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Journal : Balong International Journal of Design

Design Analysis of Mountoya Bottled Water Elin Herlina
Balong International Journal of Design Vol 2, No 2 (2019)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/balong.v2i2.2420

Abstract

Bottled drinking water products are exclusive goods because those who consume are usually important guests from abroad. In the early 1970s, bottled drinking water had not yet existed in Indonesia. In the 1970s if there were imported products, tourists at that time only wanted to consume bottled water because they didn't match the boiled drinking water. PT. Toyamilindo Cirebon is a company engaged in the bottled drinking water industry which has a packaging brand with the Mountoya brand. Mountoya bottled mineral water packaging that is produced now, no longer uses plastic labels as a product identifier. Mountoya does not use a plastic label replaced with embossed writing on the bottle. This plain bottle is a concern that attracts consumers. This research wants to know the packaging design that is in the Mountoya bottle. In addition, the visual appeal and practical appeal in Mountoya bottle packaging is also a special attraction. The results of this study are the design of Mountoya bottle packaging in the product description is quite complete, the product description in the use of the type of plastic used is suitable for food and can be recycled. In addition there are halal information, Indonesian national standards and other full product information.
Reconstruction Material Sumping Accesories with Customization Design (Joni Permana Artwork) Rika Nugraha; Elin Herlina
Balong International Journal of Design Vol 1, No 1 (2018)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/balong.v1i1.1199

Abstract

Sumping is a type of jewelry worn on the ears. It is usually carved in the shape resemble with wings of a bird or swirls strands of leaves. Way of wearing sumping is tucking the earlobe on the curved hole sumping. It is found in Indonesia, especifically in Javanese culture and traditional dress, worn as attributes on Thailand clothing dancers. Sumping is one of the attributes of the completeness of the clothing dance like Java serimpi dance and puppet people. Works of art in the form of Sumping has been reconstructed by Joni Permana as costum art designer, Sumping which is now no longer used as the complement of traditional dance, through display design costumized Sumping has a point of interest in any performance. The reconstruction is done by not changing the form as well as its usefulness, but sumping effort of reconstruction is done so that the use of sumping maintained through a culture of innovation. Sumping has high cultural value as cultural products as well as aesthetic value in its works so that cultural heritage still has continuous existence.Keywords—.  Reconstruction, Sumping, Customization
IMPLEMENTATION OF AUGMENTED REALITY IN KUNINGAN DISTRICT TOURISM BROCHURE USING SURF ALGORITHM (SPEEDED-UP ROBUST FEATURES) Nadya Syifa Nurhadiyah; Tito Sugiarto; Nunu Nuhraga; Elin Herlina
Balong International Journal of Design Vol 1, No 1 (2019)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/balong.v1i1.3547

Abstract

AbstractThe Youth Sports and Tourism Department (DISPORAPAR) is an institution that provides information in a variety of fields, including Youth, Sport, Tourism Destination, Institutional and Partnership, and Marketing. In the field of marketing, the promotion of tourist attraction that has been carried out by DISPORAPAR Kuningan Regency is by using brochure media and Instagram social media, where using the media is less than optimal visualization. This study aims to build an android based application that can provide information about tourist attractions in Kuningan Regency. In this application, it will display 3D objects and videos of each tourist attraction. In making this application the technology used is Augmented Reality using the Marker Based Tracking method which is a method in Augmented Reality that requires markers as markers, these markers usually feature black edges and white backgrounds. The Speeded-Up Robust Features (SURF) algorithm is used to detect local features of an image and to design a system using the Unified Modeling Language (UML). The final result of this research is an Augmented Reality application that displays information in the form of 3D objects and interactive tourist attraction videos. It is hoped that this application can help DISPORAPAR in socialization activities and make it easier for people to get information about tourist attractions in Kuningan Regency. Keywords : The Kuningan District Sports and Tourism Department (DISPORAPAR), Travel Attractions, Augmented Reality, Based Tracking Marker, Speeded-Up Robust Features (SURF).