Endang Widiyastuti
Universitas Negeri Surabaya, Jl. Ketintang, Surabaya 60231

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PENINGKATAN KEMAMPUAN MENGGAMBAR BEBAS SISWA B1 MELALUI STRATEGI PEMBELAJARAN PEMBERIAN MOTIVASI Widiyastuti, Endang
Harmonia: Journal of Arts Research and Education Vol 12, No 2 (2012)
Publisher : Department of Drama, Dance, and Musik (Sendratasik), Semarang State University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/harmonia.v12i2.2521

Abstract

Tujuan penelitian untuk mengetahui, mengidentifikasi, dan mendeskripsikan strategi pembelajaran ”pemberian motivasi” bercerita/berdialog untuk membangkitkan perhatian dan merangsang lahirnya motif yang dapat dijadikan dasar dalam berkarya; serta strategi pembelajaran ”pemberian motivasi” tiga cara untuk meningkatkan kualitas hasil kemampuan menggambar bebas pada peserta didik. Penelitian tindakan kelas dilakukan dalam 3 siklus. Teknik pengumpulan data dengan observasi partisipasif; wawancara informal secara mendalam terhadap guru; dan kumpulan karya (portofolio kerja) peserta didik. Uji Validitas Data digunakan triangulasi sumber data, triangulasi metode, dan diskusi bersama guru dengan peneliti untuk membahas kemajuan yang telah dicapai. Hasil  penelitian menunjukkan hasil: a). Strategi pembelajaran pemberian motivasi melalui bercerita/berdialog yang dirancang lebih atraktif dan menarik dapat membangkitkan perhatian dan rangsangan lahirnya motif yang dapat dijadikan dasar dalam berkarya (kegiatan menggambar bebas) pada peserta didik. b). Strategi pembelajaran ”pemberian motivasi” dinyatakan dapat meningkatkan penguasaan peserta didik akan teknik, bahan/alat, dan mengenalkan warna dalam kegiatan menggambar bebas, serta meningkatkan kualitas hasil kemampuan menggambar bebas peserta didik. The goals of this research are to find out, identify, and describe learning strategy of “motivation rewarding” in retelling/making dialogs to evoke students’ attention and stimulate their motives for drawing; and to use three ways of “motivation rewarding” to develop their aptitude in a free drawing. The action research was conducted in three cycles. Techniques of collecting data were implemented by participatory observation; a thorough informal interview with teachers; and students’ portofolio. Data validity test used data source triangulation, method triangulation, and discussion with teachers and researchers to evaluate the achieved progress. The findings show: (a) Learning strategy of motivation rewarding through a more attractively designed retelling/making dialogs could evoke students’ attention and stimulate their motives to make free drawings; (b) Learning strategy of motivation rewarding could improve students’ mastery of techniques, materials/tools, and colors in free drawing activity, and enhance the quality of their free drawing aptitude.
Background of the Creation of Heri Dono’s Wayang Legenda as a Basis of Developing Local Resource-Based Creativity Widiyastuti, Endang; Rohidi, Tjetjep Rohendi; Florentinus, Totok Sumaryanto
The Journal of Educational Development Vol 6 No 2 (2018): June 2018
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jed.v6i2.22138

Abstract

The education of art and culture contributes to the development goals of the Indonesian nation in the form of collective art (integrated art) of the whole art. Concretely, traditional art form in Indonesia can be found in wayang art. Globalization and the development of ICT in the show world now have a negative impact on the lack of interest of the younger generation to recognize the performance of wayang art, especially Solo cultural city. The research on the background of the creation of the Heri Dono puppet legend involves the aspect of the idea (source of ideas) that underlies the artist in the wayang puppets' way of being a new wayang. This research uses qualitative-descriptive approach. The object of research is the process of making and events Wayang Legend show. Sources of research data are informants, places, events, and documentation. Data obtained through observation techniques, interviews, and content analysis to examine existing document study, purposive sampling, and snowball sampling. The validity of the data is tested by triangulation of sources and methods. Data were analyzed using interactive analysis technique.The background of the Wayang Puppet creation Heri Dono stood on the consciousness of presenting himself, turning to tradition, and beginning in the 1980s. Experiencing puppet characters is related to understanding puppet show stories. Heri Dono reaffirms his belief that art is not separated from culture. Underlying his art making, he feels the need to develop the sensitivity to listen to the sounds and music, the sensitivity to motion and the sensitivity of telling. Heri Dono created two series of Legend Puppet: in 1988 "Si Tungkot Tunggal Panaluan" based on the legend of Batak society of North Sumatra and in 1992 "Momotaro" which raised the legend of Japanese society. The Legend Wayang Series uses vernacular as a medium for the disclosure of contemporary art; universal language is used to build communication within the sphere of the modern world, which incorporates the image of cartoons and comics.
PENINGKATAN KEMAMPUAN MENGGAMBAR BEBAS SISWA B1 MELALUI STRATEGI PEMBELAJARAN PEMBERIAN MOTIVASI Widiyastuti, Endang
Harmonia: Journal of Arts Research and Education Vol 12, No 2 (2012)
Publisher : Department of Drama, Dance and Music, FBS, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/harmonia.v12i2.2521

