Uswatun Hasanah
Universitas Islam Negeri Sayyid Ali Rahmatullah Tulungagung

Published : 7 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 7 Documents
Search

The Integration Model of 2013 Curriculum and Cambridge Curriculum in Elementary Schools Uswatun Hasanah
Al Ibtida: Jurnal Pendidikan Guru MI Vol 6, No 2 (2019): October 2019
Publisher : IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v6i2.4939

Abstract

AbstractThis study aims to describe the integration model of 2013 curriculum and Cambridge curriculum as well as its implementation and the impacts of its integration in elementary schools. Involving an ICP class of Universitas Negeri Malang (UM) elementary laboratory school and a model class of Brawijaya Smart School  elementary school, a qualitative case-study method and a multi cases design were employed in this study. The data were collected  from observations, interviews, and documentations which then analyzed using an interactive analysis model. The result of the study shows that (1) the integration of 2013 curriculum and Cambridge curriculum in the Brawijaya Smart School elementary school uses a model of Sequenced Eye-glasses integration, while a Shared Binoculars Integration model is used in the UM elementary lab school; (2) The implementation of Sequenced Eye-glasses in the model class of the Brawijaya Smart School elementary school is conducted by compiling and teaching the materials from both curricula. Meanwhile, a Shared Binoculars Integration model in UM elementary lab school is implemented through teaching the 2013 curriculum thematically and the Cambridge curriculum separately. (3) The integration of 2013 curriculum and Cambridge curriculum enhances students' abilities in: a) English language; b) reasoning; c) creative thinking; and d) academic achievements.Keywords: integrated curriculum model, 2013 curriculum, Cambridge curriculum.  AbstrakPenelitian ini bertujuan untuk mendeskripsikan model integrasi kurikulum 2013 dan kurikulum Cambridge beserta implementasinya, dan dampak integrasi tersebut pada sekolah dasar. Melibatkan satu kelas ICP (SD Laboratorium Universitas Negeri Malang) dan satu kelas model (SD Brawijaya Smart School), pendekatan kualitatif metode studi kasus dengan rancangan multikasus digunakan pada penelitian ini. Data diperoleh melalui observasi, wawancara, dan dokumentasi dan kemudian dianalisis dengan model analisis interaktif. Hasil penelitian menunjukkan bahwa (1) integrasi kurikulum di kelas Model SD Brawijaya Smart School menggunakan model integrasi Sequenced Eye-glasses, sedangkan model integrasi Shared Binoculars Integration digunakan di kelas ICP SD Laboratorium Universitas Negeri Malang; (2) Implementasi model Sequenced Eye-glasses dilaksanakan dengan menyusun materi dari dua kurikulum tersebut, dan mengajarkan materi yang berkaitan secara bersamaan. Implementasi model Shared Binoculars Integration dilaksanakan dengan mengajarkan Kurikulum 2013 secara tematik dan Kurikulum Cambridge secara terpisah. (3) Integrasi kurikulum 2013 dan kurikulum Cambridge dapat meningkatkan a) kemampuan berbahasa Inggris; b) kemampuan dalam bernalar; c) kemampuan berpikir kreatif; dan d) prestasi akademik.Kata kunci: model integrasi kurikulum, kurikulum 2013, kurikulum Cambridge.
DEVELOPMENT OF RABBIT GOALS GAME TO INCREASE STUDENT MOTIVATION IN THEMATIC LEARNING AT PRIMARY SCHOOL Uswatun Hasanah
Jurnal Teknoinfo Vol 17, No 1 (2023): Vol 17, No 1 (2023): JANUARI
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jti.v17i1.2349

