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Pengembangan Media Pembelajaran Animasi Berbasis Animaker dalam Struktur Teks Negosiasi Siswa Kelas X SMA Swasta Nurul Islam Indonesia Medan Meidiana Batubara; Deliani; Nila Safina; Ratna Soraya
Sintaks: Jurnal Bahasa & Sastra Indonesia Vol. 2 No. 2 (2022)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (561.643 KB) | DOI: 10.57251/sin.v2i2.471

Abstract

This study aimed to describe the development process and feasibility of animation learning media based on animaker in class X SMA Nurul Islam Indonesia Medan. The source of data is a questionnaire. The data collection techniques used observation and interviews to gain data in learning the structure of negotiating texts. This study used research and development (R&D) by Thiagajaran that consists of 4 stages of development; 1)definition stage, 2)design stage, 3)development and 4)dissemination. The researchers tested the product in large and small groups. The material expert validation of the developed animaker-based animation learning media obtained an overall average as 78% or "Satisfaction", means that the product is eligible to be tested. While media experts obtained an overall average as 98% or "Very Satisfaction" means that the product deserves to be tested into large and small groups. The results of the small group test in class X IPA obtained 90% and the small group test in class X IPS obtained 80%. Then for the results of the percentage of student response questionnaires in the form of large group tests, in class X IPA it was obtained 94% and in class X IPS it was obtained 90%. From all the percentages obtained for the developed learning media, the learning media is declared to be effectively used in learning in class X science
Pengembangan Bahan Ajar Berbasis Media Interaktif Materi Teks Ceramah Kelas XI Suyanti; Rita; Nila Safina
Sintaks: Jurnal Bahasa & Sastra Indonesia Vol. 3 No. 1 (2023)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (339.741 KB) | DOI: 10.57251/sin.v3i1.828

Abstract

This study aimed to develop and test the feasibility and determine the effectiveness of interactive media-based on teaching materials for class XI. The population from class XI SMAS Bani Adam Mabar as 79 students and the sample as 21 students. This study used development research that ausually called R&D (Research and Development) with 4D model. The procedure used four stages: (1) Define, (2) Design, (3) Develop, (4) Disseminate. The results indicated that Interactive Media-Based Teaching Materials for Class XI are very suitable in learning by previously through a validation test of 2 material experts and 2 media experts. The result of material expert I is 77%, material expert II is 89%, media expert I is 85% and media expert II is 75%. Furthermore, interactive media-based teaching materials for class XI were tested on 1 teacher of Indonesian language studies and 21 students of class XI in SMAS BANI ADAM Mabar. For trials on teachers in the field of study, the results were 83% or very good criteria, and for trials on students, the results were 92% or very good criteria. In addition, after the effectiveness test was carried out by providing evaluations to students, it was obtained that the students' scores reached the Minimum Completeness Criteria (KKM). Then it can be concluded that interactive media-based teaching materials for class XI are very feasible and effective to be used in learning.
PENINGKATAN KETERAMPILAN MENULIS TEKS BIOGRAFI MENGGUNAKAN MEDIA VISUAL PADA SISWA KELAS X SMAN 14 MEDAN Triana Ayuningsih; Nila Safina
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6063

Abstract

This study aims to improve the biography writing skills of tenth-grade students at SMAN 14 Medan through the use of visual media. The problem addressed is the students’ low proficiency in writing biographical texts, which stems from a lack of understanding of text structure and low engagement with conventional teaching methods. This research is a Classroom Action Research (CAR) conducted in two cycles, each consisting of planning, action, observation, and reflection stages. The research subjects were 33 students from class X-2. Data were collected through writing tests, observation, and documentation. The results showed a significant improvement in students’ writing abilities. The average score increased from 61.91 in the pre-test to 74.41 in the first cycle, and reached 85.74 in the second cycle. The percentage of students who met the minimum learning criteria rose from 26.47% in the pre-test to 70.59% in the first cycle, and reached 91.18% in the second cycle. Visual media such as infographics and animated videos effectively helped students understand the life stories of figures and encouraged their creativity in writing. It can be concluded that the use of visual media is effective in enhancing students’ biography writing skills. This study recommends the integration of visual media as an alternative instructional strategy in Bahasa Indonesia classes, particularly in writing lessons.
UPAYA MENINGKATKAN HASIL BELAJAR MELALUI PENDEKATAN TARL DALAM PEMBELAJARAN BAHASA INDONESIA KELAS XI-2 SMAN 14 MEDAN NUR ALFI SYAHRI DONGORAN; Nila Safina
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6100

