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PENGARUH BUDAYA ORGANISASI TERHADAP EFEKTIVITAS PENERAPAN E-LEARNING DENGAN METODE OCAI DAN HOT FIT Umi Riyani; Syaifullah Syaifullah; Tengku Khairil Ahsyar; Megawati Megawati; Muhammad Jazman
Jurnal Ilmiah Rekayasa dan Manajemen Sistem Informasi Vol 5, No 2 (2019): Agustus
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/rmsi.v5i2.7936

Abstract

Budaya organisasi merupakan suatu kebiasaan-kebiasaan yang terjadi dalam tatanan organisasi yang mewakili norma-norma perilaku yang diikuti oleh para anggota organisasi. Dinas Perpustakaan dan Kearsipan Kota Pekanbaru telah menerapkan sistem Informasi Integrated Library System (INLISLite). INLISLite telah digunakan sejak tahun 2015, namun masih terdapat beberapa masalah seperti cenderung mendaftar member langsung ke petugas, cenderung tidak memakai OPAC, petugas tidak cepat tanggap, informasi OPAC tidak lengkap, tidak tersedia koleksi yang dibutuhkan, loker penyimpanan barang tidak terkunci. Metode yang digunakan OCAI dan LIBQUAL+TM model. OCAI terbagi dalam empat tipe budaya organisasi yaitu clan, adhocracy, market, dan hierarchy. LIBQUAL+TM model memiliki empat konstruk yaitu service affect, library as place, personal control dan information access. Tujuan penelitian ini untuk mengetahui pengaruh budaya organisasi terhadap kualitas layanan INLISLite. Sampel yang digunakan sebanyak 97 responden yang merupakan anggota (member) perpustakaan. Pengolahan data menggunakan Microsoft Excel dan SEM-PLS. Hasil penelitian ini adalah budaya dominan yang berjalan saat ini yaitu hierarchy dengan nilai 0,954. Hierarchy merupakan budaya yang sesuai standar peraturan dan prosedur, struktur kerja yang jelas. Pengaruh budaya organisasi terhadap kualitas layanan INLISLite adalah tidak berpengaruh dengan nilai 0,596, dengan tingkat pengaruh nilai harus mencapai (1,96) sehingga hal ini menunjukkan bahwa budaya organisasi tidak mempunyai pengaruh terhadap kualitas layanan INLISLite. Oleh karena itu budaya tersebut tidak meningkatkan kualitas layanan INLISLite.Kata Kunci: Integrated Library System, Kualitas Layanan, LIBQUAL+TM, OCAI, SEM-PLS.
Sistem Informasi Geografis Pemetaan Titik Lokasi Daerah Rawan Kriminalitas Kota Solok (Studi Kasus: Polres Solok Kota) andri anto; Muhammad Jazman
Seminar Nasional Teknologi Informasi Komunikasi dan Industri 2018: SNTIKI 10
Publisher : UIN Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (729.985 KB)

Abstract

Kepolisian Resor Solok Kota adalah institusi negara yang berada di bawah naungan Kepolisian Daerah Sumatera Barat. Kepolisian Resor Solok Kota memiliki tugas dan tanggung jawab untuk melayani masyarakat Kota Solok dalam proses penanganan berbagai macam permasalahan keamanan dan kasus kriminalitas yang terjadi pada masyarakat Kota Solok. Penelitian ini bertujuan untuk membangun sebuah sistem informasi untuk memetakan persebaran daerah rawan kriminalitas yang terjadi dikota solok. Sistem ini berfungsi untuk mengelola data geografis atau pemetaan yang mampu membantu menganalisis dan  memberikan informasi untuk persebaran titik rawan kriminal di Kota Solok. Metode yang digunakan dalam penelitian ini adalah metode deskriptif dan metode pengembangan sistem menggunakan System Development Live Cycle Waterfall Model. Hasil yang di capai dalam penelitian ini berupa sistem informasi geografis (SIG) untuk persebaran titik lokasi daerah rawan kriminalitas pada wilayah hukum Kepolisisan Resor Solok Kota. Manfaat dari SIG ini diharapkan dapat membantu anggota Reskrim, divisi Pengamanan, manajemen, dan operasional untuk memperoleh informasi secara cepat dan tepat. Kata kunci: Kriminalitas, Kepolisian Resor Solok Kota, GIS, Waterfal
RANCANG BANGUN SISTEM INFORMASI GEOGAFIS PEMETAAN RUANG UJIAN MENGGUNAKAN BOOTSTRAP DAN LEAFLET.JS (STUDI KASUS: FAKULTAS SAINS DAN TEKNOLOGI UIN SUSKA RIAU) Muhammad Ibnu Wardana; Muhammad Jazman
Seminar Nasional Teknologi Informasi Komunikasi dan Industri 2017: SNTIKI 9
Publisher : UIN Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (597.464 KB)