Abstract

Playing is an activity that cannot be separated in children lives. Children preference for playing needs attention so that the games they do support their competence. Especially with the development of technology in the era of the Industrial Revolution 4.0, it has changed the pattern of conventional games into digital-based games. So it is necessary to develop educational games that can meet the needs of children in playing and learning. The purpose of this study was to develop an educational game for thematic subjects called rabbit goals and to find out the impact of using this game on children learning motivation. This research was conducted at MI Barokah At-Tahdzib for 2nd grade students. The results of this development are in the form of a game that contains thematic material and displays for 2nd grade students. The impact of using this educational game includes increasing student motivation, increasing student accuracy, improve students ability in arithmetic operations, and build independent learning in students, because according to students learning by using rabbits is the goal to be more exciting and fun.
PENGARUH PENGGUNAAN MODEL PEMBELAJARAN WORD SQUARE TERHADAP KEAKTIFAN DAN HASIL BELAJAR IPA DI MI HIDAYATUL MUBTADIIN WATES SUMBERGEMPOL TULUNGAGUNG Ira Armisa; Uswatun Hasanah
Elementeris : Jurnal Ilmiah Pendidikan Dasar Islam Vol. 4 No. 2 (2022): Elementeris: Jurnal Ilmiah Pendidikan Dasar Islam
Publisher : Universitas Islam Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33474/elementeris.v4i2.18088

Abstract

Varied learning causes students to be more active in learning, and vice versa. If learning is not student-centered, students will tend to be passive and learning outcomes will also not be optimal. For this reason, teachers need to combine various learning models so that learning becomes more varied and not boring, one of which in this study uses the word square. This study aims to determine the effect of using the word square learning model on learning activity, learning outcomes, as well as student activity and learning outcomes simultaneously in science subjects. This research was conducted at MI Hidayatul Mubtadiin Wates Sumbergempol Tulungagung. The method used is a quasi-experimental research, with a sampling technique using probability sampling. The population and samples were the same, namely 38 students of class V MI Hidayatul Mubtadiin who were grouped into the experimental class and the control class. (1) The results of the activity questionnaire were obtained by Sig. 0.002 < 0.05, then Ha is accepted (2) the results of the T test of learning outcomes obtained Sig. 0.026 <0.05, then Ha is accepted (3) the results of the manova test, activeness questionnaires and learning outcomes tests are obtained by Sig. 0.007 < 0.05, then Ha is accepted. So it can be concluded that there are differences in activity, learning outcomes, as well as student activity and learning outcomes after using the word squarein science subjects.
PENGARUH PENGGUNAAN MEDIA POWER POINT INTERAKTIF TERHADAP MOTIVASI DAN KEMAMPUAN BERFIKIR KRITIS SISWA PEMBELAJARAN MATEMATIKA DI MIN 14 BLITAR Walid Datul Isna; Uswatun Hasanah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 2 (2023): Volume 09 No 02, Juni 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i2.1060

Abstract

Penelitian ini dilatarbelakangi oleh masalah yang dihadapi guru saat proses mengajar pembelajaran matematika dalam meningkatkan motivasi dan kemampuan berfikir kritis siswa. Salah satu upaya guru dalam meningkatkan motivasi dan kemampuan berfikir kritis siswa yaitu dengan menggunakan media power point interaktif. Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media power point interaktif terhadap motivasi dan kemampuan berfikir kritis siswa di MIN 14 Blitar. Penelitian ini merupakan penelitian kuantitatif dengan jenis penelitian Pre- Experimental Design dengan bentuk One-Group Pretest-Posttest Design. Pengambilan data sampel dengan menggunakan Teknik Nonprobability Sampling dengan jenis purposive sampling. Instrument yang digunakan dalam pengumpulan data berupa angket dan tes. Teknik analisis data yang digunakan adalah uji paired sample t-test dan uji MANOVA. Hasil yang diperoleh dalam penelitian ini menunjukkan bahwa: (1) Ada pengaruh penggunaan media pembelajaran power point interaktif terhadap motivasi siswa pembelajaran matematika di MIN 14 Blitar dengan diperoleh hasil nilai signifikasi sebesar 0,023 < 0,05. (2) Ada pengaruh penggunaan media pembelajaran power point interaktif terhadap kemampuan berfikir kritis siswa pembelajaran matematika di MIN 14 Blitar dengan diperoleh hasil nilai signifikasi pada kelas 4 sebesar 0,002 dan nilai signifikasi pada kelas 5 sebesar 0,000 yang artinya dari hasil tersebut menunjukkan nilai < 0,05. (3) Ada pengaruh penggunaan media pembelajaran power point interaktif terhadap hubungan motivasi dan kemampuan berfikir kritis siswa pembelajaran matematika di MIN 14 Blitar dengan diperoleh hasil nilai signifikasi sebesar 0,001 < 0,05.
PENGARUH POLA ASUH ORANG TUA TERHADAP KOMPETENSI SOSIAL PESERTA DIDIK DI MI PODOREJO SUMBERGEMPOL Anggie Fatimatus Zahro'; Uswatun Hasanah
MIDA : Jurnal Pendidikan Dasar Islam Vol 6 No 2 (2023): July 2023
Publisher : Universitas Islam Darul 'Ulum Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52166/mida.v6i2.4209

