalahan yang dihadapi siswa pada materi logaritma yaitu siswa kurang memahami sifat-sifat logaritma untuk menyelesaikan soal logaritma sehingga diperlukan media agar mempermudah siswa mempelajari materi tersebut. Pengabdian kepada masyarakat ini bertujuan untuk memberikan pendampingan belajar logaritma kepada siswa dengan menggunakan media Pokema. Media Pokema merupakan media pembelajaran matematika yang terdiri dari petunjuk penggunaan, materi logaritma, kartu-kartu berisi soal-soal logaritma dan kunci jawaban. Peserta kegiatan ini adalah siswa MA Tholabudin Masin berjumlah 20 orang. Pengabdian kepada masyarakat ini menggunakan metode Service Learning yang terdiri dari 4 tahap yaitu tahap investigasi dan perencanaan, tindakan, refleksi, dan demontrasi. Hasil dari kegiatan pengabdian ini yaitu rata-rata kemampuan siswa pada materi logaritma berbeda sebelum dan sesudah diberikan pendampingan. Selain itu sebanyak 85% siswa berpendapat media pokema menarik minat siswa untuk belajar logaritma.
PENGEMBANGAN MONEKA (MONOPOLI EKSPONEN AREA) SEBAGAI MEDIA PEMBELAJARAN BERBASIS PERMAINAN UNTUK MENUMBUHKAN KEMAMPUAN PEMAHAMAN KONSEP Kholishoh, Millah; Rini Utami
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.29400

Abstract

The survey shows that students’ conceptual understanding of exponent material is still low. This is proven by 55% of students stating that a tool is needed to help understand material that has many formulas such as exponents. This study aims to develop learning media in the form of game-based mathematical monopoly to help students develop their ability to understand the concept of exponent material for class X. This study uses the RnD method with the ADDIE model which includes (analysis, design, development, implementation, evaluation). The data collected for the purposes of this research were obtained through media needs questionnaires, observations, and interviews. The media developed has gone through validation by material experts with an average of 3,7 in the very valid category and validation by media experts with an average of 3,7 in very valid category. Then media was tested on students and an average score of 3,1 was obtained in the good category. The result of this study are contextual monopoly media that have been modified according to the objectives of learning mathematics for class X exponent material that is valid and practical so that it can foster students’ conceptual understanding abilities.