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PUSAT PELAYANAN KESEHATAN MENTAL DI BANJARBARU A., Viska Septy Amelia; Febrita, Yuswinda
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 14 No 1 (2025): JTAM LANTING Februari 2025
Publisher : UNIVERSITAS LAMBUNG MANGKURAT

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v14i1.3165

Abstract

The increasing issue of mental health in Indonesia is caused by the increasing number of people experiencing mental health problems, especially teenagers. The survey also shows that the types of mental disorders most commonly suffered by Indonesian teenagers are anxiety disorders, around 3.7% and major depressive disorders around 1.0%. The development of a complete and adequate mental health service center, especially in Banjarbaru as the capital of South Kalimantan province, is urgently needed at this time. The method that will be used in solving problems is the Architectural Psychology approach. Problems in design will be solved using the "Neuro Architecture" approach method. The focus highlights the significant impact physical space has on human emotions, behavior and overall well-being. Its implementation is realized by creating a healthy built environment based on natural elements in the environment combined with psychological approaches, character and human behavior.
RUMAH MODE COSPLAY DI BANJARBARU Noor, Matilda Adhistian; Rahman, Akbar; Febrita, Yuswinda
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 12 No 1 (2023): JTAM LANTING Februari 2023
Publisher : UNIVERSITAS LAMBUNG MANGKURAT

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v12i1.1804

Abstract

Kalimantan, among any other island in Indonesia, has one of the highest amount cosplay fans. Despite that, it’s still hard to find the material and even the costume itself in Banjarbaru, with the very limited amount of tailors that specialized in cosplay, to the fact that the price of a costume is way too high if bought from outside. Through the symbolic concept of “Konohagakure”, the design of Rumah Mode Cosplay in Banjarbaru was hoped to be a place for cosplay community and public it self, by giving a space for activity, education and recreation centered solely around cosplay. Sense of place was used to approach the feeling of being inside of an anime.
REDESAIN TERMINAL TIPE B KM. 6 KOTA BANJARMASIN DENGAN MENGOPTIMALKAN SIRKULASI Putra, Adam Syahdama Mahendra; Febrita, Yuswinda
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 12 No 2 (2023): JTAM LANTING Agustus 2023
Publisher : UNIVERSITAS LAMBUNG MANGKURAT

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v12i2.1866

Abstract

The background for the redesign of Terminal Type B km.6 in the city of Banjarmasin is thedevelopment plan and the current condition of the terminal. The current condition of the terminal hasproblems with facilities and circulation, where facilities at the terminal are difficult to identify, and arenot functioning properly. Circulation at the terminal often experiences crossing, this is due to unclearvehicle paths and leakage of human circulation in buildings. The purpose of redesign is to obtain anew design of the terminal, which meets the criteria, facilities and circulation with minimal crossings.The method used in this redesign is the behavioral architectural approach, which addresses theinteraction between humans and public spaces. The concept raised is interaction, where this conceptpays attention to spatial planning and circulation. The elaboration of the concept uses thesuperimpose method, which creates layers related to the concept on the layering which will becombined to create a new design. The result of this redesign is a terminal design that meets thecriteria as a type B terminal, and has regular circulation without crossing.