Abstract

Fakultas Sains dan Teknologi adalah instansi pendidikan yang berada di Universitas Islam Negeri Sultan Syarif Kasim Riau. Setiap tahunnya Fakultas Sains dan Teknologi menjadi salah satu tempat pelaksanaan ujian bagi calon mahasiswa jalur SBMPTN, UMPTKIN dan Mandiri maupun tes kepolisian. Ruangan-ruangan yang digunakan untuk ujian bagi calon mahasiswa maupun tes kepolisian adalah ruang belajar dan laboratorium yang letaknya tersebar di beberapa gedung yang ada di faste. Dalam proses pencarian ruangan, dibantu oleh petunjuk informasi nama ruangan tetapi terdapat kendala yaitu tidak dijelaskan letak ruangan dengan detail sehingga peserta ujian harus bertanya kepada mahasiswa lokal dan mencari satu per satu ruangan disetiap gedung secara manual. Kendala ini sangat memberatkan bagi peserta ujian masuk PTN karena mengharuskan mereka mencari ruangan secara manual yang membutuhkan waktu dan tenaga berlebih. Tujuan penelitian ini adalah merancang dan membangun SIG pemetaan ruangan menggunakan aplikasi QGIS untuk mendigitasi peta dan menghasilkan file geoJSON serta framework bootstrap dan leaflet javascript untuk menampilkan peta beserta design SIG. Manfaat yang diharapka adalah SIG ini dapat memberikan informasi mengenai denah ruangan sehingga peserta ujian dapat dengan mudah mengetahui ruangan tempat berlangsungya ujian.
Analisis Kepuasan Pengguna Aplikasi DANA Menggunakan Metode CSI dan E-Servqual Febriansyah, Yudhi; Syaifullah; Ahsyar, Tengku Khairil; Muhammad Jazman
The Indonesian Journal of Computer Science Vol. 13 No. 6 (2024): The Indonesian Journal of Computer Science (IJCS)
Publisher : AI Society & STMIK Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v13i6.4457

Abstract

Kemajuan teknologi informasi saat ini telah mempermudah berbagai aspek kehidupan, termasuk transaksi non-tunai yang semakin populer. Teknologi ini berperan besar dalam meningkatkan jumlah konsumen serta mempengaruhi kebutuhan dan gaya hidup masyarakat di era ekonomi digital. Penelitian ini bertujuan untuk mengukur tingkat kepuasan pengguna dan kualitas layanan aplikasi DANA sebagai alat pembayaran digital di kalangan UMKM di Kota Pekanbaru, dengan menggunakan lima dimensi e-Servqual. Metode penelitian melibatkan penyebaran kuesioner kepada 30 responden untuk mengevaluasi aspek Customer Satisfaction Index (CSI) dan e-Servqual. Hasil penelitian menunjukkan bahwa tingkat kepuasan pengguna berada dalam kategori "puas" dengan skor CSI sebesar 72,21%. Namun, terdapat kesenjangan antara harapan dan persepsi pengguna, terutama pada dimensi Responsiveness, yang menunjukkan kualitas layanan terendah. Kesimpulannya, meskipun pengguna secara umum merasa puas, peningkatan pada dimensi Responsiveness diperlukan untuk memperkuat kepuasan dan loyalitas pengguna aplikasi DANA di masa mendatang.
Analisis Kepuasan Pengguna Aplikasi Spotify menggunakan Metode End-User Computing Satisfaction (EUCS) Rama, M Bryant Rama Ajalal; Muhammad Jazman; Tengku Khairil Ahsyar; Syaifullah
The Indonesian Journal of Computer Science Vol. 13 No. 6 (2024): The Indonesian Journal of Computer Science (IJCS)
Publisher : AI Society & STMIK Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v13i6.4459

