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Pengembangan Video Pembelajaran Kelistrikan Kendaraan Ringan Berbasis Animaker Terintegrasi Youtube Firdaus, Hendi; Atikah, Cucu; Ruhiat, Yayat
Jurnal Pendidikan Teknik Mesin Undiksha Vol 9, No 2 (2021)
Publisher : UNIVERSITAS PENDIDIKAN GANESHA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jptm.v9i2.33579

Abstract

Penggunaan video pembelajaran pada mata pelajaran kelistrikan kendaraan ringan sangat terasa kebutuhannya, karena sebagian besar materi pembelajaran yang  dilaksanakan adalah suatu proses atau langkah yang memerlukan adanya visualisasi. Tujuan penelitian ini adalah untuk mendesain dan mengetahui kelayakan video pembelajaran berbasis Animaker terintegrasi YouTube. Untuk mencapai hal tersebut, dikembangkanlah video pembelajaran kelistrikan kendaraan ringan kompetensi perawatan sistem starter. Metode penelitian  yang digunakan pada penelitian ini adalah menggunakan metode R&D model 4 D dengan 4 (empat) tahapan yaitu (1)Define, (2) Design, (3) Develop, (4) Disseminate. Manfaat pengembangan video pembelajaran ini adalah dapat digunakan peserta didik kelas XI kompetensi keahlian teknik kendaraan ringan otomotif SMKN 4 Kota Serang. Untuk validasi pengembangan video pembelajaran dilakukan oleh ahli materi, ahli media, dan peserta didik. Setelah dilakukan validasi oleh ahli materi, ahli media, dan peserta didik selanjut video pembelajaran digunakan pada pembelajaran kelistrikan. Hasil tes menunjukan pengembangan video pembelajaran layak untuk digunakan pada proses pembelajaran kelistrikan.Kata Kunci: Animaker, Kelistrikan, Model 4 D, Video, YoutubeThe use of instructional videos in light vehicle electricity subjects is very much needed, because most of the learning material carried out is a process or a step that requires visualization. The purpose of this study was to design and determine the feasibility of YouTube-integrated Animaker-based learning videos. To achieve this, a light vehicle electrical learning video for the starter system maintenance competence was developed. The research method used in this research is to use the 4 D model R & D method with 4 (four) stages, namely (1) Define, (2) Design, (3) Develop, (4) Disseminate. The benefit of developing this learning video is that it can be used by class XI students in the competency of automotive light vehicle engineering skills at SMKN 4 Kota Serang. To validate the development of learning videos carried out by material experts, media experts, and students. After validation by material experts, media experts, and students, the learning videos are used in electricity learning. The test results show that the development of learning videos is feasible for use in the electrical learning process.Keywords: Animaker, Electrical, 4 D Models, Video, YoutubeDAFTAR PUSTAKAAnam, K., & Choifin, M. (2017). Implementasi Model Four-D (4D) Untuk Pembelajaran Aplikasi Multiplatrform Penggolongan Hewan Berdasarkan Makananya (Studi Kasus: SMP Negeri 1 Bluto). Teknika : Engineering and Sains Journal, 1(2), 111–116Badri Munawar, Ade Farid Hasyim, M. M. (2020). Desain Pengembangan Bahan Ajar Digital Berbantuan Aplikasi Animaker Pada PAUD Di Kabupaten Pandeglang. 04(2), 310–320Burgess J, Greend J. (2018). YouTube Digital Media and Society. UK: Polity PressFadhli, M. (2018). Pengembangan Media Pembelajaran Berbasis Video Kelas IV. (February). https://doi.org/10.24269/dpp.v3i1.157Fauzan, M. A., & Rahdiyanta, D. (2017). Pengembangan Media Pembelajaran Berbasis Video. 2, 82–88Munir. (2012). Multimedia Konsep dan Aplikasi dalam Pendidikan. Bandung: AlfabetaNurdin, M. (2014). Siswa Kelas Xi Teknik Kendaraan Ringan Smk Piri 1 Yogyakarta Tahun Pelajaran. 1(2), 330–343.Nuzuliana, A. H., Bakri, F., Budi, E., Fisika, J., Universitas, F., & Jakarta, N. (2015). Pengembangan Video Pembelajaran Fisika Pada Materi Fluida Statis Di Sma SNF2015-II-27 SNF2015-II-28. IV, 27–32Pribadi A. Benny. (2017). Media dan Teknologi dalam Pembelajaran. Jakarta: KencanaSugiyono. (2013). Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Bandung:  AlfabetaSukmadinata S Nana. (2010). Metode Penelitian Pendidikan. Bandung: Remaja RosdakaryaSuratun, Irwandani, S. L. (2018). Video Pembelajaran Berbasis Problem Solving Terintegrasi Chanel Youtube : Pengembangan Pada Materi Cahaya Kelas Viii Smp Learning Video Based Integrated Problem Solving Chanel Youtube : Development In Light Class Market Viii Kemajuan dibidang Teknologi In. Indonesian Journal of Science and Mathematics Education, 01(November), 271–282. Retrieved from https://ejournal.radenintan.ac.id/index.php/IJSME/indexThiagarajan, Sivasailam; And Others. (1974). Instructional Development for Training Teachers of Exceptional Children: A Sourcebook. Blomingtoon, Indiana: National Center for Improvement of Educational Systems (DHEW/OE),Utami, P., Putra, A. A. S. T., Santoso, D., Fajaryati, N., Destiana, B., & Ismail, M. E. (2018). Video Moving Surveillance Yang Terintegrasi Youtube Menggunakan Raspberry Pi 3. Elinvo (Electronics, Informatics, and Vocational Education), 3(1), 113–123. https://doi.org/10.21831/elinvo.v3i1.20797Yani Wulandari , Yayat Ruhiat, L. N. (2020). Pengembangan Media Video Berbasis Powtoon Pada Mata Pelajaran Ipa Di Kelas V. 8, 269–279. https://doi.org/10.24815/jpsi.v8i2.16835Yudela, S., & Putra, A. (2020). Pengembangan Media Pembelajaran Matematika Berbasis YouTube pada Materi Perbandingan Trigonometri. 2(6), 526–539
Project Based Learning Model on Basic Competencies of Light Vehicle Front Suspension System Maintenance at SMK Firdaus, Hendi; Anggrainy, Sherlly Dwi; Abdillah, Hamid
Jurnal Ilmiah Profesi Pendidikan Vol. 8 No. 4 (2023): November
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v8i4.1723

