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Journal : authentic education

Pengembangan Lembar Kerja Peserta Didik pada Mata Pelajaran IPAS Kelas 5 Berbasis Budaya dan Ketahanan Pangan untuk Meningkatkan Keterampilan Berpikir Kritis Laras Yoshida Utami; Ari Wibowo
Authentic Education Vol. 1 No. 1 (2024): Authentic Education
Publisher : Java Mutiara Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71264/aej.v1i1.9

Abstract

This study aims to develop Learner Worksheets (LKPD) in grade V IPAS subjects based on culture and food security to improve critical thinking skills. This development research uses the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model developed by Robert Maribe Branch. Data collection techniques used interviews, questionnaires, and tests. The results of this study concluded that the development of culture and food security-based Learner Worksheets (LKPD) has an influence on students' critical thinking skills in grade V IPAS learning on the material of harmony in the ecosystem. This can be shown by the results of the trial by testing the effectiveness. This trial was conducted by giving student response questionnaires, observing student activities, and testing critical thinking skills, then testing the practicality of LKPD implementation. The results showed that the culture and food security-based Learner Worksheet developed had been validated which was declared very valid. Learner Worksheets based on culture and food security are said to be practical and effective. This Learner Worksheet meets the effectiveness criteria with the results: (1) The ability of critical thinking skills has increased with an average N-Gain value of 0.76 which is included in the high category, and (2) Students give a positive response to the LKPD based on food security and culture.
Pengembangan Media Pembelajaran Berbasis Android untuk Meningkatkan Prestasi Belajar Siswa pada Materi Norma dalam Kehidupanku Kelas V dengan Teknologi Virtual Reality Iqbal Nur Pratama; Ari Wibowo
Authentic Education Vol. 1 No. 1 (2024): Authentic Education
Publisher : Java Mutiara Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71264/aej.v1i1.12

Abstract

The aim of this study is to (1) develop an Android-based learning medium that utilizes Virtual Reality technology to enhance students' academic performance on the topic of Norms in My Life, (2) determine the validity and feasibility of the learning medium, (3) assess the practicality of the learning medium, and (4) evaluate the effectiveness of the Android-based learning medium in improving students' academic performance on the topic of Norms in My Life using Virtual Reality technology. The research method employed is Research and Development (R&D) using Luther's development model. Data collection techniques involved questionnaires, tests, and documentation with the research subjects being students of SD Negeri 31 Tanjungpandan Belitung. The data were analyzed using qualitative descriptive statistics. The research results indicate that the development of Android-based learning media with virtual reality on the topic of "Norms in My Life" for Grade V significantly improves students' learning outcomes. The development process included the stages of conceptualization, design, material collection, creation, testing, and distribution. Validation by subject matter and media experts showed that the media was highly feasible, with scores of 96.65% and 81%, respectively. Limited trials with students and teachers also showed highly feasible results, with scores of 92.2% and 96.8%. Practicality tests by students and teachers yielded scores of 89.5% and 97.5%, both in the "highly practical" category. The effectiveness test demonstrated a significant improvement from the pretest to the posttest, indicating that this media is effective in enhancing students' learning outcomes.
Pengembangan Media Pembelajaran Berbasis Android untuk Meningkatkan Prestasi Belajar Siswa pada Materi Norma dalam Kehidupanku Kelas V dengan Teknologi Virtual Reality Iqbal Nur Pratama; Ari Wibowo
Authentic Education Vol. 1 No. 2 (2025): Authentic Education
Publisher : Java Mutiara Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71264/aej.v1i2.13

Abstract

The aim of this study is to (1) develop an Android-based learning medium that utilizes Virtual Reality technology to enhance students' academic performance on the topic of Norms in My Life, (2) determine the validity and feasibility of the learning medium, (3) assess the practicality of the learning medium, and (4) evaluate the effectiveness of the Android-based learning medium in improving students' academic performance on the topic of Norms in My Life using Virtual Reality technology. The research method employed is Research and Development (R&D) using Luther's development model. Data collection techniques involved questionnaires, tests, and documentation with the research subjects being students of SD Negeri 31 Tanjungpandan Belitung. The data were analyzed using qualitative descriptive statistics. The research results indicate that the development of Android-based learning media with virtual reality on the topic of "Norms in My Life" for Grade V significantly improves students' learning outcomes. The development process included the stages of conceptualization, design, material collection, creation, testing, and distribution. Validation by subject matter and media experts showed that the media was highly feasible, with scores of 96.65% and 81%, respectively. Limited trials with students and teachers also showed highly feasible results, with scores of 92.2% and 96.8%. Practicality tests by students and teachers yielded scores of 89.5% and 97.5%, both in the "highly practical" category. The effectiveness test demonstrated a significant improvement from the pretest to the posttest, indicating that this media is effective in enhancing students' learning outcomes.
Pengembangan Lembar Kerja Peserta DidikĀ  pada Mata Pelajaran IPAS Kelas 5 yang Berbasis Budaya dan Ketahanan Pangan untuk Meningkatkan Keterampilan Berpikir Kritis Laras Yoshida Utami; Ari Wibowo
Authentic Education Vol. 1 No. 2 (2025): Authentic Education
Publisher : Java Mutiara Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71264/aej.v1i2.19

