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SWEARING ANALYSIS OF CHARACTERS IN DEADPOOL MOVIE Wulandari, Tasya; Firmawan, Hendro
Journal of Language and Literature Vol 7, No 2 (2019)
Publisher : Universitas Gunadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (438.506 KB) | DOI: 10.35760/jll.2019.v7i2.2050

Abstract

This research focuses to identify the types and the reasons of swearing for characters of Deadpool movie. It uses a qualitative method to analyzing the data that are found. It finds 81 data of types of swearing, and 83 data of reasons of swearing out of 83 data. The data of this research are in the form of sentences, words spoken by the characters. This research finds that the types of swearing uttered by the characters of Deadpool movie can be classified into five types, there are, Dyphemistic Swearing (DS), Abusive Swearing (AS), Idiomatic Swearing (IS), Emphatic Swearing (ES), and Cathartic Swearing (CS). In addition, it also found the the reason of swearing that is consist of three motives. There are, Psychological motives (PM), Social Motives (SM), and Linguistic Motives (LM). From this research, it can be concluded that emphatic swearing is the most used swearing expression and psychological motives is the most dominant reasons spoken by the characters.
SIMILE, HYPERBOLE, PERSONIFICATION AND METAPHOR USED IN GAYLE FORMAN’S IF I STAY Padillah, Evi Nur; Firmawan, Hendro; Purwaningsih, Endang
Journal of Language and Literature Vol 4, No 1 (2016)
Publisher : Universitas Gunadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (296.916 KB)

Abstract

Novel is one type of literary works. Novel as a fiction offers an imaginative world that is not much different with the reality. In process of writing, the authors use figurative language to convey the ideas. The use of appropriate figurative language will give the effect of aesthetic, so the readers will be more interested to know and imagine what the actual meaning from that figurative language which is conveyed. This research focuses on investigating the four kinds of figurative language, they are simile (clear and unclear similarity), hyperbole, personification and metaphor in the novel entitled If I Stay by Gayle Forman. The aims of this research are to find out the characteristics of simile (clear and unclear similarity), hyperbole, personification, and metaphor and to find out the most frequently figure of speech category used in If I Stay’s novel. The study uses a descriptive qualitative method in analyzing the figures of speech in the If I Stay’s novel. As the conclusion, clear similarity has characteristics like there are vehicle, tenor, connector (like, as such, etc), and contain the details of the similarity, while unclear similarity has characteristics which there are vehicle, tenor, connector (like, as such, etc), and do not contain the details of the similarity. Hyperbole has the characteristic that is overstatement or say something much bigger than the real. Personification has the characteristic that is human being or gives human attributes to nonhuman. The characteristics of metaphor which there are vehicle and tenor but there isn’t connector (like, as such, etc). From the four kinds of figures of speech are taken to be analysis, there are 169 times of figurative language occurrence, 74 times (44%) of simile, 72 times (43%) of hyperbole, 12 times ( 7%) of personification and  11 times ( 6%) of metaphor. The most dominant figurative language category used in this novel is simile.Keywords: Figurative Speech, Simile, Hyperbole, Personification, Metaphor.
ANALYSIS OF TRANSLATION TECHNIQUES IN TRANSLATING CULTURAL WORDS INTO INDONESIAN IN THE NOVEL “EAT, PRAY, LOVE” BY ELIZABETH GILBERT Andriyanie, Reinata; Firmawan, Hendro; Retno, Tri Wahyu
Journal of Language and Literature Vol 4, No 1 (2016)
Publisher : Universitas Gunadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (308.196 KB)

Abstract

The writer conducts this research to find what translation techniques which are applied by the translator in translating cultural words in the novel Eat, Pray, Love by Elizabeth Gilbert, and translated by Silamurti Nugroho. Here the writer uses the theory of Molina and Albir, because the writer thinks that the theory of Molina and Albir is the most appropriate theory for this research topic. The writer here uses qualitative and quantitative method in order to reach the goal of this research. The writer employs herself to collect data; Read the two versions of novel, they are Eat, Pray, Love by Elizabeth Gilbert and Makan, Doa, Cinta which is translated by Silamurti Nugroho, mark all the cultural words in the English version of the novel, find the equivalent in Indonesian version of the novel, classify the cultural words based on Newmark’s cultural words categories, select some of the data that are most appropriate with Newmark’s cultural words categories, and analyzed the selected data by using Molina and Albir’s theory of translation techniques. The result of this study shows that: eight translation techniques are applied by the translator in translating those cultural words.Keywords: Cultural Words, Translation Techniques Translation.
APLIKASI WORD COMPLETIONDAN WORD PREDICTIONUNTUK AKUISISI STRUKTUR MORFEMIS PADA LEARNING DISABILITY Suyudi, Ichwan; Firmawan, Hendro; Sutjiati, Rita; Sularsih, Puji
Prosiding PESAT Vol 5 (2013)
Publisher : Prosiding PESAT