Abstract

Vocational High School (SMK) is an educational institution that offers learning to acquire specific skills. After students graduate from school, they must be able to interact effectively and professionally and have competence. Project-based learning is applied to increase student involvement in order to achieve competence. The approach used in this study is a descriptive qualitative method to describe what PjBL is. Qualitative research aims to understand social phenomena through student involvement in the learning process. Techniques for collecting data include surveys, project assignments, student observations of the learning process to have a positive impact i.e. students become competent. The results of the research were from 10 groups of students, 8 groups were competent, 1 was quite competent, and 1 was very competent. Other research shows how using PjBL in the classroom can help students become more committed.
Pengembangan Video Pembelajaran Kelistrikan Kendaraan Ringan Berbasis Animaker Terintegrasi Youtube Firdaus, Hendi; Atikah, Cucu; Ruhiat, Yayat
Jurnal Pendidikan Teknik Mesin Undiksha Vol. 9 No. 2 (2021)
Publisher : UNIVERSITAS PENDIDIKAN GANESHA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jptm.v9i2.33579

Abstract

Penggunaan video pembelajaran pada mata pelajaran kelistrikan kendaraan ringan sangat terasa kebutuhannya, karena sebagian besar materi pembelajaran yang  dilaksanakan adalah suatu proses atau langkah yang memerlukan adanya visualisasi. Tujuan penelitian ini adalah untuk mendesain dan mengetahui kelayakan video pembelajaran berbasis Animaker terintegrasi YouTube. Untuk mencapai hal tersebut, dikembangkanlah video pembelajaran kelistrikan kendaraan ringan kompetensi perawatan sistem starter. Metode penelitian  yang digunakan pada penelitian ini adalah menggunakan metode R&D model 4 D dengan 4 (empat) tahapan yaitu (1)Define, (2) Design, (3) Develop, (4) Disseminate. Manfaat pengembangan video pembelajaran ini adalah dapat digunakan peserta didik kelas XI kompetensi keahlian teknik kendaraan ringan otomotif SMKN 4 Kota Serang. Untuk validasi pengembangan video pembelajaran dilakukan oleh ahli materi, ahli media, dan peserta didik. Setelah dilakukan validasi oleh ahli materi, ahli media, dan peserta didik selanjut video pembelajaran digunakan pada pembelajaran kelistrikan. Hasil tes menunjukan pengembangan video pembelajaran layak untuk digunakan pada proses pembelajaran kelistrikan.Kata Kunci: Animaker, Kelistrikan, Model 4 D, Video, YoutubeThe use of instructional videos in light vehicle electricity subjects is very much needed, because most of the learning material carried out is a process or a step that requires visualization. The purpose of this study was to design and determine the feasibility of YouTube-integrated Animaker-based learning videos. To achieve this, a light vehicle electrical learning video for the starter system maintenance competence was developed. The research method used in this research is to use the 4 D model R & D method with 4 (four) stages, namely (1) Define, (2) Design, (3) Develop, (4) Disseminate. The benefit of developing this learning video is that it can be used by class XI students in the competency of automotive light vehicle engineering skills at SMKN 4 Kota Serang. To validate