Abstract

Abstract This research is motivated by Iswinarti's theory which states that one of the factors that affect social competence is the family environment. Children first time receive education and guidance from the family, especially parents. Parents are the most important key to the formation and development of a child's personality. This study aims to determine the influence of parenting on the social competence of students. This study used a quantitative approach with a correlation type of research. The population in this study was all students of grades 4, 5 and 6 MI Podorejo Sumbergempol Tulungagung. The sampling technique was carried out by purposive sampling so that the sample were used 46 students from 5 grade. The results of this study showed that 1) The parenting style of grade 5 parents in MI Podorejo Sumbergempol Tulungagung predominantly applies democratic parenting. 2) There is an influence of parenting on the social competence of students in MI Podorejo Sumbergempol Tulungagung with a significance value of 0.000 > 0.05 and Fcalculate = 9.945 > Ftabel = 2.83. 3) The influence of parenting on the social competence of students in MI Podorejo Sumbergempol Tulungagung was 0.415 or equal to 41.5% (in the moderate / moderate category) and the rest was influenced by other factors that were not studied in this study. Keywoard: Parenting, Parents, Social Competence Abstrak Penelitian ini dilatar belakangi oleh teori Iswinarti yang menyatakan bahwa salah satu faktor yang mempengaruhi kompetensi sosial adalah lingkungan keluarga. Anak pertama kali mendapat pendidikan dan pembinaan dari keluarga khususnya orang tua. Orang tua merupakan kunci terpenting bagi pembentukan dan perkembangan kepribadian anak. Penelitian ini bertujuan untuk mengetahui pengaruh pola asuh orang tua terhadap kompetensi sosial peserta didik. Penelitian ini menggunakan pendekatan kuantitatif dengan jenis penelitian korelasi. Populasi dalam penelitian ini adalah seluruh peserta didik kelas 4, 5 dan 6 MI Podorejo Sumbergempol Tulungagung. Teknik pengambilan sampel dilakukan dengan purposive sampling sehingga sampel yang digunakan adalah 46 peserta didik kelas 5. Hasil penelitian ini menunjukkan bahwa 1) Pola asuh orang tua kelas 5 di MI Podorejo Sumbergempol Tulungagung dominan menerapkan pola asuh demokratis. 2) Ada pengaruh pola asuh orang tua terhadap kompetensi sosial peserta didik di MI Podorejo Sumbergempol Tulungagung dengan perolehan nilai signifikansi sebesar 0,000 > 0,05 dan Fhitung = 9,945 > Ftabel = 2,83. 3) Besar pengaruh pola asuh orang tua terhadap kompetensi sosial peserta didik di MI Podorejo Sumbergempol Tulungagung sebesar 0,415 atau sama dengan 41,5% (masuk kategori moderat/sedang) dan sisanya dipengaruhi oleh faktor lain yang tidak diteliti dalam penelitian ini. Kata Kunci: Pola Asuh, Orang Tua, Kompetensi Sosial
Improving Prospective Basic Education Teachers' Capabilities on Digital Literacy: A Systematic Literature Review Hasanah, Uswatun; Rahayu, Sri; Anggraini, Ade Ika
Al Ibtida: Jurnal Pendidikan Guru MI Vol 9, No 2 (2022): October 2022
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v9i2.10339