Abstract

The increasing use of digital applications among fan communities encourages the importance of understanding the factors that influence user satisfaction. This study aims to analyze the influence of Content, Accuracy, Format, Ease of Use, and Timeliness on user satisfaction in the Weverse application. Using a quantitative approach with multiple linear regression methods, this study examines the effect of independent variables on the dependent variable. The analysis results show that Accuracy, Format, and Ease of Use have a significant influence on user satisfaction, while Content and Timeliness have no significant effect. Simultaneously, all independent variables contribute 54.1% to user satisfaction, based on the Adjusted R Square results. In conclusion, technical factors such as information accuracy, ease of use, and presentation format play an important role in increasing app user satisfaction, while content and timeliness of information have a smaller role. The findings provide valuable insights for app developers in improving user experience and maintaining customer loyalty in the competitive digital age.
Digitalisasi Pelayanan Publik Pada Desa Salo Timur Dengan Sistem Informasi Berbasis Website Antoni Pribadi; Andri Nofiar; Fenty Kurnia Oktorina; Fina Nasari; Fitri Fitri; Muhammad Ridwan; Slamet Triyanto; Muhammad Jazman
ABDIMAS TERAPAN : Jurnal Pengabdian Kepada Masyarakat Terapan Vol. 1 No. 2 (2023): Desember: ABDIMAS TERAPAN: Jurnal Pengabdian Kepada Masyarakat Terapan
Publisher : Politeknik Kampar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59061/abdimasterapan.v1i2.530

Abstract

The process of administering East Salo Village administration, including general administration, population administration, development administration. The problem faced by partners, namely conveying information about Village potential, population, Village activity agenda, Village Budget carried out by Village officials to the local community, is by conveying socialization directly at the East Salo Village office or making banners outside the Village office regarding the Village Expenditure Budget ( APBDes). The obstacles faced by the community if they want to get information quickly, are often hampered by the working hours of village officials and during the socialization carried out by East Salo Village officials, not all people attend the socialization activities. Coupled with the lack of understanding of village officials regarding information technology, this means that services to the community are not optimal. The solution offered is by creating an information system based on the East Salo Village website and providing training to East Salo Village officials on the use of the information system created.
RIAU PROVINCE TOURISM WEBSITE IMPROVEMENT PROGRAM USING E-GOVQUAL AND IMPORTANCE PERFORMANCE ANALYSIS METHODS Ichsan Ahmad Gunawan; Muhammad Jazman; Tengku Khairil Ahsyar; M. Afdal
Jurnal Teknik Informatika (Jutif) Vol. 4 No. 5 (2023): JUTIF Volume 4, Number 5, October 2023
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2023.4.5.922

