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Pengaruh Penyuluhan Metode Small Group Discuss terhadap Pengingkatan Pengetahauan tentang TB Budi Rianto; Nephi Susanti Effendi
Citra Delima : Jurnal Ilmiah STIKES Citra Delima Bangka Belitung Vol 4 No 1 (2020): Citra Delima: Jurnal Ilmiah STIKES Citra Delima Bangka Belitung
Publisher : STIKES Citra Delima Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (305.593 KB) | DOI: 10.33862/citradelima.v4i1.94

Abstract

Tuberculosis is an infectious disease caused by the bacterium mycobacterium. The incidence of tuberculosis in developing countries like Indonesia tends to increase from year to year. Based on data at the Health Office in 2017 there were 78,689 cases of tuberculosis in West Java. Counseling is one of the efforts to increase knowledge. To get good results of knowledge, an appropriate counseling method is needed. The purpose of this study was to determine the effect of counseling on small group discussion (SGD) methods on knowledge about tuberculosis in adult patients at RSUD Sayang Cianjur. This research method uses quasi experiment. Questionnaires were given to respondents before and after counseling. The population in this study were 30 people, with a total sample of 15 respondents in each group. Data collection is done by giving questionnaires to respondents in the form of multiple choise. given before and after counseling. The data in this study were analyzed descriptively to illustrate knowledge before and after counseling. Then it will be analyzed analytically by testing the hypothesis with the Mann-Withneyy test. The results of the analysis obtained p value (0.012) less than α (0.05), it was concluded that there is an influence of the counseling of the SGD method to increase knowledge about TB in adult patients in DOTS Hospital Cianjur. From this research it is recommended to use SGD extension methods to increase knowledge about TB because this method is quite effective in increasing knowledge.
PELATIHAN GAMIFIKASI BAGI GURU DALAM MENDESAIN PEMBELAJARAN YANG MENARIK DI MTS SCI Fuji Azzumar; Muhammad Ari Subhi; Budi Rianto; Muhammad Tareq Ghifari; Muhammad Aiman Jamil Lubis; Darhim
JURNAL PENGABDIAN KEPADA MASYARAKAT Vol 14 No 1 (2024): Juli 2024
Publisher : LPPM UNINUS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30999/jpkm.v14i1.3219

Abstract

Gamification in instruction is considered attractive to many students, thereby increasing motivation and learning engagement. The training carried out aims to provide teachers with experience in designing interesting instruction through Role-Playing Game Maker MV (RPG Maker MV 1.2.0). This article describes the implementation of gamification training for teachers at MTs Sekolah Cinta Ilmu (SCI), Bandung Regency. This activity is a form of community service carried out using preliminary surveys and practicum methods. The results of the activity show the teacher's enthusiasm for designing new instruction in the form of gamification. Various positive responses were conveyed by the teacher council participating in the training because, more or less, they had mastered the basic competencies in running the RPG Maker MV 1.2.0 application as a necessity for implementing innovative, creative, and interesting instruction.
Pemberdayaan Ekonomi Masyarakat Berbasis pada Wirausaha Keluarga Mandiri di Kelurahan Geluran Sidoarjo Rosyafah, Siti; Tri Lestari; Budi Rianto
Journal Of Accounting and Business Volume 3 Nomor 2
Publisher : Business Administration Dept. - Faculty of Social and Political Sciences, Hang Tuah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30649/jab.v3i2.196

Abstract

The purpose of this study is to describe and analyze efforts to empower independent family entrepreneurs in online-based marketing in the Geluran Village environment, Sidoarjo Regency in the middle. The background of this study is in line with social restrictions due to the Covid-19 pandemic, as well as the development of information technology applications for marketing goods and services, so that it is necessary to accelerate the ability of independent family entrepreneurs in online-based marketing. The method used in this study is qualitative descriptive research to describe various online-based marketing efforts ranging from product packaging to product brand development, to online marketing. The results of the study show that in the midst of social restrictions, the need for independent entrepreneurs for online marketing has become a very large demand, for the sake of the continuity of the community's independent entrepreneurship. So that community empowerment in online-based marketing is a necessity that cannot be avoided anymore.
Pemberdayaan Ekonomi Masyarakat Berbasis pada Wirausaha Keluarga Mandiri di Kelurahan Geluran Sidoarjo Rosyafah, Siti; Tri Lestari; Budi Rianto
Journal Of Accounting and Business Volume 3 Nomor 2
Publisher : Business Administration Dept. - Faculty of Social and Political Sciences, Hang Tuah University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30649/jab.v3i2.196

Abstract

The purpose of this study is to describe and analyze efforts to empower independent family entrepreneurs in online-based marketing in the Geluran Village environment, Sidoarjo Regency in the middle. The background of this study is in line with social restrictions due to the Covid-19 pandemic, as well as the development of information technology applications for marketing goods and services, so that it is necessary to accelerate the ability of independent family entrepreneurs in online-based marketing. The method used in this study is qualitative descriptive research to describe various online-based marketing efforts ranging from product packaging to product brand development, to online marketing. The results of the study show that in the midst of social restrictions, the need for independent entrepreneurs for online marketing has become a very large demand, for the sake of the continuity of the community's independent entrepreneurship. So that community empowerment in online-based marketing is a necessity that cannot be avoided anymore.
PELATIHAN GAMIFIKASI BAGI GURU DALAM MENDESAIN PEMBELAJARAN YANG MENARIK DI MTS SCI Fuji Azzumar; Muhammad Ari Subhi; Budi Rianto; Muhammad Tareq Ghifari; Muhammad Aiman Jamil Lubis; Darhim
JURNAL PENGABDIAN KEPADA MASYARAKAT Vol 14 No 1 (2024): Juli 2024
Publisher : LPPM UNINUS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30999/jpkm.v14i1.3219

Abstract

Gamification in instruction is considered attractive to many students, thereby increasing motivation and learning engagement. The training carried out aims to provide teachers with experience in designing interesting instruction through Role-Playing Game Maker MV (RPG Maker MV 1.2.0). This article describes the implementation of gamification training for teachers at MTs Sekolah Cinta Ilmu (SCI), Bandung Regency. This activity is a form of community service carried out using preliminary surveys and practicum methods. The results of the activity show the teacher's enthusiasm for designing new instruction in the form of gamification. Various positive responses were conveyed by the teacher council participating in the training because, more or less, they had mastered the basic competencies in running the RPG Maker MV 1.2.0 application as a necessity for implementing innovative, creative, and interesting instruction.