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Konstruksi Demokrasi Belajar Berbasis Kehidupan pada Implementasi LMS Dan MOOC Henry Praherdhiono; Eka Pramono Adi; Yulias Prihatmoko
Edcomtech Vol 3, No 1 (2018)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (840.189 KB)

Abstract

Abstrak: Pembelajaran berbasis online secara terbuka yang lazim disebut Massive Open Online Courses (MOOC) sering diteliti dalam hal pembiayaan, dosen, jumlah pebelajar yang terdaftar, dan tingkat penyelesaian pembelajaran. Namun yang perlu dilakukan penjelasan adalah bagaimana MOOC ditinjau dari demokrasi belajar sebagai budaya belajar berbasis kehidupan, hal ini dirasakan bahwa MOOC telah mampu menghubungkan ribuan pebelajar dari berbagai latar belakang, baik agama, suku, ras, hingga pada kepentingan. Penelitian dilakukan dengan metode survei untuk melihat pengalaman belajar pebelajar dalam budaya belajar dalam MOOC untuk lingkup terbatas dalam web site teknologipendidikan.org dan LMS dengan alamat e-learning.um.ac.id. Hasil penelitian menunjukkan bahwa budaya belajar MOOC memiliki beberapa kesamaan dengan budaya belajar pada Learning Management System (LMS).Abstract: Open online-based learning which is commonly called Massive Open Online Courses (MOOC) is often studied in terms of financing, lecturers, the number of students enrolled, and the level of learning completion. However, what needs to be explained is how the MOOC is viewed from a learning democracy as a life-based learning culture, it is felt that MOOC has been able to connect thousands of learners from various backgrounds, both religion, ethnicity, race, to interests. The research was conducted using a survey method to see learners' learning experiences in learning culture in MOOC for a limited scope on the technologipend Pendidikan.org and LMS web sites with the address e-learning.um.ac.id. The results showed that the MOOC learning culture has some similarities with the learning culture in the Learning Management System (LMS).
Pengembangan Thesaurus On-Line sebagai Electronic Performance Supporting System dalam Perkuliahan Teknologi Jaringan Jurusan Teknologi Pendidikan Universitas Negeri Malang Tahun Akademik 2012/2013 Yulias Prihatmoko; Zainul Abidin; Yerry Soepriyanto
Edcomtech Vol 3, No 1 (2018)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (341.43 KB)

Abstract

Abstrak: Perkuliahan matakuliah teknologi jaringan di Jurusan Teknologi Pendidikan (TEP) Universitas Negeri Malang sudah didukung dengan bahan ajar cetak yang sudah disesuaikan dengan karakteristik mahasiswa TEP. Bahan ajar cetak di dukung dengan thesaurus on-line sebagai electronic performance supporting system yang mendukung mahasiswa mengartikan kata-kata sulit yang terdapat pada bahan ajar cetak. Model pengembangan Borg & Gall diadaptasi untuk pengembangan. Pengembangan menghasilkan thesaurus on-line berdasarkan analisis data dari 1 ahli media, 1 ahli materi dan efektifitas hasil belajar dalam uji lapangan terbatas memenuhi kriteria valid, dengan hasil perhitungan ahli media 94,64%. Ahli materi thesaurus on-line 78,33%. Terdapat peningkatan hasil belajar pada uji coba terbatas antara sebelum dan sesudah pemanfaatan media dengan rata-rata selisih nilai 24,375. Abstract: Lectures for the network technology subject at the Department of Educational Technology (TEP), State University of Malang have been supported by printed teaching materials that have been adapted to the characteristics of TEP students. Printed teaching materials are supported by an on-line thesaurus as an electronic performance supporting system that supports students in interpreting difficult words found in printed teaching materials. The Borg & Gall development model was adapted for development. The development produces an on-line thesaurus based on data analysis from 1 media expert, 1 material expert and the effectiveness of learning outcomes in the limited field test meets the valid criteria, with the results of the calculation of media experts 94.64%. On-line thesaurus material experts 78.33%. There is an increase in learning outcomes in limited trials between before and after the use of media with an average difference in value of 24.375
Optimization of web-based physics learning technology through on-demand microlearning video download facility in an internet accessibility variation case Henry Praherdhiono; Yulias Prihatmoko
Momentum: Physics Education Journal Vol. 7 No. 2 (2023)
Publisher : Universitas PGRI Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/mpej.v7i2.8527