Abstract

Tujuan penelitian untuk mengetahui, mengidentifikasi, dan mendeskripsikan strategi pembelajaran ”pemberian motivasi” bercerita/berdialog untuk membangkitkan perhatian dan merangsang lahirnya motif yang dapat dijadikan dasar dalam berkarya; serta strategi pembelajaran ”pemberian motivasi” tiga cara untuk meningkatkan kualitas hasil kemampuan menggambar bebas pada peserta didik. Penelitian tindakan kelas dilakukan dalam 3 siklus. Teknik pengumpulan data dengan observasi partisipasif; wawancara informal secara mendalam terhadap guru; dan kumpulan karya (portofolio kerja) peserta didik. Uji Validitas Data digunakan triangulasi sumber data, triangulasi metode, dan diskusi bersama guru dengan peneliti untuk membahas kemajuan yang telah dicapai. Hasil  penelitian menunjukkan hasil: a). Strategi pembelajaran pemberian motivasi melalui bercerita/berdialog yang dirancang lebih atraktif dan menarik dapat membangkitkan perhatian dan rangsangan lahirnya motif yang dapat dijadikan dasar dalam berkarya (kegiatan menggambar bebas) pada peserta didik. b). Strategi pembelajaran ”pemberian motivasi” dinyatakan dapat meningkatkan penguasaan peserta didik akan teknik, bahan/alat, dan mengenalkan warna dalam kegiatan menggambar bebas, serta meningkatkan kualitas hasil kemampuan menggambar bebas peserta didik. The goals of this research are to find out, identify, and describe learning strategy of “motivation rewarding” in retelling/making dialogs to evoke students’ attention and stimulate their motives for drawing; and to use three ways of “motivation rewarding” to develop their aptitude in a free drawing. The action research was conducted in three cycles. Techniques of collecting data were implemented by participatory observation; a thorough informal interview with teachers; and students’ portofolio. Data validity test used data source triangulation, method triangulation, and discussion with teachers and researchers to evaluate the achieved progress. The findings show: (a) Learning strategy of motivation rewarding through a more attractively designed retelling/making dialogs could evoke students’ attention and stimulate their motives to make free drawings; (b) Learning strategy of motivation rewarding could improve students’ mastery of techniques, materials/tools, and colors in free drawing activity, and enhance the quality of their free drawing aptitude.
Background of the Creation of Heri Dono’s Wayang Legenda as a Basis of Developing Local Resource-Based Creativity Widiyastuti, Endang; Rohidi, Tjetjep Rohendi; Florentinus, Totok Sumaryanto
The Journal of Educational Development Vol 6 No 2 (2018): June 2018
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jed.v6i2.22138