the development of learning videos carried out by material experts, media experts, and students. After validation by material experts, media experts, and students, the learning videos are used in electricity learning. The test results show that the development of learning videos is feasible for use in the electrical learning process.Keywords: Animaker, Electrical, 4 D Models, Video, YoutubeDAFTAR PUSTAKAAnam, K., & Choifin, M. (2017). Implementasi Model Four-D (4D) Untuk Pembelajaran Aplikasi Multiplatrform Penggolongan Hewan Berdasarkan Makananya (Studi Kasus: SMP Negeri 1 Bluto). Teknika : Engineering and Sains Journal, 1(2), 111–116Badri Munawar, Ade Farid Hasyim, M. M. (2020). Desain Pengembangan Bahan Ajar Digital Berbantuan Aplikasi Animaker Pada PAUD Di Kabupaten Pandeglang. 04(2), 310–320Burgess J, Greend J. (2018). YouTube Digital Media and Society. UK: Polity PressFadhli, M. (2018). Pengembangan Media Pembelajaran Berbasis Video Kelas IV. (February). https://doi.org/10.24269/dpp.v3i1.157Fauzan, M. A., & Rahdiyanta, D. (2017). Pengembangan Media Pembelajaran Berbasis Video. 2, 82–88Munir. (2012). Multimedia Konsep dan Aplikasi dalam Pendidikan. Bandung: AlfabetaNurdin, M. (2014). Siswa Kelas Xi Teknik Kendaraan Ringan Smk Piri 1 Yogyakarta Tahun Pelajaran. 1(2), 330–343.Nuzuliana, A. H., Bakri, F., Budi, E., Fisika, J., Universitas, F., & Jakarta, N. (2015). Pengembangan Video Pembelajaran Fisika Pada Materi Fluida Statis Di Sma SNF2015-II-27 SNF2015-II-28. IV, 27–32Pribadi A. Benny. (2017). Media dan Teknologi dalam Pembelajaran. Jakarta: KencanaSugiyono. (2013). Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Bandung:  AlfabetaSukmadinata S Nana. (2010). Metode Penelitian Pendidikan. Bandung: Remaja RosdakaryaSuratun, Irwandani, S. L. (2018). Video Pembelajaran Berbasis Problem Solving Terintegrasi Chanel Youtube : Pengembangan Pada Materi Cahaya Kelas Viii Smp Learning Video Based Integrated Problem Solving Chanel Youtube : Development In Light Class Market Viii Kemajuan dibidang Teknologi In. Indonesian Journal of Science and Mathematics Education, 01(November), 271–282. Retrieved from https://ejournal.radenintan.ac.id/index.php/IJSME/indexThiagarajan, Sivasailam; And Others. (1974). Instructional Development for Training Teachers of Exceptional Children: A Sourcebook. Blomingtoon, Indiana: National Center for Improvement of Educational Systems (DHEW/OE),Utami, P., Putra, A. A. S. T., Santoso, D., Fajaryati, N., Destiana, B., & Ismail, M. E. (2018). Video Moving Surveillance Yang Terintegrasi Youtube Menggunakan Raspberry Pi 3. Elinvo (Electronics, Informatics, and Vocational Education), 3(1), 113–123. https://doi.org/10.21831/elinvo.v3i1.20797Yani Wulandari , Yayat Ruhiat, L. N. (2020). Pengembangan Media Video Berbasis Powtoon Pada Mata Pelajaran Ipa Di Kelas V. 8, 269–279. https://doi.org/10.24815/jpsi.v8i2.16835Yudela, S., & Putra, A. (2020). Pengembangan Media Pembelajaran Matematika Berbasis YouTube pada Materi Perbandingan Trigonometri. 2(6), 526–539
Improving learning quality through the implementation of electronic teaching materials Firdaus, Hendi; Syafrizal, Syafrizal; Nulhakim, Lukman
Journal of Education and Learning (EduLearn) Vol 18, No 3: August 2024
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v18i3.21362

