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Hubungan Gaji Guru Dengan Kesejahteraan Hidup Guru Sekolah Negeri Dan Swasta Aulia Febriyanti; Melisa Safitri; Dewi Purnama Sari
Academy of Education Journal Vol. 17 No. 2 (2026): Academy of Education Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47200/aoej.v17i2.3588

Abstract

This study aims to examine the relationship between teacher salaries and the level of teacher well-being in public and private schools. Using a descriptive qualitative approach, data were collected through questionnaires distributed to 50 teacher respondents from various educational backgrounds and institutions. The results indicate that salary influences teachers' perceptions of well-being, particularly in terms of meeting basic needs, emotional stability, and work motivation. However, it was also found that well-being is not solely determined by salary, but also by other factors such as the work environment, workload, and opportunities for self-development. These findings provide an important contribution to education policymakers in designing a more equitable reward system oriented towards improving the quality of life of educators.
The Effect of Roblox Game Playing Intensity on SMP Students' Learning Discipline Jasmine Triyas Sasongko; Dini Raihanuni; Intan Cahyani Putri; Inggrit Mantouw; Dewi Purnama Sari
Jurnal Sustainable Vol. 9 No. 2 (2026): July - December 2026 In Press
Publisher : Lembaga Penjaminan Mutu, IAIN Syaikh Abdurrahman Siddik Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32923/pqv9x912

Abstract

This study aims to explore how varying intensities of Roblox online gaming are experienced and manifested in the learning discipline of junior high school students in South Jakarta and South Tangerang. Employing a qualitative descriptive approach with a case study design, ten student informants from grades VII and VIII were selected through purposive sampling based on their active engagement with Roblox and their willingness to share their experiences. Data were collected through participant observation, structured interviews, and documentation, and trustworthiness was established through source, technique, and time triangulation. The data were analyzed using the Miles and Huberman interactive model, complemented by open, axial, and selective coding. The findings reveal that students with excessive gaming duration, ranging from four to eight hours daily, tended to exhibit academic procrastination, diminished concentration during classes, and physical fatigue attributed to sleep deprivation. Conversely, students with strong self-control and those supported by consistent parental supervision regarding gadget usage were able to maintain their academic responsibilities despite regular gaming engagement. These findings suggest that unregulated digital consumption tends to displace study time and undermine focus, whereas internal self-regulation and external parental control function as protective factors. Practically, this research recommends a synergistic supervision model between parents and educators to establish healthy digital boundaries and safeguard students' learning discipline.