Abstract

The Riau Province Tourism Office implements E-Government by building a website as a media public relations. This website is used to provide information on tourist destinations, facilities and news about Riau Province. Previously this website had never been evaluated so that the community's assessment of the quality of the Riau Province Tourism service site was unknown. For this reason, this study aims to analyze the service quality of the Riau Province Tourism Office website based on the perception or point of view of its users, in this case especially the people of Riau Province using the Electronic Government Quality (E-GovQual) and Importance Performance Analysis (IPA) methods. To assess the service quality of the Riau Province Tourism Office website using 6 dimensions and 28 E-GovQual attributes. The results of this study show that the total value of the performance score is Likert 3 (good) which is 3.30, the value of importance is 3.27, and the gap between performance and importance is 0.002 or > 0. The results of this study indicate that service performance has met the interests user. Thus the overall performance of the Riau Province Tourism Office website service is good and has fulfilled the interests of users. Furthermore, from the results of the IPA analysis, 7 attributes (EU1, TR1, FIE2, EU2, TR3, CS2, CAI3) are obtained with top priority and 5 attributes (EU3, FIE1, RB3, CA12, TR2) that need to be improved.
User Experience Evaluation of e-Puskesmas in Payakumbuh City using the User Experience Questionnaire Method Furqan Anwari; Eki Saputra; Arif Marsal; Mona Fronita; Muhammad Jazman; Syafril Siregar
INOVTEK Polbeng - Seri Informatika Vol. 10 No. 1 (2025): March
Publisher : P3M Politeknik Negeri Bengkalis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35314/z7dkt524

Abstract

Puskesmas in Indonesia are responsible for providing primary health services to the local community. The Community Health Centers (Puskesmas) in Indonesia utilise e-Puskesmas, a web-based system that enables electronic data management and patient services. The newest version, e-Puskesmas Next Generation (NG), was made to allow online interactions, but it has had some technical problems, including duplicate medical data and wrong medication dosages because it doesn't have an allergy detection feature. The UEQ method will be used to rate the user experience of e-Puskesmas. The UEQ measures six factors: attractiveness, efficiency, perspicuity, dependability, stimulation, and novelty. Twenty-one people participated in the evaluation, and the results show that all variables were close to neutral. This means that using the system doesn't make people very happy or sad, but instead stays at an average level. This study confirms that, although e-Puskesmas has the potential to be an effective tool, there is still significant room for improvement, especially in terms of feature customisation and user interface. The "poor" score in the benchmark evaluation indicates that significant improvements in the system's design and functionality are necessary to enhance user satisfaction and healthcare service efficiency. It is hoped that these findings can encourage further development that addresses the existing shortcomings and effectively improves the management of health services at the community health centre
Analysis of Acceptance and Use of QRIS Payment Method using the UTAUT-3 Model Atha Kurniawan; Muhammad Jazman; Mona Fronita; Tengku Khairil Ahsyar
INOVTEK Polbeng - Seri Informatika Vol. 10 No. 1 (2025): March
Publisher : P3M Politeknik Negeri Bengkalis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35314/e6zskk85

Abstract

This study explores the factors that influence the use of QRIS as a digital payment method in Pekanbaru City using the Unified Theory of Acceptance and Use of Technology 3 (UTAUT-3) approach. The sample of this study consisted of 100 respondents who were purposefully selected, including respondents of various ages, occupations, and frequencies of QRIS use in Pekanbaru City. Data were analysed using the SmartPLS application. The results show that habit (H) has a significant effect on Behavioral Intention (BI) and usage behaviour (UB). In addition, Hedonic motivation (HM), personal Innovativeness (PI), and Price Value (PV) are significant to BI, while PI also directly affects UB. In contrast, BI on UB, Effort expectancy (EE), Facilitating Conditions (FC), performance expectancy (PE), and Social influence (SI) do not show a significant effect. These findings indicate the importance of strengthening user habits, hedonic values, and personal innovation in developing QRIS features and marketing strategies to accelerate its adoption. The findings of this study indicate the need for QRIS service developers, policymakers, and business actors to focus on strengthening user habits, increasing hedonic motivation, price-based incentives, and encouraging personal innovation to accelerate the adoption of QRIS as a digital payment method while expanding understanding of the factors that influence the adoption of digital payment technology in the context of QRIS.