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Penerapan Metode SAW untuk Penentuan Pemenang Lomba Desain Grafis Arysespajayadi; Nisa Miftachurohmah; Melda Agnes Manuhutu
JISTech : Journal of Information Systems and Technology Vol. 1 No. 2 (2024): Desember 2024
Publisher : Perhimpunan Ahli Teknologi Informasi dan Komunikasi Indonesia

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Abstract

The evaluation of graphic design competitions often faces challenges related to jury subjectivity, which can affect the final results and lead to dissatisfaction among participants. This study aims to apply the Simple Additive Weighting (SAW) method in the scoring system of graphic design competitions to achieve more objective and transparent assessments. The SAW method is used to evaluate participants based on four main criteria: aesthetics, originality, theme relevance, and technical quality. Each criterion is assigned a weight according to its level of importance, and preference values are calculated to determine the winner. The results of the study show that the application of the SAW method successfully reduces subjective bias and increases consistency in scoring. Participants with the highest preference values are selected as the winners, with the system facilitating a more objective evaluation process. This research also contributes to the development of more transparent assessment systems in various creative competitions. However, determining the weighting of criteria remains a challenge that requires further discussion between judges and organizers.
Identification of Brain Areas Associated with Chronic Neuropathic Pain through Hjorth Parameter Analysis of EEG Signals Asyrafi, Hilman; Handayani, Nita; Ilmawan, Lutfi Budi; Shabir, Fadly; Jamal, Ridwan; Jannah, Miftahul; Arysespajayadi
Jurnal Fisika Vol. 15 No. 2 (2025): Jurnal Fisika 15 (2) 2025
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jf.v15i2.24512

Abstract

This study investigates the neurophysiological signatures of chronic neuropathic pain (CNP) through the analysis of EEG signals using Hjorth parameters (Activity, Mobility, and Complexity). We compared EEG recordings from 36 CNP patients with those from 19 healthy controls (HC) under both eyes-open and eyes-closed conditions. Analysis of 19 electrode locations revealed significant differences between the groups across all Hjorth parameters. The Activity parameter showed dramatic elevations in CNP patients across all brain regions, indicating widespread cortical hyperexcitability. Mobility parameters revealed significant alterations particularly in occipital (O2), central midline (Cz), and parietal (Pz) regions, with strong effect sizes (Cliff's delta > 0.7). Complexity parameters demonstrated significant changes in right temporal (T4) and parietal midline (Pz) areas. The combined analysis identified the parietal cortex, temporal regions, occipital cortex, and central midline as key areas associated with CNP, suggesting a distributed network disruption rather than localized dysfunction. These findings contribute to our understanding of the neural mechanisms underlying chronic neuropathic pain and may support the development of objective diagnostic markers and targeted interventions for this debilitating condition.
Implementasi Teknologi Digital dan TIK dalam Pembelajaran Inovatif Berorientasi Kreativitas Arysespajayadi; I Gede Purwana Edi Saputra
GJET : Global Journal of Educational Technology Vol. 1 No. 4 (2025): Desember 2025
Publisher : Perhimpunan Ahli Teknologi Informasi dan Komunikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71234/gjet.v1i4.99

Abstract

The development of digital technology and Information and Communication Technology (ICT) has driven a shift in the learning paradigm toward more innovative approaches oriented to the development of students’ creativity. This study aims to analyze the implementation of digital technology and ICT in innovative learning and its contribution to enhancing students’ creativity. The research employs a descriptive qualitative approach, with data collected through observation, interviews, and document analysis. The research subjects include teachers and students involved in digital technology–based learning. The results indicate that the use of digital technology and ICT is able to create learning environments that are more interactive, contextual, and collaborative. Students become more active in exploring ideas, expressing opinions, and producing creative work. However, the implementation of technology-based learning still faces several challenges, such as limited infrastructure, variations in students’ digital literacy, and teachers’ readiness. This study concludes that the appropriate integration of digital technology and ICT can serve as an effective strategy to support innovative learning oriented toward creativity.