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Journal : PELS (Procedia of Engineering and Life Science)

Online Survey Application System Design Via Telegram at the Bsa Project Surabaya Company Wahyu Ardian Saputro; Mohammad Suryawinata
Procedia of Engineering and Life Science Vol 1 No 1 (2021): Proceedings of the 1st Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (361.81 KB) | DOI: 10.21070/pels.v1i1.759

Abstract

To improve the quality of service at BSA Project companies, it is necessary to survey how the results of the performance of BSA Project employees in serving customers, so that the results of the survey can be a company benchmark in evaluating and correcting if an error occurs. Making an Online Survey Application System Via Telegram at the BSA Project Surabaya Company which can be one of the benchmarks for companies to monitor and evaluate the performance of employees for service to customers. Supporting subjects in making this application are all employees in the Surabaya BSA Project Company. The application of the online survey application can be implemented using a php server. This online survey web application can also be connected to the telegram application, and the results can be displayed in real time. Testing the basic functions of the system that is done directly can be concluded that this application program can run as expected, then the results of the user acceptance test that has been tested on 20 employees can be known that the percentage for agreed responses is between 80% to 100 %, then the choice to disagree is between 0% to 20%, for that it can be concluded that the majority of user responses in using this application program are agreed and this application program can be well received by BSA Project Surabaya employees
Badminton Field Booking Application in the Sidoarjo Region based on Android Rengga Lauddipa; Mohammad Suryawinata
Procedia of Engineering and Life Science Vol 1 No 1 (2021): Proceedings of the 1st Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (553.673 KB) | DOI: 10.21070/pels.v1i1.876

Abstract

In sidoarjo area more and more badminton court rental with quality standards that make fans play badminton more and more. in booking badminton courts still use a manual system. Then it takes innovation in technology to help in booking badminton courts. In the creation of the application using waterfall method so that the creation of the application can be completed according to the planning so as to produce the appropriate application. Implementation of the results of the study using android studio software using java programming language and using firebase database as data storage in the application in realtime. Badminton court booking application based on android can provide user convenience in booking badminton court does not have to come to the field. The application has been tested using the black box testing method on all features of the application shows a percentage of 100% so that arguably the application runs well. Similarly, can be seen in the test using the likert scale questionnaire method for UAT results get a result of 85%.
Online Restaurant Reservation Application In The Region Of Sidoarjo Based On Android Winda Hariyati; Mohammad Suryawinata
Procedia of Engineering and Life Science Vol 1 No 1 (2021): Proceedings of the 1st Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (390.286 KB) | DOI: 10.21070/pels.v1i1.877

Abstract

In sidoarjo area today is very much popping up restaurant business from large to small scale with various types of restaurants. Including restaurant sawung rasa and serba sambal that often apply reservations to the restaurant. With the number of customers making reservations, especially during the fasting month of course restaurants often experience overwhelmed and customers also often experience reservation rejections when visiting the restaurant because the restaurant is full of reservations. So it is necessary to have an online restaurant reservation application by utilizing technology into the process of reservation activities to provide new innovations. The design of this restaurant's online reservation application uses waterfall method. By implementing the results of the study using java programming language and firebase database as data storage. Therefore, the online reservation application of restaurants, especially sidoarjo area customers can easily and quickly make reservations with the value obtained from testing functionality on all features shows a percentage of 100% and by applying a likert scale poll for UAT results get a result of 84%.
Online Booking Application for Wedding Photo Services (Case Study: Agan Photography) Based on Android Putra Dadang Puryanto; Mohammad Suryawinata
Procedia of Engineering and Life Science Vol 1 No 1 (2021): Proceedings of the 1st Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (553.673 KB) | DOI: 10.21070/pels.v1i1.878

Abstract

In the business world is now experiencing rapid development. One of them is the business of photography services is now much in demand by various circles, including in the field of wedding photo services business. Now many people do not want to just miss the wedding, and want to capture the moment of marriage. Therefore, a wedding photo service is now much in demand by some circles. One of the photo services in Sidoarjo now for example is Agan Photography. With increasingly advanced technology, ordering can be done online, therefore online booking application can be a solution and facilitate from both parties, both from customers or from the owner of the wedding photo service itself. This app aims to facilitate customers booking online and facilitate the payment of wedding photo services. The owner of photography services can also manage customer bookings in this application. This app uses android based smartphone which almost all circles have it.
Furniture Sales Application with Android-Based Qr Code Technology (Case Study "99" Furniture Store) Muhammad Dzikri Ramadhan; Mohammad Suryawinata
Procedia of Engineering and Life Science Vol 1 No 2 (2021): Proceedings of the 2nd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (470.663 KB) | DOI: 10.21070/pels.v1i2.922

