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Penggunaan Media Pembelajaran Augmented Reality (AR) dalam Meningkatkan Hasil Belajar Siswa Viona Sapulette
Journal on Teacher Education Vol. 5 No. 1 (2023): Journal on Teacher Education
Publisher : Universitas Pahlawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jote.v5i1.17417

Abstract

Media pembelajaran merupakan alat pendukung yang efektif untuk membantu proses pembelajaran. Dengan demikian media pembelajaran menjadi suatu kebutuhan untuk mencapai perubahan tingkah laku pada siswa, mendukung imajinasi siswa dalam berpartisipasi aktif di dalam kelas serta menumbuhkan semangat belajar. Tujuan penelitian ini adalah untuk menganalisis media pembelajaran Augmented Reality (AR) dalam meningkatkan hasil belajar siswa. Metode yang digunakan dalam penelitian kualitatif dengan studi pustakan atau System Literature Review (SLR). Tujuannya adalah untuk menganalisis perbandingan teori-teori yang ada dengan teori-teori sebelumnya dalam literatur penelitian. Literatur yang digunakan adalah literatur dari hasil penelitian atau kajian yang disajikan dalam artikel ilmiah. Semua artikel yang digunakan bersumber dari mesin pencari literasi data elektronik Mendeley dan Google Scholar. Berdasarkan hasil penelitian yang dilakukan dengan metode SLR (Systematic Literature Review) dapat disimpulkan bahwa media pembelajaran berbasis Augmented Reality (AR) dapat meningkatkan hasil belajar siswa.
Integrating Digital Multilingual Literacy in the Merdeka Curriculum: A Case Study from Jambi Province Siti Rahmiati; Viona Sapulette; Merlyn Rutumalessy; Hendra Sudarso; Everhard Markiano Solissa
Information Technology Education Journal Vol. 4, No. 4, November (2025)
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/intec.v4i4.10169

Abstract

Digital transformation has significantly expanded opportunities for multilingual literacy in Indonesia, yet its integration within the Merdeka Curriculum at the junior high school level, especially in linguistically diverse regions such as Jambi Province, remains underexplored. This study aims to examine how digital-based multilingual literacy is implemented and to identify factors that facilitate or hinder its practice. A qualitative exploratory case study design was employed, involving five schools, three language teachers, one principal, and three students. Data were collected through in-depth interviews, classroom observations, and document analysis, and were thematically analyzed to capture pedagogical strategies, student experiences, and institutional support. Findings indicate that the Merdeka Curriculum enables the adaptation of national policies to local sociolinguistic contexts through translanguaging, digital storytelling, and collaborative learning strategies, enhancing student engagement, creativity, and communication skills. Challenges such as disparities in infrastructure, limited teacher training, and inconsistent policy application were observed, while active teacher agency, visionary school leadership, and community collaboration emerged as key factors sustaining innovation. Limitations include the restricted scope of research sites and the absence of quantitative evaluation of learning outcomes. Overall, the study concludes that integrating multilingual and digital literacy promotes inclusive and adaptive learning, strengthens students’ national identity, and fosters global competencies. Policy implications include the need for structured professional development, equitable allocation of digital resources, and participatory school governance to ensure the sustainability and scalability of multilingual-digital practices in Indonesian education.