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Journal : KARANGAN Journal

THE EFFECTIVENESS OF USING THE MEMRISE GAME FOR STUDENTS’ ENGLISH VOCABULARY Sa’diah Qotrunnada; Moh. Arifin; M. Labib Al Halim
Karangan: Jurnal Bidang Kependidikan, Pembelajaran, dan Pengembangan Vol. 6 No. 1 (2024): Maret 2024
Publisher : FKIP, Universitas Billfath Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55273/karangan.v6i1.300

Abstract

This research was intended to determine the effectiveness of the Memrise game on English Vocabulary Mastery of MA ALMUHTADI MA students. This research was conducted 10 times which included an observation, a pre-test at the beginning, treatments and a post-test at the end. This research was conducted in Tenth-grade MA ALMUHTADI with a total of 26 students. In this research, researcher used a quantitative model with a pre-experimental approach. The results of the pre-test and post-test were then processed for data normality with the Kolmogorov-Smirnov test. Based on the Kolmogorov-Smirnov test, the data was normally distributed. Then use the sample T-test to determine Sig. Based on the results of the T test, significant p (0.000) < ? (0.05). Due to the significant value was lower than 0.05, there was not enough evidence to reject the null hypothesis (H0), the alternative hypothesis (Ha) was accepted. This means that the students' vocabulary mastery was significantly better after receiving the treatment. It was indicated that learning vocabulary through memrise games was effective for increasing students' vocabulary mastery.
The Effectiveness of Community Circle Strategy on Students English Speaking Skill of The Tenth Grade at MA Al Balagh Bulutigo Khofifah; Moh. Arifin; M. Labib Al Halim
Karangan: Jurnal Bidang Kependidikan, Pembelajaran, dan Pengembangan Vol. 6 No. 2 (2024): September 2024
Publisher : FKIP, Universitas Billfath Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55273/karangan.v6i2.310

Abstract

This research was supposed to evaluate the effectiveness of the Community Circle Strategy in enhancing students' English-speaking skills at MA Al Balagh. This research consists of 8 stages, including observation, pre-test examination at the second meeting, implementation of strategies, and post-test examination at the final meeting. The study was conducted on 24 students of class X at MA Al Balagh. The method employed was quantitative with a pre-experimental approach. Data from pre-tests and post-tests were examined for normality using the Kolmogorov-Smirnov test, indicating that the data were normally distributed. Further analysis utilized the T-test to determine significance (Sig.). The results of the T-test indicated that the significance value (p = 0.000) < ? (0.05), suggesting insufficient evidence to reject the null hypothesis (H0), thus accepting the alternative hypothesis (Ha). This indicated a significant improvement in students' vocabulary mastery following the treatment. These findings affirm that employing the Community Circle Strategy was effective in enhancing students' speaking skills.
THE EFFECTIVENESS OF ANIMATION VIDEO IN VOCABULARY LEARNING FOR ENGINEERING STUDENTS ELEVETH GRADE OF VOCATIONAL SCHOOL Ashidiqi, Nazam Ashidiqi Imaduddin; Moh. Arifin
Karangan: Jurnal Bidang Kependidikan, Pembelajaran, dan Pengembangan Vol. 7 No. 2 (2025): September 2025
Publisher : FKIP, Universitas Billfath Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55273/karangan.v7i2.402

Abstract

Abstrak: This research aims to investigate the effectiveness of animation video in improving students’ vocabulary achievement and to explore students’ responses toward the use of multimedia in vocabulary learning. The research employed a quasi-experimental design involving two eleventh-grade classes from a vocational school: the experimental class (TKJ), which was taught using animation videos, and the control class (TKR), which received conventional instruction. Richard Mayer’s Multimedia Learning Theory served as the theoretical foundation, emphasizing the cognitive benefits of combining verbal and visual elements. Data were collected through pre-tests, post-tests, and classroom observations. The results of the Mann-Whitney U Test revealed a significance value of 0.000 < 0.05, indicating a statistically significant difference between the two groups. Students in the experimental group scored higher and showed more positive responses toward the learning process. The Students were more motivated, engaged, and found vocabulary easier to understand through animation. In conclusion, the use of animation video not only improves vocabulary achievement significantly but also fosters a more interactive and engaging learning environment for vocational school students. Abstract: Penelitian ini bertujuan untuk menyelidiki efektivitas video animasi dalam meningkatkan pencapaian kosakata siswa dan untuk mengeksplorasi tanggapan siswa terhadap penggunaan multimedia dalam pembelajaran kosakata. Penelitian ini menggunakan desain kuasi-eksperimental yang melibatkan dua kelas kelas sebelas dari sebuah sekolah kejuruan: kelas eksperimen (TKJ), yang diajar dengan menggunakan video animasi, dan kelas kontrol (TKR), yang menerima instruksi konvensional. Teori Pembelajaran Multimedia dari Richard Mayer menjadi landasan teori, yang menekankan pada manfaat kognitif dari penggabungan elemen verbal dan visual. Data dikumpulkan melalui pre-test, post-test, dan observasi kelas. Hasil dari Mann-Whitney U Test menunjukkan nilai signifikansi sebesar 0,000 < 0,05, yang menunjukkan perbedaan yang signifikan secara statistik antara kedua kelompok. Siswa dalam kelompok eksperimen mendapatkan nilai yang lebih tinggi dan menunjukkan respon yang lebih positif terhadap proses pembelajaran. Siswa lebih termotivasi, terlibat, dan menemukan kosakata yang lebih mudah dipahami melalui animasi. Kesimpulannya, penggunaan video animasi tidak hanya meningkatkan pencapaian kosakata secara signifikan, tetapi juga menumbuhkan lingkungan belajar yang lebih interaktif dan menarik bagi siswa sekolah kejuruan.