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Auto Lip-Sync Pada Karakter Virtual 3 Dimensi Menggunakan Blendshape Matahari Bhakti Nendya; Syahri Mu’min
Rekam : Jurnal Fotografi, Televisi, Animasi Vol 11, No 2 (2015): Oktober 2015
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/rekam.v11i2.1299

Abstract

Proses pembuatan karakter virtual 3D yang dapat berbicara seperti manusia merupakan tantangan tersendiri bagi animator. Problematika yang muncul adalah dibutuhkan waktu lama dalam proses pengerjaan serta kompleksitas dari berbagai macam fonem penyusun kalimat. Teknik auto lip-sync digunakan untuk melakukan pembentukan karakter virtual 3D yang dapat berbicara seperti manusia pada umumnya. Preston blair phoneme series dijadikan acuan sebagai pembentukan viseme dalam karakter. Proses pemecahan fonem dan sinkronisasi audio dalam software 3D menjadi tahapan akhir dalam proses pembentukan auto lip-sync dalam karakter virtual 3D. Auto Lip-Sync on 3D Virtual Character Using Blendshape. Process of making a 3D virtual character who can speak like humans is a challenge for the animators. The problem that arise is that it takes a long time in the process as well as the complexity of the various phonemes making up sentences. Auto lip-sync technique is used to make the formation of a 3D virtual character who can speak like humans in general. Preston Blair phoneme series used as the reference in forming viseme in character. The phonemes solving process and audio synchronization in 3D software becomes the final stage in the process of auto lip-sync in a 3D virtual character.
Aplikasi Monitoring Santri Berbasis Android Di Pesantren Mamba’ul Ma’arif Denanyar Jombang Angga Lisdiyanto; Winarti; Agus Setia Budi; Arief Saputro; Syahri Mu’min; Rizky Aditya Nugroho
Journal Of Informatics And Busisnes Vol. 1 No. 4 (2024): Januari - Maret
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jibs.v1i4.613

Abstract

This final project aims to address the challenges of monitoring students' development in Islamic boarding schools by leveraging technological advancements. The background of the problem highlights the insufficient supervision by parents over their children in boarding schools due to busy schedules and limited information received. The proposed application provides a solution by delivering real-time information on students' progress to parents, enabling them to monitor their children's grades and attendance remotely. The goal is to establish improved communication patterns between the boarding school and parents, as a step towards advancing education in Indonesia. Through research and testing, the Monitoring Activities of Students Application in High School-Level Education at Mamba’ul Maarif Islamic Boarding School in Denanyar Jombang has proven to be efficient and capable of providing detailed student data. The conclusion of this research indicates that the application has the potential to assist parents in better understanding their children's development during their stay at the boarding school