Abstract

The education of art and culture contributes to the development goals of the Indonesian nation in the form of collective art (integrated art) of the whole art. Concretely, traditional art form in Indonesia can be found in wayang art. Globalization and the development of ICT in the show world now have a negative impact on the lack of interest of the younger generation to recognize the performance of wayang art, especially Solo cultural city. The research on the background of the creation of the Heri Dono puppet legend involves the aspect of the idea (source of ideas) that underlies the artist in the wayang puppets' way of being a new wayang. This research uses qualitative-descriptive approach. The object of research is the process of making and events Wayang Legend show. Sources of research data are informants, places, events, and documentation. Data obtained through observation techniques, interviews, and content analysis to examine existing document study, purposive sampling, and snowball sampling. The validity of the data is tested by triangulation of sources and methods. Data were analyzed using interactive analysis technique.The background of the Wayang Puppet creation Heri Dono stood on the consciousness of presenting himself, turning to tradition, and beginning in the 1980s. Experiencing puppet characters is related to understanding puppet show stories. Heri Dono reaffirms his belief that art is not separated from culture. Underlying his art making, he feels the need to develop the sensitivity to listen to the sounds and music, the sensitivity to motion and the sensitivity of telling. Heri Dono created two series of Legend Puppet: in 1988 "Si Tungkot Tunggal Panaluan" based on the legend of Batak society of North Sumatra and in 1992 "Momotaro" which raised the legend of Japanese society. The Legend Wayang Series uses vernacular as a medium for the disclosure of contemporary art; universal language is used to build communication within the sphere of the modern world, which incorporates the image of cartoons and comics.
Mural PEMBUATAN MURAL TEMA PENDIDIKAN UNTUK PENGUATAN SEKOLAH ADIWIYATA DI SDN SAMBIREMBE 2 KALIJAMBE SRAGEN supriyadi, slamet; Yulianto, Nanang; Margana, Margana; Widiyastuti, Endang; Yunianti, Esterica
Adi Widya : Jurnal Pengabdian Masyarakat Vol 8 No 1 (2024): Adi Widya: Jurnal Pengabdian Masyarakat
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/awpm.v8i1.9888

Abstract

Tujuan pengabdian yang akan dilakukan adalah pembuatan mural untuk penguatan program sekolah adiwiyata dan media pembelajaran seni budaya dan prakarya anak Sekolah Dasar di Kalijambe Sragen. Dikarenakan (1) belum terciptanya lingkungan sekolah yang bersih, rapi, indah, nyaman, dan menarik sebagai pendukung program adiwiyata sekolah, (2) Sarana/media pembelajaran seni budaya dan prakarya kurang maksimal. Solusi yang dilakukan adalah Penerapan seni mural dengan menggambar tembok sekolah sebagai sarana memperindah visual lingkungan sekolah, dan Pemanfaatan seni mural di tembok sekolah sebagai media pembelajaran seni budaya dan prakarya dalam kegiatan menggambar. Metode yang akan digunakan melalui pelatihan dan dan pendampingan melalui pendekatan partisipatif dan kolaboratif berpijak pada hasil observasi dan wawancara secara mendalam mengenai tema mural dengan metode direct practice menggambar langsung lukisan pada dinding sekolah. Target luaran yang akan dihasilkan adalah (1) Karya mural di dinding sekolah (2) Artikel publikasi di jurnal Adiwidya (3) Video visualisasi karya dari hasil penerapan seni mural yang telah dilakukan; (4) Publikasi pada media cetak/online/repository UNS. Kata kunci: mural, program adiwiyata, media pembelajaran
PEMBUATAN ECOPRINT UNTUK MENINGKATKAN KETRAMPILAN MENGGUNAKAN BAHAN ALAM PADA PEMBELAJARAN SENI BUDAYA DAN PRAKARYA ANAK SEKOLAH DASAR DI KALIJAMBE SRAGEN: PEMBUATAN ECOPRINT UNTUK MENINGKATKAN KETRAMPILAN Supriyadi, Slamet; Yulianto, Nanang; Margana; Widiyastuti, Endang; Yunianti, Esterica; Fauzi, Ali
Adi Widya : Jurnal Pengabdian Masyarakat Vol 9 No 1 (2025): Adi Widya: Jurnal Pengabdian Masyarakat
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33061/awpm.v9i1.11639

Abstract

Making ecoprints to improve skills in using natural materials in learning arts and culture and crafts for elementary school children in Kalijambe, Sragen. Making this ecoprint means that the motifs produced on each fabric have different colors and patterns even though they use the same type of plant leaves. This is due to several factors, the relatively different shapes of the leaves. The introduction of ecoprinting to elementary school children creates a creative experience in learning arts and culture and crafts. Another contribution that can be achieved from this training is the growth of students' awareness of the potential of the environment and the desire to preserve nature. Ecoprint work training also provides real and meaningful learning experiences. Exploring the variety of natural materials around, especially leaves, adds value to aesthetic sensitivity. Apart from that, ecoprints also have quite a lot of selling value.
Pemanfaatan Teknologi Smartphone dalam Pembuatan Media Pembelajaran pada Pembelajaran Daring Seni Budaya di Masa Pandemi Widiyastuti, Endang; Yuliastuti, MY Ning
DWIJA CENDEKIA: Jurnal Riset Pedagogik Vol 6, No 3 (2022): DWIJA CENDEKIA: Jurnal Riset Pedagogik
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1200.816 KB) | DOI: 10.20961/jdc.v6i3.68125

Abstract