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Penerapan Framewoork Vue JS dalam Pembuatan GPS Tracking Truk Peron Kelapa Sawit Berbasis Website Antoni Pribadi; Nofiar. Am, Andri; Nurfitriani, Desi
ABEC Indonesia Vol. 11 (2023): 11th Applied Business and Engineering Conference
Publisher : Politeknik Negeri Bengkalis

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Abstract

Indonesia is one of the world's palm oil producers whose selling value has increased in the last decade, palm oil production is a sector that is relied on and provides very wide employment opportunities. To maintain the quality of palm oil, procedures and operations are needed in managing oil palm. There are several obstacles that often occur, including the lack of supervision of the transportation process, the low absorption of technology use, and the high sales of palm fruit bunches. The research objective was carried out as an effort to increase the productivity of the transportation fleet, namely by implementing the Global Positioning System. This is done to improve timeliness, maintain driver work discipline, and know the vehicle's position in real time using GPS Tracking. This study uses research methods ranging from analysis to testing and uses Vue Js as a framework for creating interfaces on websites. The components of the tools used are GPS Neo M8N, NodeMCU ESP32, and GSM SIM800L. Running the tool uses the Neo M8N GPS which gets an internet network from GSM SIM800L to send the coordinates of the palm oil trucks through the website. The results of this study are in the form of a website displaying the location of trucks, this study received positive responses from users who stated that this system can improve security, manage transport time, and can monitor trucks in real time.
Pengenalan & Pelatihan Kewirausahaan dengan Membuat Buket Snack untuk Anak Usia Remaja di Panti Asuhan Kasih Ibu Bangkinang Rahmad Akbar; Dzulhijjah Yetti; Merlia Rahmayani; Harmi Yelmi; Andri Nofiar. Am; Antoni Pribadi; Nurbit Nurbit
Indonesia Bergerak : Jurnal Hasil Kegiatan Pengabdian Masyarakat Vol. 2 No. 1 (2024): Januari : Indonesia Bergerak: Jurnal Hasil Kegiatan Pengabdian Masyarakat
Publisher : Asosiasi Riset Ilmu Teknik Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inber.v2i1.144

Abstract

Giving gifts or souvenirs among young people with flower bouquets has become common place, unfortunately the flower bouquets we give often wither and become trash. One alternative substitute for souvenirs or flower bouquet gifts is a snack bouquet. Giving a snack bouquet not only cheap and affordable, it also provides more benefits because we can eat the snacks. The Trend of giving souvenirs or gifts in the form of a bouquet of snacks can be a form of business for young people, especially for the teenagers of the Kasih Ibu Bangkinang Orphanage. After this activity, it is hoped that teenagers can develop an entrepreneurial spirit and will grow into creative individuals. The problem of teenagers at Kasih Ibu Orphanage is that they do not have insight into entrepreneurship and there is a lack of activities that build their creativity and skills. Therefore, training is needed to increase understanding of education about entrepreneurship and a spirit of creativity that is trained at an early age, which is the main capital for their productivity and independence when they grow up. For sustainability programs, because children's entrepreneurship cannot be carried out alone, guidance and support from adults, assistants in orphanages and teachers are needed. Providing opportunities for teenagers to learn to do business (entrepreneurship) from a young age is not oriented towards making money, but rather to train independence, by relying on their creativity.
Pengaruh Language Games Terhadap Kemampuan Berbicara Bahasa Inggris Mahasiswa Administrasi Bisnis Internasional Politeknik Kampar Dzulhijjah Yetti; Rahmad Akbar; Merlia Rahmayani; Andri Nofiar. Am; Antoni Pribadi
Guruku: Jurnal Pendidikan dan Sosial Humaniora Vol. 1 No. 4 (2023): GURUKU : Jurnal Pendidikan dan Sosial Humaniora
Publisher : Politeknik Kampar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59061/guruku.v2i4.775

Abstract

In the process of language learning, particularly English, there are various methods and strategies that can be applied. One interesting approach is through language games. This study aims to examine the impact of using language games on students' English-speaking skills. The subjects of the study involved 19 students from classes 1 to 4 of the International Business Administration Program at Kampar Polytechnic. The results revealed that the use of language games significantly improved students' speaking abilities, including pronunciation, fluency, and sentence accuracy. Additionally, student participation, discipline, and responsiveness also showed improvement. Based on the questionnaire results, all students agreed that language games were not only enjoyable but also highly motivating, encouraging them to engage more actively in class activities.
Upaya Meningkatkan Vocabulary Mastery dalam Pembelajaran Bahasa Inggris Melalui Metode Running Dictation Game Dzulhijjah Yetti; Rahmad Akbar; Merlia Rahmayani; Andri Nofiar. Am; Antoni Pribadi
Guruku: Jurnal Pendidikan dan Sosial Humaniora Vol. 1 No. 2 (2023): GURUKU : Jurnal Pendidikan dan Sosial Humaniora
Publisher : Politeknik Kampar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59061/guruku.v1i2.776