Abstract

Education in automotive vocational high schools faces challenges in improving the quality of learning. This article discusses efforts to improve the quality of learning in automotive vocational schools through the implementation of electronic teaching materials. The implementation of technology in learning is an important solution in today's digital era. This article describes the advantages of using electronic teaching materials, such as flexibility, accessibility, and ease of content updates. This research involves collaboration between teachers, students, and technology experts to create relevant and interesting teaching materials. In addition, electronic teaching materials allow for more personalized learning adaptations, assist students with special needs, and facilitate distance learning. The results show that the implementation of electronic teaching materials in automotive vocational schools has a positive impact on learning, increasing students' motivation, expanding their knowledge, preparing students to enter the industrial world, and improving practical skills in the automotive field. Teachers also reported increased efficiency in the teaching process. The level of practicality of using electronic teaching materials reached 86.5%, with responses indicating that electronic teaching materials are very helpful in the learning.
Analysis of the Need for Canva-Based Electronic Modules to Improve Vocational Learning Outcomes Holisoh, Ade; Setiani, Henny; Firdaus, Hendi; Nulhakim, Lukman; Ruhiat, Yayat
Jurnal Penelitian Pendidikan IPA Vol 9 No 9 (2023): September
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i9.4514

Abstract

The goal of education is not just to increase one's head knowledge, but also one's skill set, outlook, and frame of mind. Learning results are affected by the quantity and quality of reading resources available in schools. "e-module" refers to an electronic media-based educational tool. Teachers and students alike can benefit from the enhanced imagination that comes from using Canva media. Descriptive qualitative research was used to investigate these issues; in both the literature review and the field research, the researchers provided precise and detailed descriptions of their observations and findings. The researchers here are concerned with the importance of manufacturing things, and their subjects are teachers in vocational high schools (SMK). Teachers have expressed a desire for electronic modules that serve as learning medium for teaching vocational subjects. Students who need learning media other than textbooks to transfer material to vocational high school students benefit from the usage of e-modules because they increase their understanding and learning efficiency both in school and at home. Students require learning materials that are accessible and engaging. One of these resources is an engaging electronic module with homework questions designed to aid in students' character development and moral upbringing
Electronic Teaching Materials to Improve Student Learning Effectiveness Automotive Vocational High School Firdaus, Hendi; Syafrizal; Nulhakim, Lukman
Jurnal Penelitian Pendidikan IPA Vol 10 No 11 (2024): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i11.7338

Abstract

Electronic teaching materials are learning media that are made interactively with various materials, media such as audio, video and images. In secondary automotive vocational schools, the use of electronic teaching materials creates new chances to improve learning efficiency and equip students with marketable skills. This study aims to examine the effectiveness of electronic teaching materials in vocational high schools, compared to printed teaching materials. This research was studied using descriptive qualitative research, using literature study and field study methodologies. The questionnaire in this study consisted of ten questions to assess the feasibility of electronic teaching materials for use by students in vocational high schools. 60% of students stated that the use of electronic teaching materials in the process of learning activities at school is very feasible to use because it is easy to access.