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ARCHITECTURE ENTERPRISE MODELS WITH TOGAF ADM AT OFFICIAL MEMBER OF BRANCH INSTITUTE EDUCATION OF MA'ARIF NAHDLATUL ULAMA IN METRO CITY Imam Mualim
ISTECH Journal (International Science And Technology Journal) Vol. 1 No. 1 (2018): Istech Journal (International Science And Technology Journal)
Publisher : Universitas Nahdlatul Ulama Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (921.278 KB)

Abstract

Technology and Communications of Information (TIK) this is very needed in course development of study, but in its execution do not follow order a enterprise, can seen with system development of Information just for fulfilling an requirement to job unit division which result there no is relevant of Information system which have there is and to be woke up as solution requirement of every activity division. Education Of Ma'Arif Nahdlatul Ulama (NU) institute in Metro City find difficulties in the case integration of Information system that is change of management, what divided to become 5 School that is MI, SMP, SMA, SMK, and PT in Metro city. Constitutoing existing problem making model of enterprise in expectation improve, repair to arrange Informatioan technological management more better. Research of model of enterprise architecture Institute Education Of Ma'Arif NU in Metro city expected to yield scope of enterprise organizational in the form of especial activity and supporter activity, Architecture Vision define organizational profile, difinision of mission and vision, target of organization, organizational target, organizational unit, condition of architecture in this time and computer network.
Rancang Bangun Website Sekolah Menggunakan Google Sites Sebagai Media Informasi dan Komunikasi Imam Mualim; Rudi Hartono; Ismi Laras Wati; Suci Khotimah
Merkurius : Jurnal Riset Sistem Informasi dan Teknik Informatika Vol. 1 No. 5 (2023): September: Merkurius : Jurnal Riset Sistem Informasi dan Teknik Informatika
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/merkurius.v1i5.1220

Abstract

This study aims to design and develop a school website using Google Sites as an effective medium of information and communication for both the school community and the public. The website development process was carried out through several stages, including needs analysis, content design, page creation, integration of supporting features, and functional evaluation. Google Sites was selected due to its ease of use, design flexibility, and its ability to integrate with various Google services such as Drive, Calendar, and Forms. The results of the development show that the resulting website is capable of providing structured school information, including the school profile, activity programs, administrative services, as well as news and announcement publications. In addition, communication features such as online forms and integrated school contact information enhance accessibility and interaction between the school and users. Based on limited trials, the website was considered feasible and easy to use as an information and communication medium that supports transparency, openness, and effective dissemination of information within the school environment.
Rancang Bangun Media Tes Berbasis Komputer menggunakan Wondershare Quizcreator untuk Mendukung Pembelajaran Daring Imam Mualim; Nuari Anisa Sivi; Najla Asyila; Oriza Panduwinata
Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi Vol. 1 No. 1 (2023): Februari : Jurnal Ilmu Komputer Dan Teknologi Informasi
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/neptunus.v1i1.1215

Abstract

The development of information technology provides opportunities for educators to create more efficient and interactive learning evaluation media. This study aims to design and develop a computer-based test media using Wondershare Quiz Creator as a tool to support online learning. The research method used is Research and Development (R&D) with a waterfall model, which includes the stages of needs analysis, design, development, testing, and implementation. The results show that the developed test media is capable of providing various types of questions, such as multiple choice, short answer, true-false, and matching, and is equipped with features such as automatic feedback, time settings, and exportable test results. User testing indicates that the media is easy to use, responsive, and effective in supporting the learning evaluation process in online learning. In addition, educators can quickly create, manage, and distribute tests through digital platforms without requiring advanced technical skills. Thus, the use of Wondershare Quiz Creator has proven to be an alternative solution for providing practical and interactive computer-based test media that supports improving the quality of online learning. This research is expected to serve as a reference for educators in utilizing technology to enhance the effectiveness of learning evaluation
Penerapan Algoritma Naïve Bayes untuk Analisis Sentimen Ulasan Produk E-Commerce Nuari Anisa Sivi; Imam Mualim; Muhammad Taufik Kussofyan
Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi Vol. 1 No. 1 (2023): Februari : Jurnal Ilmu Komputer Dan Teknologi Informasi
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/neptunus.v1i1.1216

