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KAJIAN IKONOLOGI POSTER PERJUANGAN “BOENG, AJO BOENG” KARYA AFFANDI TAHUN 1945 Abdurrozaq Abdurrozaq
Ekspresi Seni : Jurnal Ilmu Pengetahuan dan Karya Seni Vol 19, No 1 (2017): Ekspresi Seni : Jurnal Ilmu Pengetahuan dan Karya Seni
Publisher : LPPMPP Institut Seni Indonesia Padangpanjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1804.91 KB) | DOI: 10.26887/ekse.v19i1.126

Abstract

Sebagai sebuah media komunikasi visual, poster perjuangan “Boeng, Ajo Boeng” karya Affandi tahun 1945, memiliki makna intrinsik yang menunjukkan realitas sosial bangsa Indonesia pada tahun 1945. Gaya ekspresionisme serta tema dan konsep nasionalisme yang diangkat menggambarkan bagaimana perkembangan dunia seni rupa Indonesia yang mendapatkan  banyak  pengaruh  dari  Jepang.  Melalui  media  komunikasi  visual, dunia politik dan seni Indonesia saling bersinergi dan menjadi satu kesatuan dalam mencapai tujuan yang sama yakni kemerdekaan Indonesia.
Branding Barapan Kebo Berbasis CBT (Community-Based Tourism) di Kabupaten Sumbawa Abdurrozaq, Abdurrozaq; Deni, Gustu Rahma
JIIP - Jurnal Ilmiah Ilmu Pendidikan Vol. 6 No. 1 (2023): JIIP (Jurnal Ilmiah Ilmu Pendidikan)
Publisher : STKIP Yapis Dompu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (336.2 KB) | DOI: 10.54371/jiip.v6i1.1441

Abstract

Barapan kebo merupakan salah satu destinasi wisata budaya di Kabupaten Sumbawa, Nusa Tenggara Barat. Namun, branding barapan kebo sebagai sebuah destinasi wisata budaya belum maksimal dilakukan. Wisatawan yang datang menyaksikan barapan kebo masih sangat minim. Strategi CBT (community-based tourism) sangat memungkinkan diterapkan karena barapan kebo memiliki masyarakat penyangga yang kuat, serta tren pariwisata dunia mengarah pada keunikan budaya. Melalui branding barapan kebo sebagai destinasi wisata budaya berbasis CBT diharapkan brand awarness barapan kebo semakin meningkat dan mampu menarik minat wisatawan domestik maupun asing datang berkunjung. Penelitian ini merupakan penelitian kualitatif dengan pendekatan studi kasus. Metode pengumpulan data melalui observasi, kajian pustaka, dan wawancara. Penelitian ini bertujuan menghasilkan strategi branding yang kreatif dan tepat sasaran melalui perancangan media komunikasi visual, seperti website, billboard, poster, banner, dan merchandise.
Istana Dalam Loka Sebagai Ide Perancangan Batik Sumbawa Gustu Rahma Deni; Abdurrozaq Abdurrozaq
Melayu Arts and Performance Journal Vol 6, No 1 (2023): Melayu Arts and Performance Journal
Publisher : Pascasarjana Institut Seni Indonesia Padang Panjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/mapj.v6i1.3174

Abstract

This research is conducted based on the low appreciation of the public and tourists towards the existence of the Dalam Loka Palace in Sumbawa Regency. Istana Dalam Loka was designed as a leading regional tourist attraction, yet its existence is not outstanding both in terms of management and facilities. It is expected that the research on the design of Sumbawa Batik whose pattern is inspired by Istana Dalam Loka will motivate Sumbawa people and tourists to show more appreciation towards the Istana Dalam Loka better. In addition, it can provide new ideas or alternatives related to the batik industry in Sumbawa Regency. This research is qualitative research with a case study approach. Methods of collecting data used are observation, literature study, and interview. The research data were analyzed to determine the design of ornamental motifs and designs of Sumbawa Batik. This research is very important to be carried out because it can offer novelty in the development of the batik industry in Sumbawa Regency and increase the interest of the community or tourists to know more about Istana Dalam Loka.Keywors: Istana Dalam Loka; Various Batik Motifs;Sumbawa Batik AbstrakIstana Dalam Loka dirancang sebagai objek wisata unggulan daerah, namun keberadaannya kurang mendukung baik dari sisi manajemen pengelolaan maupun fasilitas yang ada sebagai sebuah objek wisata. Melalui penelitian perancangan Batik Sumbawa dengan Istana Dalam Loka sebagai sumber inspirasi, maka diharapkan masyarakat Sumbawa maupun wisatawan dapat mengapresiasi Istana Dalam Loka dengan lebih baik dan mampu memberikan alternatif gagasan baru terkait industri batik di Kabupaten Sumbawa. Penelitian ini merupakan penelitian kualitatif dengan pendekatan studi kasus. Metode pengumpulan data melalui observasi, studi pustaka, dan wawancara. Data penelitian dianalisa guna menentukan rancangan motif hias dan rancangan Batik Sumbawa. Penelitian ini sangat penting untuk dilaksanakan karena dapat menawarkan kebaruan dalam pengembangan industri batik di Kabupaten Sumbawa serta meningkatkan animo masyarakat atau wisatawan untuk dapat mengenal lebih jauh tentang Istana Dalam LokaKatakunci : Istana Dalam Loka; Motif Batik; Batik Sumbawa
DEVELOPMENTS OF MOTIFS: DESIGNING THE BARAPAN KEBO MOTIF IN KRE ALANG Gustu Rahma Deni; Abdurrozaq Abdurrozaq
Gorga : Jurnal Seni Rupa Vol. 13 No. 2 (2024): Gorga : Jurnal Seni Rupa
Publisher : Fakultas Bahasa dan Seni Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/gr.v13i2.63184