Abstract

This study aims to improve student learning outcomes in Indonesian language instruction through the implementation of the Teaching at the Right Level (TaRL) approach in class XI-2 at SMAN 14 Medan. The main issue addressed is students’ low comprehension of the structure and language of scientific writing, which stems from varied learning abilities that are not adequately accommodated by conventional teaching methods. This research employed Classroom Action Research (CAR) conducted in two cycles, consisting of planning, action, observation, and reflection stages. Data were collected through a diagnostic test (pre-test), observations, and learning outcome assessments. In Cycle I, the learning focused on analyzing the structure of scientific texts, while in Cycle II, the focus shifted to the linguistic features of scientific texts on the theme of environmental conservation in North Sumatra. The findings showed that the TaRL approach significantly improved the students' average scores from 68.09 in the pre-test to 75.15 in Cycle I and 86.97 in Cycle II, with the learning mastery rate increasing from 55.9% to 100%. Beyond cognitive gains, a notable improvement in student learning attitudes was observed, particularly among students initially categorized as “emerging”. Based on these findings, it is concluded that the TaRL approach is effective for use in heterogeneous classrooms to enhance learning outcomes and active student participation.
Pengembangan Lembar Kerja Peserta Didik Berbantuan Socrative pada Pembelajaran Teks Cerpen untuk Meningkatkan Hasil Belajar Siswa Kelas XI Sekolah Menengah Atas Negeri 16 Medan Dwi Putri Maulidiyah; Nila Safina; Rika Kartika
Pedagogika: Jurnal Ilmu-Ilmu Kependidikan Vol. 5 No. 2 (2025)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/ped.v5i2.1888

Abstract

The integration of digital learning media in language instruction has become increasingly important to enhance students’ engagement and learning outcomes. This study aims to develop, examine the feasibility, and evaluate the effectiveness of Socrative-assisted student worksheets for short story text learning among eleventh-grade students at State Senior High School Sixteen Medan. Employing a Research and Development approach, the study adopts the Borg and Gall development model. The research population consisted of 384 students, with a sample of 35 eleventh-grade students selected for limited field testing. Data were collected through expert validation, teacher assessments, student responses, and learning outcome evaluation tests. The feasibility analysis indicates that the developed worksheets are categorized as highly feasible, as evidenced by assessments from media experts (91% and 88%), material experts (86% and 94%), an Indonesian language teacher (96%), and student trials (92%). Furthermore, the effectiveness test demonstrates that the Socrative-assisted worksheets significantly improve students’ learning outcomes, achieving an effectiveness score of 93%, which falls within the highly effective category. It can be concluded that Socrative-assisted student worksheets for short story texts are pedagogically sound, practically applicable, and effective in enhancing students’ learning outcomes in Indonesian language learning.
Proses Pengembangan Media Pembelajaran Interaktif Menulis Skenario Drama Berbantuan Aplikasi Celtx pada Siswa Kelas XI Sekolah Menengah Atas Negeri Satu Hamparan Perak Fitri Handayani; Rita Rita; Nila Safina
Pedagogika: Jurnal Ilmu-Ilmu Kependidikan Vol. 5 No. 2 (2025)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/ped.v5i2.1889

Abstract

The integration of digital tools in language learning has become increasingly essential to support students’ creative writing skills, particularly in drama script composition. This study investigates the development process, feasibility, and effectiveness of interactive learning media for writing drama scripts assisted by the Celtx application among eleventh-grade students at State Senior High School One Hamparan Perak. The study employs a Research and Development approach based on the Four-D development model proposed by Thiagarajan, encompassing the stages of Define, Design, Develop, and Disseminate. The research population consisted of 310 eleventh-grade students, with a sample of 36 students selected for field testing. Data were collected through expert validation, teacher assessments, student responses, and learning outcome evaluations. The findings demonstrate that the developed interactive learning media is categorized as highly feasible, as indicated by assessments from media experts, material experts, teachers, and students, all of which yielded high feasibility percentages. Furthermore, the effectiveness test reveals a substantial improvement in students’ drama script writing skills, with an evaluation score of 90%, classified as highly effective. These results indicate that interactive learning media assisted by Celtx is pedagogically appropriate, practically applicable, and effective in enhancing students’ drama script writing competencies.
Pengembangan Bahan Ajar Interaktif Berbantuan Anyflip Berbasis Antologi Cerita Pendek pada Materi Cerita Pendek untuk Siswa Kelas XI Wulan Tiogur Sari Banun Siregar; Nila Safina; Ratna Soraya; Ali Ali; Rika Kartika
Sintaks: Jurnal Bahasa & Sastra Indonesia Vol. 6 No. 1 (2026)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/sin.v6i1.2024

Abstract

The limited availability of engaging and technology-integrated teaching materials in short story learning has created challenges in fostering students’ active participation and literary comprehension. This study aimed to develop and evaluate the feasibility and effectiveness of interactive teaching materials assisted by AnyFlip and based on a short story anthology for teaching short story texts to eleventh-grade students at SMAN 2 Lubuk Pakam. Employing a Research and Development approach, the study adopted the Four-D Model consisting of Define, Design, Develop, and Disseminate stages. The research involved a population of 389 students, with 35 students from Class XI-J selected as the sample. The feasibility of the product was assessed through expert validation and user trials involving teachers and students. The results demonstrated that the developed teaching materials achieved a very high level of validity, with material expert evaluations reaching 92.6% and 93.3%, while design expert evaluations reached 89.3% and 80.0%. Teacher assessment yielded a score of 96.0%, and student responses reached 91.0%, both categorized as highly feasible. These findings indicate that the AnyFlip-assisted interactive teaching materials are valid, practical, and highly suitable for supporting the learning of short story texts at the senior high school level.
Pengembangan Media Flashcard Berbantuan Pixellab pada Materi Cerpen di Kelas XI Sekolah Menengah Atas Negeri 2 Lubuk Pakam Nur Anisa; Nila Safina; Rika Kartika; Ali Ali; Rita Rita
Sintaks: Jurnal Bahasa & Sastra Indonesia Vol. 6 No. 1 (2026)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/sin.v6i1.2094

