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Students' Problem Solving Ability Based on the Fraction Concept Mastery in the PBL Model Qudwatullathifah, Ratri Nuryani; Suyitno, Hardi; Ridlo, Saiful
Journal of Primary Education Vol 8 No 8 (2019): October 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (699.254 KB) | DOI: 10.15294/jpe.v10i2.34451

Abstract

This study aims to determine students' problem solving abilities based on the mastery of the concept of fractions in the PBL model. Mixed method with sequential explanatory design was used in this research. This research was conducted in class V SD Negeri 1 Cikeduk Cirebon Regency in 2018/2019. The Data obtained by tests, interviews, and observation sheets. Qualitative learning is assessed from the planning, implementation, and assessment stages. The test results of students' problem solving abilities were analyzed quantitatively by one sample t-test and classical completeness test. Students were grouped based on their concept mastery which consists of the high concept mastery category (PKT), the medium concept mastery category (PKS), and the low concept mastery category (PKR) and two subjects from each concept mastery category were chosen to be interviewed. The results showed that; (1) students' problem solving skills achieve mastery in the PBL model; (2) Increased students' concept mastery ability; (3) Students' problem solving skills in students with high concept mastery are able to master the problem solving steps of Polya-Schoenfeld theory. (4) Students' problem solving skills in students whose mastery is able to master three indicators of problem solving from four indicators; and (5) students' problem solving skills in students with low concept mastery only mastered two indicators, and the results of the final answers were not right. It can be concluded that there is an improvement of student learning outcomes in solving problems based on concepts mastery in the PBL model.
PENDAMPINGAN PROGRAM KEJAR MUTU PEMBELAJARAN LITERASI DAN NUMERASI PASCA PANDEMIC DI SDN 5 KARANGAMPEL Zakiyah Ismuwardani; Ratri Nuryani Qudwatullathifah
Jurnal Abdimas Bina Bangsa Vol. 3 No. 2 (2022): Jurnal Abdimas Bina Bangsa
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jabb.v3i2.206

Abstract

The COVID-19 pandemic has had a prolonged negative social impact on the education sector. Where there are problems dropping out of school, decreased learning achievement, and violence against children. Based on data in the field, the impact of Covid-19 also causes the loss of literacy and numeracy, so it is necessary to hold a mentoring program to overcome the loss of motivation and the loss of participants in learning. Indramayu Regency as one of the regions that is at level 3 and according to the Ministry of Home Affairs Number 30 of 2021 has been able to carry out face-to-face learning. The implementation of literacy and numeracy learning provides solutions ranging from reflection to follow-up plans. The steps in this program include: (1) technical guidance and coordination activities; (2) preparation of work plans and development of numeracy literacy instruments; (3) preparation of guidebooks and modules as well as coordination with schools. The results of the analysis of the initial and final assessments of students, teachers, and parents at SDN 5 Karangampel showed that the program was implemented well with data that 98% of students felt enthusiastic and happy to participate in literacy and numeracy mentoring activities through the establishment of a progressive matching environment
Pelatihan dan Pendampingan Pembelajaran Kolaboratif dengan Mengembangakan Bahan Ajar Digital Berbasis Learning Management System (LMS) Sahronih, Siti; Guntur, Mochamad; Sholeha, Herisa Hardiyanti; Ismuwardani, Zakiyah; Qudwatullathifah, Ratri Nuryani; Bito, Gregorius Sebo; Sariyyah, Nining; Dole, Frumensius B
Prima Abdika: Jurnal Pengabdian Masyarakat Vol. 3 No. 4 (2023): Volume 3 Nomor 4 Tahun 2023
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Universitas Flores Ende

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/abdika.v3i4.3254

Abstract

This collaborative learning aims to improve the quality and quantity of cooperation between universities in eastern Indonesia through the implementation of collaborative online learning. Collaborative online learning training involves six educators who will teach.. Based on the results of a survey that has been conducted, it is stated that IPB Cirebon students still use LMS as a lecture system, while Uniflor students have a face-to-face lecture system. Therefore, a collaborative online learning program (PDK) was carried out between IPB Cirebon and Uniflor. The PDK program is implemented using three stages. These stages include starting from initial studies, planning, implementation, monitoring and evaluation. Using stages in the PDK program is the right approach. Active student involvement in every meeting, the development of LMS-based digital teaching materials will be more oriented towards student needs and aspirations. Through active student participation, the PDK program has the potential for better achievements, realizing learning in 2045. Collaborative online learning between two universities can increase digital literacy between students and educators. Collaborative online learning can also develop students' abilities in the 3T area. Through this learning, students can collaborate with other university students.
Perkembangan Sensori Motorik Siswa Sekolah Dasar melalui Pelatihan Seni Tari Tradisional Qudwatullathifah, Ratri Nuryani; Sholeha, Herisa Hardiyanti; Nugraha, Tria Aditia; Ismuwardani, Zakiyah; Azzahra, Julia
Prima Abdika: Jurnal Pengabdian Masyarakat Vol. 4 No. 3 (2024): Volume 4 Nomor 3 Tahun 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar Universitas Flores Ende

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/abdika.v4i3.4654

Abstract

Sensory-motor development is an important aspect in children's growth and development, including the ability to receive, process and respond to various stimuli from the environment. One way that can be used to develop this ability is through dance practice. The aim of this activity is to develop and improve the sensory-motor abilities of elementary school students through traditional dance training. The methods used are training, demonstration and staging methods. Stages of activity results include: (1) introduction to dance and basic movements; (2) basic movement exercises with rhythmic variations; (3) coordination training by adding hand movements and steps; (4) dance exercises involving balance and flexibility movements; (5) practicing expressions according to dance movements; (6) group dance cohesiveness training; (7) repeating dance practice movements; (8) performing the dance that has been learned in front of friends and parents. The conclusion of this activity is that there is development of elementary school students' sensory-motor abilities through traditional dance training.
Pengembangan IoT Playground untuk Peningkatan Pemahaman Konsep IoT pada Siswa Sekolah Dasar Nurhadiansyah; Qudwatullathifah, Ratri Nuryani; Alfairisi, Mohammad Ibnu Ayip; Roainah, Falamah
Jurnal Algoritma Vol 22 No 2 (2025): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.22-2.3015

Abstract

This study aims to develop an IoT Playground as an interactive demonstration system that supports technology-based foundational learning. The product developed, called KERETA (Kendali Energi Rumah Edukatif Terpadu Otomatis), is a smart-lamp prototype in the shape of a train head designed to increase elementary students’ interest in learning through contextual and exploratory approaches. The system utilizes a NodeMCU ESP8266 microcontroller integrated with the Blynk application to wirelessly control and monitor the device via the internet. The research employed the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation) with a limited trial involving 44 elementary school students. Practicality test results showed positive responses from teachers (89.5 percent) and students (86.7 percent), indicating that the tool is easy to use and effective in enhancing students’ understanding of basic Internet of Things (IoT) concepts. Effectiveness analysis using a paired t-test revealed a significant increase in students’ knowledge and learning participation after using the tool. The product functions not only as an interactive learning medium but also as a means of fostering digital literacy among young children. The IoT Playground KERETA innovation is expected to serve as a foundation for supporting the Indonesia Emas 2045 vision through the integration of technology in primary education.