Abstract

The growth of the furniture industry relies heavily on good marketing activities. In this digital and online era can be utilized in terms of marketing in the furniture industry. Toko 99 Mebel is one of the furniture stores that still use conventional transaction and order recording. So product marketing is less innovative and efficient. The purpose of this research was to build an android-based furniture sales application that added a QR Code scan feature that can be a new innovation in 99 furniture stores in marketing products. QR Code serves as a feature to display a description of the product to be ordered quickly. The method used is waterfall, useful to reduce errors in building applications. Testing in this application using the Black Box method, this test method is very important to test the fungisonality of the application as opposed to internal structure or work. With waterfall method and Black Box testing method in application development can be arranged well and appropriately. As well as being able to participate in the sale of 99 Furniture Stores, because it will further facilitate the process of selling furniture online via android smartphone so that it is expected to increase customer interest to buy furniture in 99 Furniture Stores.
Video Conference Service Quality Analysis on 802.11g Wlan Network Jaringan Using Quality Of Service (Qos). (Case Study: Zoom App) EL Rama Janistimewa Nuris Sani; Mohammad Suryawinata
Procedia of Engineering and Life Science Vol 1 No 2 (2021): Proceedings of the 2nd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (294.076 KB) | DOI: 10.21070/pels.v1i2.948

Abstract

Video Conference is an interactive telecommunication technology or system utilizing the internet network so that it is able to interact with audio video with two or more people without considering the distance or different locations, but video conference requires a stable internet network in accordance with the parameters set by Telecommunications and Internet Protocol Harmonization Over Networks (TIPHON) and to determine the quality of video conference can use Quality of Service (QoS). The purpose of this study is to determine delay, throughput, jitter, and packet loss and if someone is doing video conference services on the network, their use can be further enhanced through QoS than other users who only do ordinary internet services (browsing, chatting, etc.) on the network the same network. Here the author uses the Quality of Service (QoS) method as a regulator of internet bandwidth to maximize the use of video conferencing services so that they can run stably when the flow of internet traffic is quite dense. The results of this study are based on the standard TIPHON calculation using the QoS method in testing more or less affect the quality of the video conference service with the evidence in the packet loss recorded at the time of upload and download, mostly touching the 0% figure compared to without using QoS. That way using the help of the QoS method can increase the level of quality and effectiveness in conducting video conference services.
Android Based Student Monitoring Information System Agus Trison Septianto; Mohammad Suryawinata
Procedia of Engineering and Life Science Vol 1 No 2 (2021): Proceedings of the 2nd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (711.77 KB) | DOI: 10.21070/pels.v1i2.965

Abstract

Information systems play a very important role in the world of education to convey academic and non-academic information. At SMPN 2 Sedati, information is conveyed to parents about academic and non-academic achievements at the end of the semester. There is no information system that can provide development for students with mobile devices. The purpose of this research is to make a student monitoring information system to make it easier for teachers and bk in providing information on grades, presence, achievement, violations to parents of students efficiently and quickly. System testing is carried out by the blackbox method with 100% results without any errors, while user testing using the User Aceptance Testing method gets results for teachers and bk according to the material needed, for parents the application is very easy to use and the information obtained is very useful. It can be concluded that the application of the Android-Based Student Monitoring Information System is very useful and makes it easy for teachers and Bk to provide information to parents of students about the development of their children.
2D Based Puppet Character Introduction Game Using Construct 2 Siska Dyah Pertiwi; Cindy Taurusta; Mohammad Suryawinata; Yulian Findawati
Procedia of Engineering and Life Science Vol 1 No 2 (2021): Proceedings of the 2nd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (854.224 KB) | DOI: 10.21070/pels.v1i2.1040

Abstract

Indonesia has a very diverse culture. As in Java, many people still use Javanese language and have their own special art namely wayang. Many people now do not know about who the puppet characters, education has an important role to develop the potential and character of children. Fun learning media is needed by students. This research uses library study methods and interview to elementary school teachers. This game covers Javanese language subjects in grade 3-5, especially discussing material about puppet characters. Materials used under the 2013 Curriculum. This game has 3 level stages. In each game, players must collect 3 puppet after which the player will get the final score and also information about the puppets material adjusted to the level of Class. Also conducted 4 test with an average percentage of 98% and get a good response.
Design and Build WEB-Based Applications as E-Commerce Media for Sales of Custom Products at CLOVE STORE Stores Nurul Hidayah; Mohammad Suryawinata; Hindarto; Ika Ratna Indra Astutik
Procedia of Engineering and Life Science Vol 2 (2021): Proceedings of the 3rd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (511.385 KB) | DOI: 10.21070/pels.v2i0.1160

Abstract

E-commerce provides information about the items offered by business actors in the form of catalogs, which are given to make it easier for the general public or potential purchasers to select the required product. Making this e-commerce application is for owners who have full control over the e-commerce website or administrators who can enter data on products or services offered, while visitors to e-commerce websites can place orders for those products or services. The results of testing a website-based e-commerce application on the Clove Store store from the trials that have been carried out show that the success rate is 90%, In terms of the benefits of building an e-commerce website, there are many advantages, including for buyers, they don't need to come directly to the store, just by looking at the catalogs available on the website, buyers can directly order available products and for sellers in terms of promotion it will be easier and no need to spend more costs to market their products.