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Pelatihan dan Pameran Desain Poster Daring untuk Remaja Indonesia Maulina, Rini; Cahyadi, Arif Try; Madjid, Wahyu Maulana; Dewi, Febby Permata
Visualita Jurnal Online Desain Komunikasi Visual Vol 9 No 1 (2020)
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (366.795 KB) | DOI: 10.34010/visualita.v9i1.3951

Abstract

Community Service (PKM) have been conducted by Lecturers and students from the Visual Communication Design Study Program, Faculty of Design, Universitas Komputer Indonesia (UNIKOM). PKM is implemented on the basis of the needs of partners, namely SMK Nasional Bandung towards the advancement of creativity, achievement and confidence of its students through competition. PKM program, namely COVID-19-themed Poster Design Training that is agreed can be attended by participants from all over Indonesia. 124 participants, conducted online. The purpose of PKM activities to increase creativity, achievement, and confidence of SMK Nasional Bandung students. The PKM method consists of the implementation method and the method of analysis of the work. The method of implementation of PKM consists of 13 stages, including need assessment, introduction, training, workshop, curation, exhibition, and awards. The visual analysis method argued was used to test the results of the training on 3 works of the best participants. As a result of the poster design training there are 52 poster design works on display on the https://ideas.my.id. the results of the visual argument analysis show trainees understand the training materials.
Design of Website for Business Enterprises Using a Website Creation Application Cahyadi, Arif Try; Miftahudin, Nizar; Suci Islahiyah, Neng; Dewi Yulianti, Fanny; Nubla Hanifati Masturah, Bahirah
Visualita Jurnal Online Desain Komunikasi Visual Vol 10 No 2 (2022)
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (3006.618 KB) | DOI: 10.34010/visualita.v10i02.6562

Abstract

The purpose of this research is to utilize information technology in the era of the Covid-19 pandemic in designing websites that are useful in promoting types of businesses for the Micro, Small & Medium Enterprises sector. The method used in this research is descriptive qualitative which focuses on the design process which begins with organizing the concept to the website of the work produced. The result of this research is the design of the Micro, Small & Medium Enterprises website using the wix.com application as a model in designing the website, because the researcher wants to know the process of making a website using the application without losing the design principles and the user interface. So in this study, we can find out the website design process using the wix.com application which is considered easier to use, easy to access, and practical.
Perancangan Informasi Pengolahan Mangrove Jackie Gold Melalui Media Buku Saptaji, Hari; Cahyadi, Arif Try
DIVAGATRA - Jurnal Penelitian Mahasiswa Desain Vol 4 No 1 (2024): DIVAGATRA #07
Publisher : Fakultas Desain Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/divagatra.v4i1.12463

Abstract

Mangroves are tropical species that usually grow and develop on coastlines and river estuaries exposed to tides. Mangroves, which are usually still seen as plants that protect beaches from seawater abrasion, are used as tourist attractions, but other uses of mangroves can also be used as ingredients for processed products. Jackie Gold is an MSME that has successfully processed mangroves into several food and beverage products. The research method used is qualitative by conducting interviews, observations, and literature studies finding that mangroves can be made into various products but are still ineffective. This is because the community does not know about mangrove-processed products. This led researchers to design information media through book media as a solution. This design aims to inform the public about mangroves which can be used as processed products. The use of books is expected to increase the understanding and knowledge of the Indramayu coastal community.
PENGENALAN KARAKTER DESAIN JEPANG KEPADA SISWA SLTA: PENGENALAN KARAKTER DESAIN JEPANG KEPADA SISWA SLTA Cahyadi, Arif Try; Persada, Satria Indra Praja; Rochmawati, Irma; Fauzi, Ahmad Nurzaeni; Warlina, Lia
Indonesian Community Service and Empowerment Journal (IComSE) Vol. 4 No. 2 (2023): Indonesian Community Service and Empowerment Journal (IComSE)
Publisher : Divisi Pengabdian dan Pemberdayaan Masyarakat (DP2M) UNIKOM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/icomse.v4i2.8947

Abstract

Fudedameshi atau “unjuk gigi dengan kuas” yang memiliki arti menunjukan keterampilan atau bakat dengan cara berkarya. Kegiatan yang dilaksanakan merupakan kegiatan pengabdian kepada masyarakat yang digagas oleh Fakultas Desain dengan berkolaborasi dengan kegiatan webinar yang dilakukan oleh Fakultas Ilmu Budaya Unikom. Tujuan dari kegiatan ini adalah untuk menggali dan memperkenalkan desain karakter Jepang kepada para siswa Sekolah Lanjutan Tingkat Atas (SLTA). Pelaksanaan kegiatan dilakukan pada awal Juni sampai Agustus 2022. Kegiatan dilakukan secara online. Pengumuman dilakukan secara online melalui media sosial Instagram dan bantuan dari Forum Komunikasi Musyawarah Guru Mata Pelajaran (MGMP) Sastra Jepang Provinsi Jawa Barat. Kegiatan Fudedameshi ini berhasil dengan bail karena yang ditunjukkan dengan peserta lomba dari beberapa provinsi. Hasil lomba menunjukkan karya yang ditunjukkan oleh siswa SLTA ini orisinal, kreatif dan memiliki teknik gambar yang sangat baik. Untuk berkelanjutan kegiatan Fudademeshi ini perlu ditegaskan bahwa desain karakter ini tidak hanya tentang teknik gambar saja tetapi filosofi dari desain yang dihasilkan perlu menjadi perhatian.
Implementasi dan Analisis User Interface pada Website The Room 19 sebagai Perpustakaan Independen di Kota Bandung Rochmawati, Irma; Luqman, Ria Fathya; Yunus, Syarip; Cahyadi, Arif Try
Visualita Jurnal Online Desain Komunikasi Visual Vol 13 No 2 (2025): April 2025
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/visualita.v13i2.15641

Abstract

The Room 19 is an independent library space located in Bandung with a cafe library concept. Currently, The Room 19 provides information related to the place and facilities through its website and social media. However, The Room 19's website design looks simple and does not display complete information. A website design can be said to have successfully run according to plan or has fulfilled the wishes of the user, one of which depends on the application of the user interface. With clear planning and analysis, it can minimize problems in the process of developing a website. This research aims to provide an overview of the implementation of user interfaces using the prototyping method on web pages as an initial step in digital media development activities. The purpose of making this prototype is to provide a common perception and understanding of the basic user interface process in developing a website, so that there is good communication between developers and system users. The results of this research can be used as a reference or reference for website design developers who have followed the prototyping steps in a structured manner, thus providing an overview of the process for users and observers of website design development science.