Abstract

The research aims to see effectiveness through the perception of optimized physics learning web design through the development of on-demand microlearning video download facilities in diverse areas and access devices. Physics learning through web design, despite success in a variety of online learning methods, has major constraints on personalized learning. Individually, students have a variety of access devices and are in areas with a variable learning environment topology towards internet access. Agile development methods were developed to develop on-demand video download features on the physical learning web, and the development results were tested on MI-Ar Raudhah students based on characteristic compatibility. The development of the on-demand and simplified physical learning video download feature using microlearning is very effective for accessing students with varied Internet access devices and topologies.
Pengembangan Media Pembelajaran Augmented Reality Mata Pelajaran IPA Sistem Tata Surya Susilaningsih, Susilaningsih; Fichan, Achmad Maulana Iqbal; Praherdhiono, Henry; Prihatmoko, Yulias
JKTP: Jurnal Kajian Teknologi Pendidikan Vol 6, No 4 (2023)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um038v6i42023p252

Abstract

The learning process requires media to help teachers explain the material. The role of media in learning, especially in science subjects, is needed. However, at Mi Ar Raudah Lawang there is no learning media other than textbooks that can facilitate science learning, especially in the subject of the Solar system. In illustrated textbooks, students can less visualize real objects that cannot be seen directly. The purpose of developing the solar system is Augmented Reality media to be an alternative media in the process of learning science at Mi Ar Raudhah Lawang. Augmented Reality was developed to facilitate science subject matter, especially helping students with visual learning styles in learning. This development model uses the Lee & Owens model. This study received positive responses from media experts and material experts. The results of trials to students also get a positive score. Based on the results of the study showed that Augmented Reality developed can help teachers in teaching the solar system to students. And students can understand the solar system material well.Abstrak Proses pembelajaran membutuhkan media untuk membantu guru menjelaskan materi. Peran media dalam pembelajaran terutama dalam mata pelajaran IPA sangat dibutuhkan. Akan tetapi di MI Ar Raudah Lawang belum tersedia media pembelajaran selain buku teks yang dapat memfasilitasi pembelajaran IPA khususnya pada mata pelajaran Sistem Tata Surya. Pada buku teks bergambar, siswa kurang dapat memvisualisasikan objek nyata yang tidak dapat dilihat secara langsung. Tujuan pengembangan media Augmented Reality sistem tata surya menjadi alternatif media dalam proses pembelajaran IPA di MI Ar Raudhah Lawang. Augmented Reality dikembangkan untuk memfasilitasi materi pelajaran IPA khususnya membantu siswa dengan gaya belajar visual dalam pembelajaran. Model pengembangan ini menggunakan model Lee & Owens. Penelitian ini mendapatkan tanggapan  yang positif dari ahli media dan ahli materi. Hasil uji coba kepada siswa juga mendapatkan skor yang positif. Berdasarkan hasil penelitian menunjukkan bahwa Augmented Reality yang dikembangkan dapat membantu guru dalam mengajarkan sistem tata surya kepada siswa. Serta siswa dapat memahami materi sistem tata surya dengan baik.
Game-based Interactive Digital Module: Application to Announcement Materials in English Language Learning Husna, Arafah; Degeng, Made Duananda Kartika; Prihatmoko, Yulias
Journal of Educational Technology Studies and Applied Research Vol 1 No 3 (2025): April 2025
Publisher : PT. Inovasi Teknologi Pembelajaran

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70125/jetsar.v1i3y2025a26

Abstract

This study aims to develop a game-based interactive digital module that is effective in helping students understand the material “announcement” in English learning. The game-based approach is expected to increase student engagement, interest in learning, and understanding of concepts. The research method used is Research and Development (R&D) with the stages of needs analysis, module design, expert validation, field trials, and evaluation. The results showed that this module can increase students' active participation in learning and can facilitate them in understanding the material. The findings support the application of technology and game-based learning media as an innovative solution in language education.
Effectiveness of Learning Management System of Universitas Negeri Malang in Supporting Distance Learning Eka Pramono Adi; Henry Praherdhiono; Dyah Infita Hatun; Yulias Prihatmoko; Dian Arief Pradana
JTP - Jurnal Teknologi Pendidikan Vol. 26 No. 1 (2024): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v26i1.39468

Abstract

The COVID-19 pandemic requires distance learning to be carried out by all educational institutions. The learning management system plays a crucial role in supporting modern distance learning that is carried out online. However, the effectiveness of LMS in supporting distance learning at the State University of Malang has not been known. This study aims to measure the effectiveness of LMS SIPEJAR as a learning management system owned by the State University of Malang in supporting students' distance learning. The sample of this study was students of the Department of Educational Technology batch 2019. The approach used was descriptive qualitative, with the interview method used to collect data from selected participants using a purposive sampling technique. The results showed that LMS SIPEJAR is effective in supporting online distance learning for students at the State University of Malang, although several aspects must be improved. This research can be used as a reference and recommend State University of Malang and other institutions to improve the quality of their distance learning.