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Sistem informasi ujian online penerimaan mahasiswa baru menggunakan metode Unified Modeling Language: Sistem informasi Saputra, Yanto; Arista, Ruly Dwi; Mardiati, Dina
Computer Science and Information Technology Vol 4 No 3 (2023): Jurnal Computer Science and Information Technology (CoSciTech)
Publisher : Universitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37859/coscitech.v4i3.5936

Abstract

Sistem ujian online kini semakin diminati di era pendidikan modern. Dalam tahap analisis kebutuhan, dilakukan identifikasi terhadap kebutuhan dan persyaratan sistem yang diharapkan. Kemudian, dalam tahap desain sistem, dilakukan perancangan antarmuka pengguna, desain basis data, dan alur kerja sistem. Setelah itu, sistem diimplementasikan dengan membangun perangkat lunak sesuai dengan desain yang telah disiapkan. Terakhir, sistem dievaluasi melalui serangkaian uji coba dan penggunaan sehari-hari. Hasil penelitian menunjukkan bahwa sistem informasi ujian online yang dikembangkan mampu memberikan sejumlah manfaat bagi institusi pendidikan. Manfaat tersebut antara lain peningkatan efisiensi dalam penyelenggaraan ujian, penghematan waktu dan biaya, serta kemudahan akses dan fleksibilitas bagi para peserta ujian. Selain itu, ulasan dari pengguna menunjukkan adanya tingkat kepuasan yang tinggi terhadap sistem ujian online yang telah dikembangkan. Penelitian ini diharapkan dapat memberikan wawasan dan panduan bagi institusi pendidikan yang tertarik untuk mengembangkan dan menerapkan sistem informasi ujian online. Selain itu, penelitian ini juga memberikan kontribusi terhadap pengetahuan dan pemahaman tentang pengembangan sistem informasi ujian online dalam konteks pendidikan modern.
MOORA sebagai Sistem Pendukung Keputusan dalam Mengukur Tingkat Kinerja Dosen Arista, Ruly Dwi
Jurnal Informatika Ekonomi Bisnis Vol. 2, No. 4 (December 2020)
Publisher : SAFE-Network

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (470.959 KB) | DOI: 10.37034/infeb.v2i4.52

Abstract

Education personnel (Lecturers) are the most important assets owned by a university. To measure the performance level of lecturers, the campus management conducts performance appraisals for each of its lecturers' work at the Panca Budi University Development, Medan. The purpose of this research is to assist decision making in measuring the level of lecturers who perform well at Panca Budi University Development. The data used in this study are data taken from the Panca Budi Development University. Lecturer data that is processed is as many as 20 permanent lecturers who have been registered at the Panca Budi Development University (UNPAB) Medan. processing by using the Multi Objective Optimization method On The Basic Of Ratio (Moora). The results of the testing of the Morra method obtained the highest value of the alternative table calculation, namely M3 (0.2144), the lecturers with good performance are M3 Based on the results of the research conducted, the application of the Multi Objective Optimization method on the Basic Of Ratio (Moora) is quite easy. used as a way in the process of measuring the level of lecturer performance.
Perancangan UI/UX Aplikasi Mobile Pertolongan Pertama Dengan Metode Prototipe Interaksi Untuk Meningkatkan Respon Darurat Nasution, Syahdin Alif Perdana; Wulandari, Heni; Arista, Ruly Dwi
Bulletin of Computer Science Research Vol. 5 No. 1 (2024): December 2024
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bulletincsr.v5i1.432

Abstract

Emergency accidents often happen unexpectedly and require quick first aid treatment. People's lack of knowledge about first aid often exacerbates the situation. This research aims to design the user interface (UI) and user experience (UX) of the mobile application “First Aid” using the interaction prototype method. This application is designed to provide guidance that is easy to understand and follow by ordinary people in providing first aid in emergency situations. With attractive visualizations and simple language, it is hoped that this application can bridge people's difficulties in understanding first aid procedures and increase responsiveness in emergency situations. First aid applications on smartphones can help people provide faster help during emergency situations. Based on this, this research specifically focuses on designing the user interface (UI) and user experience (UX) of a first aid application designed to provide fast and appropriate responses in emergency situations. The final result of this research is where the ui / UX design of the first aid application with the interaction prototype method to improve emergency response has a very positive impact, so that users / respondents rate it well with an average SUS score of 83.5 which gets Grade B Results For Ajective Ratings Get Excellent and Acceptability Get Acceptable, which is where the results obtained are good results in assessing an application that provides health services.
Perancangan UI/UX Aplikasi Absensi Untuk Guru Sekolah Dasar Dengan Menggunakan Metode Desain Thinking Prabowo, Hikmal; Wulandari, Heni; Arista, Ruly Dwi
INTECOMS: Journal of Information Technology and Computer Science Vol 8 No 1 (2025): INTECOMS: Journal of Information Technology and Computer Science
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/intecoms.v8i1.14409

Abstract

Penelitian ini mengkaji perancangan prototipe antarmuka pengguna (UI) dan pengalaman pengguna (UX) untuk aplikasi absensi guru di sekolah dasar menggunakan metode Design Thinking. Dengan kemajuan teknologi yang mempengaruhi berbagai sektor, termasuk pendidikan, pencatatan kehadiran guru menjadi semakin penting. Proses absensi yang masih dilakukan secara manual di SD Negeri 056025 Bukit Salak berdampak pada efisiensi dan akurasi data. Melalui pendekatan Design Thinking yang meliputi tahapan empathize, define, ideate, prototype, dan test, penelitian ini bertujuan untuk memahami kebutuhan pengguna dan menciptakan aplikasi yang user-friendly. Hasil dari penelitian ini diharapkan dapat meningkatkan efisiensi pencatatan kehadiran, mempermudah administrasi, dan memberikan pengalaman positif bagi pengguna.
Implementation of UI/UX Design in the Development of Profile Website Using the User Centered Design Method Harianty, Savanda; Wahyuni, Sri; Arista, Ruly Dwi
Vertex Vol. 14 No. 2 (2025): June: Computer Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/14gh9964

Abstract

The evolution of UI/UX design on the profile webpage is covered in this study. A community called Omah Cikal Kreatif aims to empower housewives by fostering their creativity via handicrafts made from secondhand items.  The primary obstacle is the limitations of digital platforms' user interface (UI) design and user experience (UX), which affect user engagement and low exposure. This research aims to design and develop an attractive, informative and easy-to-use website by applying the UCD approach. The development process includes user needs analysis, prototype design, and design evaluation using the System Usability Scale (SUS) method. The results of this research provide strategic insights in improving the quality of website design and strengthening Omah Cikal Kreatif's identity in the digital realm