Abstract

AbstractDigital literacy is a fundamental competency that must be mastered in the 21st century. Digital literacy skills are the key to presenting interesting, interactive, actual, and factual learning. Therefore, efforts to improve the digital literacy abilities of prospective teachers need to be carried out. The purpose of this research is to explore the efforts that need to be made by teachers and institutions to improve teachers' digital literacy skills. The method used in this research is a literature study. Literature is obtained from various kinds of research articles that are reputable in the national and international spheres. Article analysis was carried out by examining efforts to increase digital literacy skills from each source, and categorizing several efforts into several categories. The results of this study indicate that there are several efforts to improve the digital literacy abilities of prospective teachers, including, procuring partnership programs between tertiary institutions and schools, developing digital-based teaching modules, developing digital web in the learning process, increasing digital literacy skills of prospective teachers using product-based methods, such as making videos/learning media), using problem-solving-based methods, using some frameworks in implementing education, procuring supporting facilities and developing curricula that integrate digital literacy content into each subject.Keywords: digital literacy, prospective teacher, basic education. AbstrakLiterasi digital merupakan kompetensi dasar yang harus dikuasai di abad 21. Kemampuan literasi digital menjadi kunci tersajinya pembelajaran yang menarik, interaktif, aktual, dan faktual. Oleh karenanya, upaya peningkatan kemampuan literasi digital calon guru perlu dilakukan. Tujuan dari penelitian ini adalah untuk mengeksplorasi upaya-upaya yang perlu dilakukan oleh guru maupun lembaga untuk meningkatkan kemampuan literasi digital guru. Metode yang digunakan dalam penelitian ini adalah studi literatur. Literatur didapatkan dari berbagai macam artikel penelitian yang bereputasi dalam ranah nasional dan internasional. Analisis artikel dilakukan dengan menelaah upaya-upaya peningkatan kemampuan literasi digital dari setiap sumber, dan mengkategorikan beberapa upaya menjadi beberapa kategori. Hasil penelitian ini menunjukkan terdapat sejumlah upaya dalam meningkatkan kemampuan literasi digital calon guru, diantaranya, pengadaan program kemitraan antar perguruan tinggi dan sekolah, pengembangan modul ajar berbasis digital, pengembangan web digital dalam prose pembelajaran, meningkatkan kemampuan literasi digital calon guru dengan menggunakan metode perbasis produk (seperti membuat video/media pembelajaran), menggunakan metode berbasis pemecahan masalah, penggunaan sejumlah frame work dalam pelaksanaan pendidikan, pengadaan fasilitas yang mendukung dan mengembangkan kurikulum yang mengitegrasikan konten literasi digital ke dalam setiap mata pelajaran.Kata kunci: literasi digital, calon guru, pendidikan dasar.
PENGEMBANGAN LEMBAR KERJA PESERTA DIDIK (LKPD) BERBASIS REALISTIC MATHEMATICS EDUCATION (RME) UNTUK MENINGKATKAN PEMAHAMAN MATEMATIS PESERTA DIDIK Lana Khairani Putri; Uswatun Hasanah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.33098

Abstract

This research and development study aims to address problems in primary school mathematics learning, particularly students' tendency to memorize formulas without deeply understanding the concepts. As a result, students struggle to apply mathematical knowledge in real-life situations. This issue is compounded by instructional materials that are procedural and lack contextual relevance. To overcome this, a Student Worksheet (LKPD) based on the Realistic Mathematics Education (RME) approach was developed, emphasizing contextual learning through real-world experiences.The research was conducted with second-grade students at SDIT Al-Asror Tulungagung, using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The LKPD was designed according to RME principles, validated by experts (score: 95%, categorized as highly valid), and tested through a pretest-posttest design. Results showed an increase in students' average scores from 73.75 (pretest) to 94.17 (posttest), indicating a 31.49% improvement.This improvement demonstrates the effectiveness of RME-based LKPD in helping students develop a more meaningful and applicable understanding of mathematical concepts. Furthermore, the visually engaging design and contextual learning activities increased student motivation and participation. Therefore, the developed LKPD offers an innovative solution to enhance mathematics learning in primary education.