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Rancang Bangun Sistem Informasi Himpunan Mahasiswa TI Politeknik Hasnur Berbasis Web Jiki Romadoni; Anjas Safendra
Bulletin of Information Technology (BIT) Vol 3 No 4: Desember 2022
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bit.v3i4.438

Abstract

Abstrak− Permasalahan utama yang dihadapi Himpunan Mahasiswa Program Studi Teknik Informatika Politeknik Hasnur adalah sulitnya pengarsipan data kepengurusan anggota, pendaftar, data kegiatan, dokumentasi, dan sebagainya karena banyaknya mahasiswa asosiasi masih menggunakan cara manual dalam mengumpulkan kegiatannya. sistem pengelolaan data logistik dan inventaris dibuat untuk menjawab permasalahan yang ada. Sistem ini dirancang untuk memberikan kemudahan dalam pengelolaan data dan pengarsipan data. Sistem yang dirancang adalah metode Waterfall, dimulai dari tahap analisis kebutuhan hingga tahap pengujian. Pada tahap analisis, pendataan yang dibutuhkan dimintakan langsung kepada pihak-pihak terkait, seperti ketua umum HIMA TI dan pembina. Tahap perancangan sistem dijelaskan dengan menggunakan DFD (Data Flow Diagram) Level 0 dan 1, dan ERD (Entity Relationship Diagram). Pada tahap implementasi sistem dilakukan dengan menggunakan framework Codeigniter, dan bahasa pemrograman (PHP, HTML, JavaScript, dan MySql Query). Ketika sistem telah selesai dibuat dan pada akhirnya dilakukan pengujian sistem menggunakan black box testing dan dapat disimpulkan bahwa sistem yang dirancang dapat berjalan sesuai fungsinya.
Web-based CNN Application for Arabica Coffee Leaf Disease Prediction in Smart Agriculture Yazid Aufar; Muhammad Helmy Abdillah; Jiki Romadoni
Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) Vol 7 No 1 (2023): February 2023
Publisher : Ikatan Ahli Informatika Indonesia (IAII)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29207/resti.v7i1.4622

Abstract

In the agriculture industry, plant diseases provide difficulty, particularly for Arabica coffee production. A first step in eliminating and treating infections to avoid crop damage is recognizing ailments on Arabica coffee leaves. Convolutional neural networks (CNN) are rapidly advancing, making it possible to diagnose Arabica coffee leaf damage without a specialist's help. CNN is aimed to find features adaptively through backpropagation by adding layers including convolutional layers and pooling layers. This study aims to optimize and increase the accuracy of Arabica coffee leaf disease classification utilizing the neural network architectures: ResNet50, InceptionResNetV4, MobileNetV2, and DensNet169. Additionally, this research presents an interactive web platform integrated with the Arabica coffee leaf disease prediction system. Inside this research, 5000 image data points will be divided into five classes—Phoma, Rust, Cescospora, healthy, and Miner—to assess the efficacy of CNN architecture in classifying images of Arabica coffee leaf disease. 80:10:10 is the ratio between training data, validation, and testing. In the testing findings, the InceptionResnetV2 and DensNet169 designs had the highest accuracy, at 100%, followed by the MobileNetV2 architecture at 99% and the ResNet50 architecture at 59%. Even though MobileNetV2 is not more accurate than InceptionResnetV2 and DensNet169, MobileNetV2 is the smallest of the three models. The MobileNetV2 paradigm was chosen for web application development. The system accurately identified and advised treatment for Arabica coffee leaf diseases, as shown by the system's implementation outcomes.
DETEKSI PENYAKIT BERBASIS Convolutional Neural Network (CNN) DAN PENINJAUAN KESUBURAN TANAH SEBAGAI UPAYA PENINGKATAN HASIL TANAMAN KOPI ROBUSTA DI DESA LOK-TUNGGUL KABUPATEN BANJAR Muhammad Helmy Abdillah; Yazid Aufar; Jiki Romadoni
Jurnal Abdi Insani Vol 10 No 2 (2023): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v10i2.976

