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Journal : Journal of English Language Teaching

Movie, Writing, and Character Education: A Study on an EFL Writing Class Dian Safitri; Nur Rosita; Rita Arni
Journal of English Language Teaching Vol 12, No 1 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jelt.v12i1.122868

Abstract

This paper is a one-shot case study which aims to reveal if the integration of anti-drug character education into foreign language writing classes by using short movie is effective to achieve both the learning and character education objectives. An online writing test and a four-Likert scale questionnaire with twenty close-ended questions were given to 32 English college students in West Sumatra. The data of students’ writing were analyzed quantitatively by using Wilcoxon Match Pair Test, while that of the questionnaire was analyzed by using Mann Whitney U Test. The analysis outputs show the success of the integration by the following results: (1) there is a significant improvement in word production number (Asymp. Sign (2-tailed)=0.000); (2) there is a significant improvement in writing score (Asymp. Sign (2-tailed)=0.000); and (3) the students’ understanding towards the moral values sent by the movie are excellent (M=3.92). The findings may have pedagogical implications in adding an effective media reference to improve students’ writing skill and to integrate character education into EFL learning.
Developing Virtual Reality-Based Learning Media in Introduction to Psycholinguistics Class Rifki Oktoviandry; M. Affandi Arianto; Rita Arni
Journal of English Language Teaching Vol 12, No 1 (2023)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jelt.v12i2.122393

Abstract

Learning media is one of the most important components in the teaching and learning process. Without learning media, the teaching and learning process tends to be stiff and boring. The need for creative, interactive and innovative learning media is very important because the characteristics of today's students are very much different compared to previous generations. Generation Z, which is currently studying in tertiary institutions, is a generation that was born and grew up with digital technology. Conventional methods and media are no longer suitable for this generation. Therefore, teachers need to implement digital technology-based learning. This research aims to develop learning media based on Virtual Reality in the Introduction to Psycholinguistics course. The research method used is the Research and Development (RnD) research method with the ADDIE approach (Analysis, Designing, Development, Implementation and Evaluation). The results show that Virtual Reality-based learning media is valid and practical to be used in Introduction to Psycholinguistics Class. Despite of the validity and practicality, some minor revisions still ne needed.