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Abstract

Aplikasi word completion diadaptasi berdasarkan kebutuhan seorang individu mengetik di keyboard komputer. Word Completion digunakan untuk mempermudah kinerja pengetikan dan sekaligus sebagaibentuk perpaduan antara fungsi ejaan, tata bahasa dan koreksi manual. Tujuan penelitian ini adalah merancang piranti lunak untuk membantu keterbatasan anak learning disability dalam mengetik menggunakan keyboard. Ciri khas anak learning disability adalah sering mengoptimalkan pandangan mata untuk mengenal suatu kata, sehingga alat bantu ini dirancang dengan tampilan warna yang menarik dan ukuran huruf yang relatif lebih besar dibanding ukuran pengetikan pada umumnya. Abjad dengan ukuran yang cukup besar dapat lebih mudah dikenali dan secara otomatis memunculkan notifikasi pilihan yang diinginkan. Melalui uji coba, diperoleh hasil bahwa word completion akan berfungsi ketika anak mengetik dengan pilihan 1 karakter (fonem), 2 karakter (silabel) dan multi silabel (kata ) untuk menemukan kata yang diinginkan.
An Analysis on Flouting Maxim in Hotel Transylvania Anyelina, Missel; Firmawan, Hendro
JEdu: Journal of English Education Vol 3, No 3 (2023): JEdu: Journal of English Education
Publisher : Universitas Indraprasta PGRI, Jakarta, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/jedu.v3i3.9122

Abstract

Communication is one of important things in peoples daily lives. People tell, inform, and ask anything to their interlocutors by communicating. Conversation is one of activities that people do to communicate. Conversation can happen when there are at least two people to communicate in their familiar language. Movie can be the example media that not only shows usual conversational activity. In movies, participants occasionally disregard the Cooperative Principle. They may provide excessive or insufficient information, use ambiguous statements, make false claims, or bring up irrelevant points. This research focuses on the research aim to find out the types of flouting maxims used and the dominant flouting maxims used in the Hotel Transylvania. This research uses a descriptive qualitative method. In this study, the researcher applied Grice's theory to analyze data from the movie Hotel Transylvania. The data consisted of 40 instances where the maxim was flouted, as identified by the researcher using the theory. The result shows that there are 4 types of flouting maxims namely: flouting maxim of quantity (5 data), flouting maxim of quality (12 data), flouting maxim of relation (18 data), and flouting maxim of manner (5 data). Meanwhile the dominant flouting maxim used in the Hotel Transylvania movie is flouting maxim of relation (18 data).
THE FULFILLMENT OF NEEDS POTRAYED IN THE MAIN CHARACTERS OF ALICIA BERENSON AND THEO FABER IN THE SILENT PATIENT NOVEL Utami, Ghina Meidiana; Nitisari, Dwi; Firmawan, Hendro
Journal of Language and Literature Vol 11, No 2 (2023)
Publisher : Universitas Gunadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35760/jll.2023.v11i2.9107

Abstract

The hierarchy of needs is psychological aspect that should be fulfilled in the individual life as a motivation. The aims of this research are to discovered the types of hierarchy of needs by used Abraham Maslow theory from Alicia Berenson and Theo Faber and how they fulfilled the needs in The Silent Patient (2019) novel written by Alex Michaelides. This research used the descriptive qualitative method because the data of this research are analysed by words namely dialogues and monologues. After classified the data, the researchers found 31 data of Alicia’s needs and 32 data of Theo’s needs of 5 stages of hierarchy of needs that taken from dialogue and monologue. The result showed that only 4 of 5 Alicia Berenson needs are fulfilled namely, 10 data of physiological needs, 6 data of safety needs, 3 data of love need, and 6 data of self-esteem needs. Whereas Theo Faber successfully fulfilled 5 needs namely, 6 data of physiological needs, 6 data of safety needs, 13 data of love need, 3 data of self-esteem needs, and 4 data of self-actualization.
Formalism and Power of Language: Unravelling the Narratology of Final Fantasy XVI Wibowo, Agung Prasetyo; Suyudi, Ichwan; Purnomo, SF Luthfie Arguby; Firmawan, Hendro; Khatib, Ahmad Juma
Langkawi: Journal of The Association for Arabic and English Vol 10, No 1 (2024)
Publisher : Institut Agama Islam Negeri (IAIN) Kendari

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31332/lkw.v0i0.6921

Abstract

Using the framework of formalist analysis, this study examines how language serves as a source of power in shaping the narrative depth, character development, and thematic exploration of Final Fantasy XVI. This research involves analyzing various types of language, from dialogue and narration to symbolism, metaphor, and simile. The research methodology employed is qualitative analysis, allowing for an in-depth examination of the linguistic complexities present in the game through textual analysis and content analysis. By thematically dissecting language and applying techniques from formalist linguistics, such as Deixis Analysis, the study aims to determine how game creators purposefully use linguistic techniques to construct emotional connotations and expressive effects. Additionally, it explores how witty dialogues between characters contribute to the development of story-related themes. This study reveals how the linguistic fabric of Final Fantasy XVI functions as an effective tool in crafting an engaging and powerful story. It draws players deeper into the game's world and evokes their sympathies for the various forces at play. Furthermore, the research highlights the intentional use of linguistic devices to enhance narrative immersion and emotional impact, showcasing the intricate interplay between language and storytelling in video games. Through this analysis, the study underscores the significance of linguistic elements in video game narratives, providing insights into how language can be manipulated to create compelling and immersive experiences for players.