Abstract

"Gerakan Tanam Kopi Serempak" (GERTAK) The Simultaneous Coffee Planting Movement Program (GERTAK) initiated by the Provincial Government of South Kalimantan has encouraged the rise of coffee MSMEs. The upstream and downstream sectors facilitated by the government can encourage the formation of a spirit of independence for young people in entrepreneurship. However, the problem upstream is that knowledge of coffee cultivation techniques still needs to be improved. It's due to the need for more practical literacy in coffee cultivation compared to other plantation crops, so academics must be involved in disseminating knowledge and technology to maximize their business. This activity aims to provide an understanding and practical solutions to disease attacks and soil management through IoT-based disease detection trials and surveys of soil fertility to increase coffee crop yields. Participants can use IoT-based disease detection and manage soil nutrients based on the results of the soil sampling unit. The activity was carried out through the Service-Learning approach (method). This approach uses four principles: engagement, reflection, reciprocity, and public dissemination, each reflected in problem identification activities in the region, discussion groups, field trials, and material delivery. The results of the activity showed the participants' interest in applying CNN-based Disease Detection Apps for Coffee technology. In addition, monitoring soil fertility through a soil sampling unit technique can assist farmers in providing precise and measurable fertilizers and organic matter. Material controlling plant pests and managing soil fertility are important parts that must be applied to increase coffee crop yields. Four main diseases originate from fungi that attack coffee plants, while the results of a soil fertility survey indicate that the soil is infertile. The activity evaluation results showed that the participants' satisfaction level was 68 points. The marketing aspect of finished products (ground coffee) still needs to be solved and requires training as a curation measure for MSMEs.
Rancang Bangun Game Edukasi Matematika untuk Tingkat Sekolah Dasar Kelas 1 dan 2 Berbasis Android Jiki Romadoni; Eko Mailansa; Mayrina Saparina
Explore: Jurnal Sistem Informasi dan Telematika (Telekomunikasi, Multimedia dan Informatika) Vol 15, No 1 (2024): Juni
Publisher : Universitas Bandar Lampung (UBL)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36448/jsit.v15i1.3496

Abstract

Pengembangan game edukasi matematika berbasiskan Android telah menjadi salah satu strategi dalam memanfaatkan teknologi, khususnya smartphone, dalam pendidikan. Pada penelitian ini memiliki tujuan untuk mengembangkan dan mengevaluasi game edukasi matematika yang diperuntukkan bagi siswa kelas 1 dan kelas 2 di Sekolah Dasar Negeri Cahaya Baru. Game ini dirancang untuk meningkatkan keterampilan berpikir dan konsentrasi siswa dalam memecahkan masalah matematika, serta memperkuat motivasi dan minat belajar mereka. Metode pengembangan game edukasi sangat diharapkan bisa mengatasi berbagai faktor internal dan eksternal yang mempengaruhi kesulitan belajar matematika pada siswa. Lewat penelitian ini, diharapkan bisa memperoleh gambaran yang nyata tentang sejauh mana game edukasi metematika dapat merangsang respon positif siswa dan memotivasi mereka dalam pembelajaran matematika, terkhusus dalam konsep penjumlahan dan pengurangan.
Sistem Informasi Wisata Religi di Kota Banjarmasin Berbasis Flutter dan Firebase Romadoni, Jiki; Hakim, Beny Rahman; Rasyid, Muhammad
JSITIK: Jurnal Sistem Informasi dan Teknologi Informasi Komputer Vol. 2 No. 1 (2023): Desember 2023
Publisher : Cipta Media Harmoni