Abstract

The rapid growth of e-commerce in Indonesia has generated a massive and continuous volume of product reviews. This user-generated content is vital for business intelligence, yet its sheer scale makes manual analysis inefficient, subjective, and practically impossible. Automated sentiment analysis is therefore crucial for businesses to efficiently understand customer feedback and market perception. This research addresses this gap by implementing the Naïve Bayes Classifier (NBC) algorithm to automatically classify the sentiment of Indonesian-language e-commerce product reviews. This study utilized a dataset of 2,000 reviews collected from a major e-commerce platform's "Electronics" category. The data underwent critical text preprocessing stages (case folding, tokenizing, stopword removal, and stemming using the Sastrawi library) to handle the complexities of informal Indonesian text. The dataset was split using an 80/20 ratio, resulting in 1,600 training reviews and 400 testing reviews. Model performance was then evaluated using a Confusion Matrix, focusing on the key metrics of Accuracy, Precision, and Recall. The test results showed excellent performance, achieving an Accuracy of 90.00%, Precision of 91.93%, and Recall of 95.00%. These results demonstrate that the Naïve Bayes algorithm, when supported by robust preprocessing, is a highly effective, reliable, and computationally efficient method for this task, providing a valuable tool for e-commerce stakeholders.
Integrasi Teknologi Sistem Informasi dalam Pengembangan Materi Ajar Bahasa Interaktif untuk Siswa Sekolah Dasar Imam Mualim; Rudi Hartono; Khoirul Anam; Najla Asyila
Jurnal ilmiah Sistem Informasi dan Ilmu Komputer Vol. 5 No. 1 (2025): Jurnal ilmiah Sistem Informasi dan Ilmu Komputer
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/juisik.v5i1.1829

Abstract

Advances in communication and information technology have led to changes in the way elementary school students learn, making it more interactive through the use of digital media. The purpose of this research is to create an interactive e-Module for Indonesian language lessons, focusing on the ability of fourth-grade students to identify main ideas and supporting ideas. This research uses the Four-D (4D) model, which consists of the Define, Design, Develop, and Disseminate steps. Research participants included fourth-grade teachers, expert validators, and 25 students from SD Negeri 3 Tambah Dadi. Data was obtained through interviews, observations, and questionnaires for expert validation and practicality trials by students. The validation results show that the e-Module is highly feasible based on assessments from media experts (4.7), material experts (4.7), language experts (4.0), and practitioners (4.8). Small and large group trials yielded an average practicality score between 4.6 and 4.63, which is categorized as very practical. The research findings indicate that interactive e-Modules can increase students' interest in learning, facilitate understanding of material, and provide support for independent learning with a digital literacy approach. Therefore, the interactive e-Module that has been created is very suitable as an alternative teaching material for Indonesian language lessons at the elementary school level.
Pengembangan E-Modul Interaktif Berbasis Google Sites untuk Mendukung Pembelajaran Blended Learning Imam Mualim; Rudi HArtono; Imelia Puspita Sari; M. Herizal Habibi
Jurnal ilmiah Sistem Informasi dan Ilmu Komputer Vol. 4 No. 2 (2024): Juli : Jurnal ilmiah Sistem Informasi dan Ilmu Komputer
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/juisik.v4i2.1830

Abstract

This study aims to develop an interactive E-Module based on Google Sites as a learning medium to support the implementation of blended learning. The development process employed a Research and Development (R&D) model, consisting of several stages: needs analysis, design, product development, expert validation, limited trials, and revisions. The E-Module was designed to include learning materials, interactive videos, automatic quizzes, and user-friendly navigation accessible across various devices. Validation results from material experts and media experts indicated that the developed interactive E-Module falls into the “highly feasible” category, with only minor revisions required. Trials conducted with students showed that the E-Module successfully increased learning interest, facilitated better understanding of the material, and supported independent learning within the context of blended learning. Therefore, this Google Sites–based interactive E-Module is considered effective and practical as an alternative digital learning medium.
Data Mining Menggunakan Decision Tree untuk Prediksi Nilai Akhir Siswa Nuari Anisa Sivi; Imam Mualim; Cahya Arnitha Lestari
Jurnal Ilmiah Teknik Informatika dan Komunikasi Vol. 4 No. 3 (2024): November: Jurnal Ilmiah Teknik Informatika dan Komunikasi
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/juitik.v4i3.1824

Abstract

The development of information technology has encouraged educational institutions to make more optimal use of academic data in order to improve the quality of learning evaluation. Data such as assignment scores, quizzes, midterm exams, final exams, and student attendance are no longer just administrative archives, but can be processed using Educational Data Mining (EDM) techniques to generate new information that supports the academic decision-making process. This study aims to build a model for predicting students' final grades using the Decision Tree algorithm by utilizing these academic attributes as input variables. The research process was carried out in several stages, starting from data collection, preprocessing, data transformation, classification model formation, to performance evaluation using a confusion matrix and accuracy calculations. The results of the study show that the Decision Tree algorithm is capable of classifying students' final grades with an accuracy of 80%. Feature importance analysis reveals that final exam scores are the most influential attribute in the formation of decision tree structures, followed by midterm exam scores, while assignment, quiz, and attendance scores contribute less. These findings indicate that summative evaluation plays a dominant role in determining students' final grades. Overall, this study proves that Decision Tree is an effective classification method that is easy to interpret and highly relevant for use in the context of EDM, especially in helping schools conduct objective and data-driven student performance analysis.