Abstract

This study aims to develop Learner Worksheets (LKPD) in grade V IPAS subjects based on culture and food security to improve critical thinking skills. This development research uses the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model developed by Robert Maribe Branch. Data collection techniques used interviews, questionnaires, and tests. The results of this study concluded that the development of culture and food security-based Learner Worksheets (LKPD) has an influence on students' critical thinking skills in grade V IPAS learning on the material of harmony in the ecosystem. This can be shown by the results of the trial by testing the effectiveness. This trial was conducted by giving student response questionnaires, observing student activities, and testing critical thinking skills, then testing the practicality of LKPD implementation. The results showed that the culture and food security-based Learner Worksheet developed had been validated which was declared very valid. Learner Worksheets based on culture and food security are said to be practical and effective. This Learner Worksheet meets the effectiveness criteria with the results: (1) The ability of critical thinking skills has increased with an average N-Gain value of 0.76 which is included in the high category, and (2) Students give a positive response to the LKPD based on food security and culture.
Pengaruh Model CIRC Berbantuan Media Cerita Bergambar Terhadap Kemampuan Berpikir Kritis Kelas II Sekolah Dasar Asri Wulandari; Ari Wibowo
Authentic Education Vol. 1 No. 2 (2025): Authentic Education
Publisher : Java Mutiara Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71264/aej.v1i2.20

Abstract

Based on a study conducted at SDN Bangunjiwo, many students have difficulty in completing assignments and lack critical thinking skills. This is due to the traditional teaching methods used in Indonesian classrooms, which often rely on lectures and reading assignments. To overcome this problem, this study applied the Cooperative Integrated Reading and Composition (CIRC) learning model. This approach uses picture stories to engage students and encourage critical thinking. By comparing the performance of students who received CIRC instruction with those who did not, this study found that the CIRC model significantly improved students' critical thinking skills.
Faktor-Faktor Penyebab Perilaku Bulying pada Siswa Kelas III SDSe-Gugus 02 Kasihan Bantul Yogyakarta Muhammad Amien; Ari Wibowo
Authentic Education Vol. 2 No. 1 (2025): Authentic Education
Publisher : Java Mutiara Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71264/aej.v2i1.35

Abstract

This research aims to find out whether individual, peer, family, school, and cultural factors influence bullying behavior in class III students and find out the bullying factors that most dominantly influence bullying behavior in class III students at SD Se-Gugus 02 Kasihan Abntul Yogyakarta. The variables in this research are peer factors (X1), school (X2), family (X3), individual (X4), and culture (Y). This research uses a quantitative survey method. The population in this study was class III students at SDN Se-Gugus 02 Kasihan Bantul Yogyakarta, totaling 176 students. The sampling technique used the Isaac & Michael Table technique with an error rate of 5% from a population of 176. So the sample in this study was 114 students. The instruments used are questionnaires and documentation. The hypothesis technique uses a pats analysis type multiple regression test. The results of the research show that 1) Individual factors have the smallest positive influence among other factors on the bullying behavior of class III students, with a total influence of 0.029. 2) Peer factors have the third largest positive influence, with a total influence of 0.214. 3) Family factors have the first major positive influence, with a total influence of 0.502. 4) School factors have the fourth largest positive influence, with a total influence of 0.179. 5) Cultural factors have the second largest positive influence, with a total influence of 0.239. 6) The most dominant factor causing bullying behavior in this study is the family factor variable X3 with a total influence of 0.502. And the influence that occurred in this research was only 30.5%, of which the other 69.5% was influenced by other variables that were not controlled by the researchers.