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53624/jsitik.v2i1.310

Abstract

Pariwisata religi di Kota Banjarmasin memiliki potensi besar sebagai daya tarik wisatawan. Namun, masih terdapat kendala dalam mencari informasi mengenai wisata religi di Kota Banjarmasin, seperti kurangnya pemusatan informasi, informasi yang terfragmentasi, dan kurangnya informasi yang lengkap dan terperinci. Keterbatasan informasi ini dapat mengurangi minat penziarah untuk mengunjungi lokasi-lokasi makam wali yang kurang terkenal. Penelitian ini bertujuan untuk mengimplementasikan sistem inoformasi wisata religi berbasis Android di Kota Banjarmasin menggunakan framework Flutter dan firebase. Sistem ini dirancang untuk merangkum semua informasi yang tersedia dari internet dan pengelola tempat wisata religi di Banjarmasin. Sistem ini akan memberikan informasi lengkap tentang fasilitas, rute, sejarah, dan daya tarik dari setiap makam wali serta kegiatan keagamaan terkait. Sistem ini dibangun menggunakan bahasa Dart dan framework Flutter. Metode yang digunakan dalam penelitian ini adalah menggunakan waterfall. Metode waterfall terdiri dari lima tahapan yaitu analisis, desain, kode, pengujian dan pemeliharaan. Pengujian sistem dilakukan menggunakan blackbox testing.
PERANCANGAN MEDIA PROMOSI PRODUKSI “KOPIAH JANGANG” MENGGUNAKAN TEKNIK VIDEOGRAFI DAN SINEMATOGRAFI Romadoni, Jiki; Mailansa, Eko; Hakim, Beny Rahman; Rizky, Muhammad; Makie, Haji Ahmad
Jurnal Teknoinfo Vol 18, No 2 (2024): Juli 2024
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jti.v18i2.4186

Abstract

This research aims to improve promotion and information about handicraft products "Kopiah Jangang" from Beringin B Village, Tapin Regency. Currently, the production site is constrained in the sales section which only delivers from shop to shop and also the production house is constrained because it cannot use smartphones in marketing Jangang Kopiah, and there is no promotional video that can help market the product more widely. The method used is the Multimedia Development Life Cycle (MDLC). The result is a promotional video with a duration of 4:38 minutes that pays attention to each scene and the meaning that is inserted to help "Kopiah Jangang" craftsmen and the Tapin Regency Tourism Office in promoting this product. In conclusion, this promotional video successfully uses Videography and Cinematography techniques well.
Pengembangan Aplikasi Mobile Kuis Kosakata Text-to-Speech Bahasa Inggris dengan User-generated Content Ridhoni, Wahyu; Tri Asmara, Linda; Romadoni, Jiki
Jurnal Sains dan Informatika Vol. 10 No. 2 (2024): Jurnal Sains dan Informatika
Publisher : Teknik Informatika, Politeknik Negeri Tanah Laut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34128/jsi.v10i2.866

Abstract

Penelitian ini bertujuan untuk mengembangkan aplikasi Mobile Kuis Kosakata Text-to-Speech Bahasa Inggris dengan fitur User-Generated Content yang memungkinkan pengguna menambah kosakata sesuai kebutuhan. Pengujian User Experience dilakukan menggunakan instruman UXD FLIP dengan tiga aspek: Mudah, Ramah, dan Indah. Hasil uji menunjukkan bahwa aspek Mudah memperoleh nilai 83,4, Aspek Ramah 82,4, dan aspek Indah 78,3. Secara keseluruhan, aplikasi ini memperoleh nilai akhir 81,4 yang tergolong sangat valid. Pengujian statistik menggunakan Wilcoxon Signed Rank Tes terhadap 107 partisipan menghasilkan nilai Z sebesar -8,79 Dengan p < 0,05, menunjukkan perbedaan signifikan antara nilai pre-test dan post-test. Dengan hasil ini, aplikasi dinyatakan efektif dan dapat digunakan dalam pembelajaran bahasa Inggris
Pengembangan Sistem Surat Digital Berbasis Laravel untuk Meningkatkan Efisiensi Administrasi dan Pelayanan Publik Romadoni, Jiki; Haji Ahmad Makie; Beny Rahman Hakim; Buti Styawan; Siti Raudah
Journal of Informatics Management and Information Technology Vol. 5 No. 1 (2025): January 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/jimat.v5i1.464

Abstract

Kaladan Village in Candi Laras Utara District, Tapin Regency, faces challenges in providing administrative services for cover letters due to the use of manual processes based on Microsoft Office and paper filing. This causes risks of data loss and delays in the approval process by the village head. The proposed solution is the digitalization of public services through the development of a web-based information system. This system is designed to address administrative needs, including approval of cover letters, data management, report generation, application submissions, and tracking of application statuses with digital signatures. The research findings indicate that this system improves service efficiency by up to 40%, reduces data loss risks, and speeds up administrative processes. With the implementation of this system, services are expected to become more efficient, accurate, and accessible to the community while serving as a model for other villages in improving public services.