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Journal : J-Icon : Jurnal Komputer dan Informatika

Adopsi Metode Scrum Untuk Elisitasi Kebutuhan Smart Tourism Dian Niswati; Asmawati S; Nuralamsah Zulkarnaim
J-ICON : Jurnal Komputer dan Informatika Vol 10 No 1 (2022): Maret 2022
Publisher : Universitas Nusa Cendana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35508/jicon.v10i1.6321

Abstract

The first step in software engineering is to get information about the scope and requirements of the system to be built. However, there are several problems that can hinder the process of designing the elicitation of smart tourism needs, such as a misunderstanding in the definition of system requirements that have been determined by one party, resulting in great potential for change. The purpose of designing the elicitation of smart tourism needs is to minimize the occurrence of change. The design of elicitation of smart tourism needs uses the scrum method which emphasizes team collaboration and is adaptive. The type of research used in this research is descriptive research with a qualitative approach. The results of the elicitation of smart tourism needs are a feature for designing smart tourism with a system design that focuses on use case diagrams using Unified Modeling Language (UML).
PENGEMBANGAN APLIKASI MOBILE LAYANAN PARIWISATA LOKAL SULAWESI BARAT MENGGUNAKAN FRAMEWORK FLUTTER Sultan Jorgi; Asmawati S; Nuralamsah Zulkarnaim
J-ICON : Jurnal Komputer dan Informatika Vol 10 No 2 (2022): Oktober 2022
Publisher : Universitas Nusa Cendana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35508/jicon.v10i2.6623

Abstract

One of the provinces in eastern Indonesia, namely West Sulawesi, has many types of tourist attractions. Many of these tourism objects have not been managed optimally by the managers or the government. Currently, there is still no available information platform that can provide detailed information regarding local tourism services available in West Sulawesi Province. This study aims to create an application product that can make it easier for tourists who will visit to find information on local tourism in West Sulawesi. Waterfall is a systematic and sequential application development method at each stage starting from the analysis stage to the implementation stage. Flutter is used as a framework for mobile application development that makes it easy to create application user interfaces. This application has succeeded in providing information related to local tourism services in West Sulawesi Province according to actual data from tourism services. Based on Alpha and Betha testing using the BlackBox method, the results in the Alpha test were that there were no functionality errors in the application, while the Betha test which was carried out directly to the user obtained the results that the application had an attractive appearance, was easy to use, informative, quite easy to understand and useful for users.