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DESIGN AND DEVELOPMENT OF A WEB-BASED POSYANDU APPLICATION USING THE WATERFALL METHOD Septianita; Ardianto, Darmawan; Juliansyah, Yahya Maulana; Ramayanti, Desi
Bahasa Indonesia Vol 15 No 02 (2023): Instal : Jurnal Komputer Periode (Juli-Desember)
Publisher : Cattleya Darmaya Fortuna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54209/jurnalkomputer.v15i02.147

Abstract

The Integrated Service Post (Pos Pelayanan Terpadu or POSYANDU) is a monthly activity center aimed at monitoring toddlers under five years old. The Posyandu Application plays a vital role in public service due to its ability to simplify complex tasks and reduce the time required for tasks that were once time-consuming. The aim of this research is to implement an application to regularly monitor the growth and nutritional intake of toddlers. As its execution is still manual, Posyandu cadres face difficulties in data retrieval and recording similar names in different formats. Moreover, mothers find it challenging to monitor their children's growth solely through the Posyandu book, as in this modern era, they are more inclined towards using gadgets rather than reading books. This research applies the waterfall method, a development model following the classic life cycle. This method employs sequential and systematic phases, along with Blackbox testing for system validation. The research results in a Posyandu data processing application that supports reporting services for child growth and development at Posyandu. Furthermore, the application facilitates parents or mothers in presenting information for monitoring their children's immunization.
ANALYSIS OF INCOME AND EFFICIENCY OF SHRIMP FLOSS PRODUCT INNOVATION AS AN EFFORT TO UTILIZATE SHRIMP RECEK WASTE IN AYAKH UGAN MSME’S Windi Lestari; Antika Dedes Juleha; Ema Pusvita; Endang Lastinawati; Henny Rosmawati; Putri Ayu Ogari; Septianita; Citra Pratiwi Prayitno; Doris Saputra; M. Aldoni; Herdaning Putri
International Journal of Social Science, Educational, Economics, Agriculture Research and Technology (IJSET) Vol. 4 No. 11 (2025): OCTOBER
Publisher : RADJA PUBLIKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54443/ijset.v4i11.1169

Abstract

This study aims to analyze the income and efficiency of the shrimp floss product innovation business based on shrimp waste at Ayakah Ugan MSMEs, Ogan Komering Ulu Regency. Shrimp waste, which has been considered to have no economic value and has the potential to pollute the environment, is processed into shredded shrimp as an effort to diversify products while reducing and utilizing waste. The method in this study is an experimental method with a case study approach, where researchers conducted a trial of shrimp floss production using shrimp waste as the raw material. Data were analyzed descriptively quantitatively by calculating production costs, revenues, income, operating profits and business efficiency using the revenue cost ratio (R/C ratio). The results of the analysis show that the shrimp floss processing innovation product has an R/C ratio of 2.68. This value indicates that this business is efficient and feasible to be developed because every expenditure of 1 rupiah can generate income of more than 1 rupiah. The average income per production is Rp. 626,777. Based on the results of the study, the shrimp floss processing innovation product business is proven to be financially feasible and has great potential for further development. This innovation not only provides financial benefits for MSMEs but also supports the principles of a circular economy by utilizing fishery waste into value-added products.
Penerapan Model Pembelajaran Langsung (MPL) Pada Mata Pelajaran Menggambar Busana (Fashion Drawing) Sub Kompetensi Menggambar Macam-Macam Desain Rok Di Kelas X Busana Butik 3 SMKN 6 Surabaya SEPTIANITA,
Jurnal Online Tata Busana Vol. 2 No. 3 (2013): Jurnal Online Tata Busana Agustus 2013
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jurnal-online-tata-busana.v2i3.4192

Abstract

Abstrak Model pembelajaran langsung adalah suatu pendekatan mengajar yang dapat membantu siswa mempelajari keterampilan dasar dan memperoleh informasi yang dapat diajarkan selangkah demi selangkah. Tujuan dari penelitian ini adalah untuk mengetahui: aktivitas guru dan siswa dengan penerapan model pembelajaran langsung menggambar macam-macam desain rok serta untuk mengetahui hasil belajar siswa. Subjek peneliatian ini adalah kelas X Busana Butik 3 SMKN 6 Surabaya sebanyak 24 siswa. Jenis penelitian adalah jenis penelitian deskriptif, sedangkan pengambilan data dilaksankan dengan melakukan serangkaian observasi aktivitas guru dan aktivitas siswa selama proses pembelajaran berlangsung, serta lembar soal tes untuk mengetahui hasil belajar siswa teori dan hasil praktek siswa dalam membuat macam-macam desain rok. Dari hasil analisis data yang telah diperoleh sehingga dapat disimpulkan bahwa secara keseluruhan aktivitas guru dalam pengelolaan kegiatan belajar mengajar dalam penerapan model pembelajaran langsung menggambar macam-macam desain rok berdasarkan pengamatan yang dilakukan oleh kedua observer menunjukan hasil prosentase mencapai 92% dan sesuai dengan kriteria aktivitas guru (80%-100%) dapat dikategorikan sangat baik, aktivitas siswa selama proses belajar dalam penerapan model pembelajaran langsung menggambar macam-macam desain rok berdasarkan pengamatan yang dilakukan oleh kedua observer menunjukkan hasil prosentase mencapai 89% dan sesuai dengan kriteria aktivitas siswa (80%-100%) dapat dikategorikan sangat baik. Rata-rata nilai hasil belajar siswa adalah sebesar 86,4. Jumlah ketuntasan siswa yaitu sebanyak 23 siswa dinyatakan tuntas dan 1 siswa dinyatakan tidak tuntas, prosentase ketuntasan belajar secara klasikal mencapai sebesar 95,8%. Jadi penerapan pembelajaran langsung dapat dikatakan berhasil (tuntas). Kata Kunci: Model Pembelajaran Langsung, Aktivitas Guru, Aktivitas Siswa, Hasil Belajar Abstract Direct instruction model is an approach of teaching that help student to learn basic competence and obtained information taught step by step. The purpose of this research were to know teacher activity and students activity by implementation of direct instruction of drawing various designs of skirt in classroom X fashion boutique 3 SMKN 6 Surabaya as many 24 students. Type of this research was descriptive research, while data collection conducted by series of observation on teacher activity and student activities during the process of learning was performed, and test question sheet to know student theory learning achievement and practice result to make various designs of skirt. From data analysis obtained could be concluded that overall teacher activity to manage teaching and learning in implementation of direct instruction of drawing various designs of skirt based on observation performed by both observers shows percentage result 92% and as teacher activity criteria (80% - 100%) could be categorized very good. Student activity during learning process within implementation of direct instruction model of drawing various designs of skirt based on observation performed by both observers shows percentage result 89% and as student activity criteria (80%-100%) could be categorized very good. The average of students learning achievement was 86.4. Quantity of completeness were 23 students completed and 1 student stated not completed, percentage of learning completeness classically was 95.8%. Then the implementation of direct instruction could be said successful (completed). Keywords: direct instruction model, teacher activity, student activity, learning achievement.