Abstract

The objective of this study is to assess the improvement of English vocabulary mastery through the implementation of the running dictation game method among fifth-grade students at SDN 005 Langgini. This research adopts a Classroom Action Research (CAR) approach, conducted in two cycles with stages of planning, implementation, observation, and reflection. Data collection methods included observation, documentation, and question-and-answer sessions. The participants of the study were 31 fifth-grade students at SDN 005 Langgini. The data analysis techniques employed were descriptive qualitative and descriptive quantitative. The findings of the study reveal that the use of the running dictation game method significantly improved English vocabulary mastery among the fifth-grade students in class V C at SDN 005 Langgini. This improvement is evident in the increase in average student scores and the overall enhancement of vocabulary mastery. In the pre-cycle, the classical completeness rate was 20.42%, classified as Not Developing. The completeness rate improved to 52.63% in Cycle I, meeting the criterion of Developing as Expected. As the results from Cycle I did not meet the established success criteria, the study proceeded to Cycle II. In Cycle II, student completeness increased to 81.71%, meeting the criterion of Developing Very Well. In both written and oral tests, students demonstrated strong proficiency in mastering English vocabulary, including their ability to write, pronounce, and translate vocabulary accurately.
Implementasi Sistem Pelayanan Publik di Kantor Desa Kumantan Nasari, Fina; Oktorina, Fenty Kurnia; Ridwan, Muhammad; Putri, Tara Liana Ramadhani; Fitri; Nofiar. AM, Andri; Antoni Pribadi
AJAD : Jurnal Pengabdian kepada Masyarakat Vol. 4 No. 3 (2024): DECEMBER 2024
Publisher : Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/ajad.v4i3.359

Abstract

Kumantan Village is a village administratively located in Bangkinang District, Kampar Regency. Kumantan Village has an area of 16 km² with a population of 6,146 people. The dissemination of information in Kumantan Village has not been digitalized, where information is distributed through RW and RT assistance or directly to residents. Public service activities in Kumantan Village are still conducted manually. This situation results in suboptimal public services and information dissemination. The proposed solution to address this issue is the development of a public service information system to streamline correspondence management and broaden information dissemination. The community service program for implementing the public service information system has been conducted and is expected to resolve the identified problems.
Digitalisasi Pelayanan Publik Pada Desa Salo Timur Dengan Sistem Informasi Berbasis Website Antoni Pribadi; Andri Nofiar; Fenty Kurnia Oktorina; Fina Nasari; Fitri Fitri; Muhammad Ridwan; Slamet Triyanto; Muhammad Jazman
ABDIMAS TERAPAN : Jurnal Pengabdian Kepada Masyarakat Terapan Vol. 1 No. 2 (2023): Desember: ABDIMAS TERAPAN: Jurnal Pengabdian Kepada Masyarakat Terapan
Publisher : Politeknik Kampar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59061/abdimasterapan.v1i2.530

Abstract

The process of administering East Salo Village administration, including general administration, population administration, development administration. The problem faced by partners, namely conveying information about Village potential, population, Village activity agenda, Village Budget carried out by Village officials to the local community, is by conveying socialization directly at the East Salo Village office or making banners outside the Village office regarding the Village Expenditure Budget ( APBDes). The obstacles faced by the community if they want to get information quickly, are often hampered by the working hours of village officials and during the socialization carried out by East Salo Village officials, not all people attend the socialization activities. Coupled with the lack of understanding of village officials regarding information technology, this means that services to the community are not optimal. The solution offered is by creating an information system based on the East Salo Village website and providing training to East Salo Village officials on the use of the information system created.
Penerapan Sistem Bisnis Digital Berbasis Website Untuk Ayam Geprek Mama Nurkholis; Andri Nofiar; Zulfikar; Belia Afifah; Indra Habibie; Fina Nasari; Antoni Pribadi; Muhammad Rukhshah
Journal Of Rural Community Development Vol. 2 No. 1 (2025): Volume 2 Nomor 1 : April 2025
Publisher : Jurusan Ilmu Sosial dan Ilmu Politik

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/jrcd.v2i1.19

Abstract

Inovasi teknologi berperan penting dalam kesuksesan bisnis mikro. Penggunaan teknologi digital membantu meningkatkan daya saing dan efisiensi operasional usaha mikro. Usaha mikro, memiliki potensi besar dalam ekonomi khususnya dalam sektor kuliner yang sedang berkembang pesat. Meskipun demikian, usaha mikro masih menghadapi berbagai tantangan, termasuk keterbatasan sumber daya dan akses terhadap teknologi. Oleh karena itu, penerapan teknologi rekayasa logistik berbasis digital menjadi kunci untuk meningkatkan kinerja operasional dan daya saing. Banyak pelaku usaha mikro masih kesulitan dalam memanfaatkan teknologi karena keterbatasan pengetahuan dan infrastruktur. Penelitian ini bertujuan untuk mengembangkan kapasitas pelaku usaha mikro, seperti Ayam Geprek Mama, melalui penggunaan teknologi rekayasa logistik berbasis digital. Strategi pemasaran tradisional saat ini perlu dikembangkan melalui penerapan teknologi guna meningkatkan efisiensi distribusi dan pelayanan kepada konsumen. Diharapkan, dengan adopsi teknologi digital, usaha mikro seperti Ayam Geprek Mama dapat tumbuh dan berkontribusi pada ekonomi mikro di Indonesia.