Abstract

The development of the Kre Alang motif (traditional Sumbawa Songket woven cloth) is currently limited to changing the shape and positioning of the motif, which is not very different from the existing motif. This makes the Kre Alang motif less developed and causes boredom among the artisans and consumers of this woven fabric. The objective of this research is to create Kre Alang woven motifs with ideas from one of the traditional games of the Sumbawa people, namely Barapan Kebo (buffalo race). This research employs a textile craft creation method, starting from the exploration stage, followed by design, and then embodiment. Research data was collected through observation, literature review, and interviews. The results of the research are two Barapan Kebo motif designs on Kre Alang woven cloth by incorporating several parts of the Barapan Kebo game which will be used as the main motif on Kre Alang woven cloth, including the buffalo head, joki, and kareng. In addition, Lasuji's motif is used as a supporting motif.
DevelopmentofMotifs: Designing the Barapan KeboMotif in Kre Alang Deni, Gustu Rahma; Abdurrozaq, Abdurrozaq
Gorga : Jurnal Seni Rupa Vol. 13 No. 2 (2024): Gorga : Jurnal Seni Rupa
Publisher : Fakultas Bahasa dan Seni Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/gr.v13i2.63184

Abstract

The development of the Kre Alang motif (traditional Sumbawa Songket woven cloth) is currently limited to changing the shape and positioning of the motif, which is not very different from the existing motif. This makes the Kre Alang motif less developed and causes boredom among the artisans and consumers of this woven fabric. The objective of this research is to create Kre Alang woven motifs with ideas from one of the traditional games of the Sumbawa people, namely Barapan Kebo (buffalo race). This research employs a textile craft creation method, starting from the exploration stage, followed by design, and then embodiment. Research data was collected through observation, literature review, and interviews. The results of the research are two Barapan Kebo motif designs on Kre Alang woven cloth by incorporating several parts of the Barapan Kebo game which will be used as the main motif on Kre Alang woven cloth, including the buffalo head, joki, and kareng. In addition, Lasuji's motif is used as a supporting motif.
Perancangan Branding Kre Sesek Sentra Tenun “Karya Mandiri” Sumbawa melalui Media Desain Komunikasi Visual Abdurrozaq, Abdurrozaq; Rahma Deni, Gustu
JISIP: Jurnal Ilmu Sosial dan Pendidikan Vol 6, No 1 (2022): JISIP (Jurnal Ilmu Sosial dan Pendidikan)
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jisip.v6i1.2638

Abstract

This research was motivated by the condition of the weaving craftsmen at the “Karya Mandiri” Weaving Center Sumbawa who had difficulty in marketing the woven fabric products they produced, Kre Sesek (traditional woven cloth typical of Sumbawa). This study aims to design the branding of Kre Sesek Sentra Weaving “Karya Mandiri” Sumbawa to be better known by the wider community through the use of visual communication media. The research method used is a qualitative research method with a case study approach. Methods of collecting data through observation, literature study, interviews, and documentation. The research data obtained, then analyzed in order to develop the right branding concept. The branding concept used is KRESAMAWA (Kre Sesek Samawa)
Mascot Design as a Visual Icon for Janti Park Tourist Attraction Ningrum, Ninggar Mayang; Fionarizoca, Avierry; Abdurrozaq, Abdurrozaq
JISIP: Jurnal Ilmu Sosial dan Pendidikan Vol 10, No 1 (2026): JISIP (Jurnal Ilmu Sosial dan Pendidikan) (Januari)
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jisip.v10i1.9967

Abstract

This study aims to design a visual icon for Janti Park as a community-based identity for a local tourism destination. Although Janti Park has been widely recognized in the Solo Raya region, it has not yet established a consistent icon to represent its identity. The research employed a qualitative descriptive approach, involving in-depth interviews with the management of Bumdes Jaya Janti, direct field observations, and consultations with stakeholders. Academically, this research highlights the importance of community participation in visual identity design and contributes to the literature on local tourism branding. Practically, the icon serves as a branding strategy to strengthen Janti Park’s promotional efforts and ensure consistency in its visual identity. Socially, the icon reinforces community ownership of Janti Park and symbolizes appreciation for local stakeholders’ contributions.
Mascot Design as a Visual Icon of Janti Park Water Park Ningrum, Ninggar Mayang; Tomo, Sri; Febriyanto, R. Arie; Abdurrozaq, Abdurrozaq
Abdi Masyarakat Vol 7, No 2 (2025): Abdi Masyarakat
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/abdi.v7i2.9849

Abstract

This community service initiative was carried out to strengthen the visual identity of Janti Park, a water-based recreational site that previously lacked an official mascot to distinguish itself from similar destinations. The program focused on designing an icon as visual ambassador and a symbol of local pride. The implementation adopted a participatory approach through field observation, interviews with Bumdes Jaya Janti, design consultation, and promotional media application. The outcomes included the creation of a 2D mascot illustration, its application on signage boards and merchandise, and official registration under Intellectual Property Rights (IPR). The program successfully enhanced community involvement, reinforced Janti Park’s branding, and opened opportunities for creative economy activities. This project demonstrates that collaboration among academia, village governance, and local communities can produce sustainable innovations for tourism development.