Abstract

The limited availability of innovative and technology-based learning media for short story instruction motivated the development of a Pixellab-assisted flashcard learning medium designed to support visually engaging and accessible learning experiences. This study aimed to develop, assess the feasibility of, and examine teacher and student responses toward the use of Pixellab-assisted flashcard learning media for short story learning materials among eleventh-grade students at State Senior High School 2 Lubuk Pakam. The population consisted of 394 students, with 36 students from Class XI-F selected as the sample. This study employed the Research and Development (R&D) method using Thiagarajan’s 4D model, which includes the stages of define, design, development, and dissemination. The results indicated that the developed product was feasible based on expert evaluations. Material Expert I assigned a score of 94% (Highly Feasible), while Material Expert II assigned 84% (Feasible). Design Expert I assigned 94% (Highly Feasible), and Design Expert II assigned 80% (Feasible). The teacher’s response indicated a score of 96% (Highly Feasible), while student responses reached 87.8% (Highly Effective). Data were also collected through teacher and student interviews. These findings suggest that the developed media is both feasible and effective, contributes pedagogically by enhancing student engagement in short story learning, and may serve as an alternative instructional resource in Indonesian language education.
Pengembangan Bahan Ajar Teks Ceramah Berbasis E-Book dengan Pendekatan Kearifan Lokal dalam Meningkatkan HOTS Siswa Kelas XI Sekolah Menengah Atas Negeri 2 Lubuk Pakam Nurul Febyanti; Liesna Andriany; Nila Safina; Ali Ali; Rita Rita
Sintaks: Jurnal Bahasa & Sastra Indonesia Vol. 6 No. 1 (2026)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/sin.v6i1.2095

Abstract

The need for innovative teaching materials that integrate local wisdom and support meaningful learning in sermon text instruction encouraged the development of an e-book designed for Grade XI students. This study aimed to develop and assess the feasibility of local wisdom-based e-book teaching materials on sermon texts, as well as to evaluate teacher and student responses toward their use at State Senior High School 2 Lubuk Pakam. The population consisted of 394 students, with 69 students from classes XI I and XI J selected as the sample. This study employed a Research and Development (R&D) approach using Thiagarajan’s 4D model, which includes the stages of define, design, develop, and disseminate. The results indicated that the developed teaching materials were feasible for instructional use. Content Expert I assigned a score of 85.3% (Feasible), while Content Expert II assigned 81.3% (Feasible). Design Expert I assigned 90.6% (Highly Feasible), and Design Expert II assigned 80% (Feasible). The Indonesian language teacher’s response reached 96% (Highly Feasible), while student responses reached 89% (Highly Feasible). Interview data further supported the positive reception of the product. The developed e-book provides contextual learning resources that integrate local wisdom into sermon text instruction and support learning activities oriented toward higher-order thinking. Therefore, the product is feasible as a supplementary learning resource for sermon text learning in senior high schools.
Pengembangan Sistem Pendukung Keputusan Menentukan Siswa Terbaik dalam Pembelajaran Musikalisasi Puisi pada Kelas XI Sheila Try Thania; Ali Ali; Rita Rita; Nila Safina; Rika Kartika
Sintaks: Jurnal Bahasa & Sastra Indonesia Vol. 6 No. 1 (2026)
Publisher : Medan Resource Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57251/sin.v6i1.2096

Abstract

The need for a more objective and systematic assessment process in poetry musicalization learning encouraged the development of a decision support system to assist teachers in determining the best-performing students. This study aimed to develop an assessment system and evaluate the feasibility and effectiveness of a Decision Support System (DSS) for selecting outstanding students in poetry musicalization learning for Grade XI students. The research population consisted of 23 teachers at MAS Islamic Centre, while the sample included four Indonesian language teachers. This study employed a Research and Development (R&D) approach using the ADDIE development model. The developed system incorporates four assessment criteria: pitch, rhythm, pronunciation, and harmony, which are used to support the decision-making process. The evaluation covered usability, reliability, and integrity aspects, resulting in an average score of 89%, categorized as “Highly Effective,” indicating that the system is operable and suitable for users. Material Expert I assessed the system at 90% (Highly Feasible), while Material Expert II assigned a score of 78% (Feasible). Media Expert I provided a score of 86% (Highly Feasible), and Media Expert II assigned 90% (Highly Feasible). These findings indicate that the developed system is feasible and effective as a technology-based assessment tool to support decision-making in poetry musicalization learning.