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iLearning education based on gamification blockchain Qurotul Aini; Nur Azizah; Rahmat Salam; Nuke Puji Lestari Santoso; Shofiyul Millah
Indonesian Journal of Electrical Engineering and Computer Science Vol 26, No 1: April 2022
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijeecs.v26.i1.pp531-538

Abstract

learning process implemented in universities due to COVID-19 has brought significant disruption to education. Interest and motivation to learn are very important in the learning process. It takes a platform that supports students to be motivated in running the activity hours well. Learning techniques that can be chosen are collaborative and creative learning in achieving effective graduate outcomes with the support of the Merdeka Campus program. This research aims to make gamification techniques to make students more creative, innovative, and interactive by utilizing the concepts of learning and playing. Furthermore, a learning platform based on blockchain technology can support quality universities as a layer of control in implementing security and fun learning. With gamification techniques in collaboration with blockchain technology, all devices connected to the network will become nodes or servers. This study uses agile development methods based on iterative and incremental models to create a distributed storage blockchain algorithm, and IPFS used to build the GamiChain iLearning education model (gamification blockchain). It can be concluded that GamiChain (gamification blockchain) can support the Merdeka Campus program, which can provide facilities for students to develop their potential and prepare excellent and outstanding graduates.
Managing Digital Transformation in Marketing: "Fusion of Traditional Marketing and Digital Marketing" Ankur Singh Bist; Vertika Agarwal; Qurotul Aini; Nimatul Khofifah
International Transactions on Artificial Intelligence Vol. 1 No. 1 (2022): International Transactions on Artificial Intelligence
Publisher : Pandawan Sejahtera Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33050/italic.v1i1.86

Abstract

This paper aims to go deeper into how a firm executes digital transformation in marketing. The experiences discussed in this article will give insight from a business practice standpoint. The difficulties encountered and the solutions proposed will broaden knowledge and inspire additional research. This paper employs a qualitative technique, with one of Indonesia's significant telecommunications companies serving as the primary case study. Semi-structured interviews were used in this study, with 25 interviews conducted at the senior management level. As a result, this organization is developing digital transformation through digital and traditional marketing. A big challenge is focusing on existing consumers through conventional marketing while reaching out to additional customers through digital marketing. One of the aspects to consider while designing digital technology is the digital divide in some nations.
Calculus Driven Creativepreneurship as an Innovative Economic Solution for MSMEs: Kewirausahaan Kreatif Berbasis Kalkulus sebagai Solusi Ekonomi Inovatif untuk UMKM Untung Rahardja; Ester Ananda Natalia; Qurotul Aini; Thomas Sumarsan Goh; Clara Pasha Lim
ADI Pengabdian Kepada Masyarakat Vol 5 No 2 (2025): ADI Pengabdian Kepada Masyarakat
Publisher : ADI Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34306/adimas.v5i2.1213

Abstract

Calculus-based creativepreneurship is an innovative approach aimed at enhancing the competitiveness of Micro, Small, and Medium Enterprises (MSMEs) by applying mathematical concepts in business strategies. In the midst of the creative economy and digital transformation, MSMEs face challenges related to product innovation, financial management, and optimal use of digital technology. Limited access to data-driven training and quantitative analysis skills hinders effective and measurable business decision-making. This community service activity aims to bridge the gap between academic theory and field practice by integrating calculus concepts into MSME business decision-making processes. The program was conducted as part of the Raharja Enrichment Program (REP), which adopts the Outcome-Based Education (OBE) approach to provide practical, hands-on learning experiences. The method involved direct consultation with MSME actors. Students conducted observations, problem identification, and data analysis to apply calculus in calculating production costs, setting selling prices, break-even analysis and profit projections. Additionally, students used basic software tools to simulate cost and revenue scenarios and their impact on profit margins, making the learning experience more contextual and practical. The results show that the application of calculus supports MSMEs in improving operational efficiency, developing product innovation, and implementing more systematic, data driven financial strategies. Several partner MSMEs began adopting periodic performance evaluations using function graphs and rates of change. The integration of calculus in the development of creativepreneurship through REP provides dual benefits empowering MSMEs and enhancing student competencies. This model represents a strategic step toward building creative, data-based business solutions and can be replicated across various business sectors in the digital era.