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Journal : Jurnal Algoritma

Rancang Bangun Sistem Pengelolaan Kebersihan di Lingkungan Institut Teknologi Garut Berbasis Website Ayu Latifah; Asri Mulyani; Tania Agusviani Wahidah
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1216

Abstract

The utilization of information technology is quite influential on the human environment such as problems in the campus environment. The environment is a factor that influences human life. One of the problems faced in the campus environment is hygiene management. Reports on cleaning management that is still carried out conventionally make it difficult to monitor rooms or areas that have been cleaned because the reports provided may overlap with other data. Therefore, a management system is needed that is able to facilitate reporting on rooms or areas that have been cleaned and also monitoring carried out by related parties. The purpose of this research is to create a website-based cleaning management system in the campus environment. In order to make it easier for related parties to report cleanliness. The methodology applied in designing this system is the Rational Unified Process (RUP) through the stages of inception, elaboration, contraction, and transition. The modeling used when designing this system was the Unified Modeling Language (UML). The results of the research conducted produced an information system that can handle the management of environmental hygiene reports.
Penerapan Augmented Reality untuk Informasi Denah Kampus Institut Teknologi Garut Ayu Latifah; Eri Satria; Ari Hermawan
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1233

Abstract

There is no information showing the layout of the facilities on the Garut Institute of Technology campus. The purpose of this study is to create an Android-based application with the application of Augmented Reality which displays information on the layout of facilities virtually. The Research and Development (RnD) method with ADDIE development is used consisting of analyze, design, develop, implement and evaluate stages. Unity 3D software is used in the application development process. The results of this study describe campus facilities virtually, starting from an overview of security posts, parking, front office rooms, lecture classes, libraries, laboratories, halls, service rooms. Users can see real facilities with the help of virtual robots and background music in exploring each location. The results of application satisfaction testing from users show very good acceptance. Future research is expected to add a location search feature and reduce the file size of the resulting application.
Rancang Bangun Role Playing Game Cerita Rakyat Asal Usul Pulomas Berbasis Android Ayu Latifah; Eri Satria; Alwi Iswahyudi Nugraha
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1234

Abstract

Indonesia has a lot of cultures, language and history as well as folklore. Folklore can hone creativity and imagination because folklore contains educational values ​​that can educate morals and character in the younger generation. This research aims to make a Role Playing Game genre game that can introduce folklore, especially on the origins of Pulomas. The story comes from the region of western Java. In this development using the Game Development Life Cycle methodology. The results of this study are in the form of games that utilize the Role Playing game genre in the introduction of folklore which can be accessed using smartphones for teenagers. It is hoped that this game can provide a new experience in introducing folklore to users and can increase user interest in learning folklore in Indonesia.