Sri Waluyanti
Faculty Of Engineering, Universitas Negeri Yogyakarta, Yogyakarta, Indonesia

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Kinerja dari Prototipe Robot Visual Pengumpul Sampah Perairan dengan Remote Control menggunakan Telemetri Sulistyawan, Faiz; Waluyanti, Sri
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 4 No. 1 (2019): May 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (413.212 KB) | DOI: 10.21831/elinvo.v4i1.28343

Abstract

The making of prototype robot waste water collection aims to know the performance itself. The prototype of the Aquatic Waste Collection Robot is designed to float and clean trash in remote controlled waters. The main control drives a series of DC brushless motors to drive while the MG995 servo motor drives a rudder or defender. The device is also equipped with a camera as a medium to see the condition of the robot directly or in real time which will be displayed on the monitor screen. The camera and screen are connected to a telemetry circuit consisting of a transmitter and receiver with a frequency of 5.8 GHz, and a Li-Po battery as a source of robot power supply. The results of prototype testing of water garbage collection robots have been carried out in Embung Langensari Yogyakarta with a depth of 2-3 meters and an area of 5890 m2, the robot can go with a maximum speed of 0.3 m / s with or without the garbage load. Garbage nets used with a capacity of 20 liters. Robots can maneuver to turn right or left with a rudder. In the garbage collection process, this robot can collect relatively small waste
Pengembangan Modul Pembelajaran Teknik Kerja Bengkel sebagai Bahan Ajar Kelas X Teknik Audio Video Widada, Fariz Budi; Waluyanti, Sri
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 4 No. 1 (2019): May 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (544.167 KB) | DOI: 10.21831/elinvo.v4i1.28399

Abstract

The 2013 curriculum encourages the development of instructional media that can encourage the creation of more effective learning and support students to be creative. This research aims to determine the steps to develop a workshop technique module for learning and satisfying process for learning. This learning module is used in workshop technique, subject class X skill competency audio-video technique in SMK Muhammadiyah 3 Yogyakarta. This research using method Research and Development (R&D) version Borg and Gallyang have been simplified by Anik Ghufron with 4 steps: 1) introduction study; 2) Development; 3) experiment test; 4) disseminate. The result of the research shows from the validation material expertise has score 3,40 and claimed very satisfy, validation for media expertise has score 3,75 and claimed very satisfy. Meanwhile, the result for experiment  test  get  score 3,20  and  claimed  to  satisfy.  Consideration  from validation  result  and experiment test, thus learning module is developed satisfy for used on process workshop technique learning
Pengembangan Modul Praktik Sistem Audio dengan Pendekatan Proyek Pangat, Muhammad Nur; Waluyanti, Sri
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 5 No. 1 (2020): Mei 2020
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (703.399 KB) | DOI: 10.21831/elinvo.v5i1.34590

Abstract

Pembelajaran berpusat pada siswa menuntut keaktifan peserta didik. Keaktifan belajar peserta didik dapat didukung melalui pengembangan media pembelajaran. Pendekatan pada model pembelajaran proyek dinilai tepat untuk mengembangkan keaktifan belajar peserta didik. Jobsheet praktikum mata kuliah sistem Audio belum mendukung keaktifan belajar peserta didik. Mata kuliah tersebut memerlukan modul praktik yang memicu keaktifan peserta didik agar memiliki pemahaman materi dan tertib melakukan kegiatan praktik. Artikel ini bertujuan untuk mendeskripsikan tingkat kelayakan modul praktik Sistem Audio yang mendukung keaktifan belajar. Tahapan pengembangan media pembelajaran meliputi: (1) identifikasi potensi dan masalah; (2) pengumpulan informasi; (3) desain produk; (4) penyusunan modul; (5) validasi desain; (6) perbaikan desain; (7) uji coba pemakaian; (8) revisi produk; dan (9) penyebaran produk. Hasil penelitian menunjukkan bahwa modul praktik sistem audio yang sudah direalisasikan mendapatkan validasi oleh ahli materi sebesar 88,4 %, oleh ahli media sebesar 80,7%; dan uji pemakaian oleh peserta didik sebesar 81,25%. Ketiga penilaian tersebut menunjukkan bahwa media pada kategori sangat layak digunakan. Dari ketiga perolehan tersebut, modul praktik sistem audio sangat layak digunakan sebagai bahan ajar peserta didik. Modul Pembelajaran berbasis proyek dinilai mampu mendukung aspek kemandirian dan sejalan dengan penerapan pembelajaran andragogi. Hasil ini dapat ditindaklanjuti untuk mengetahui penerapan modul pembelajaran berbasis proyek di kelas untuk meningkatkan kemandirian dan keterlibatan peserta didik.