Claim Missing Document
Check
Articles

Found 15 Documents
Search

Analisis Perbandingan Metode Fingerprinting dan Dead Reckoning Pada Sistem Penentuan Posisi Dalam Ruangan Rolly Junius Lontaan; Oktoverano Lengkong; Jacquline Waworundeng
TeIKa Vol 13 No 01 (2023): TeIKa: April 2023
Publisher : Fakultas Teknologi Informasi - Universitas Advent Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36342/teika.v13i01.3082

Abstract

Indoor positioning system technology is one of the solutions to problems that cannot be done by positioning technology for objects determined by the Global Positioning System (GPS) when the position is in a multi-storey building. To determine the position in the room, there are several methods, including the fingerprinting method and the dead reckoning method, which are methods that will be analyzed in comparison between the two methods by testing their performance or accuracy, the advantages and disadvantages of each method and providing recommendations for the use of the appropriate method. appropriate in certain situations. Where Fingerprinting is more accurate in situations with lots of obstructions and high signal density, while dead reckoning is more suitable for use in situations with lots of movement and few obstructions.
Development of Web-Based Uteach Tutoring Application Rolly Lontaan; Stenly Ibrahim Adam; Oktoverano Lengkong; Virgil Steven Weol; Gerald Varon Alexius Poluan
CogITo Smart Journal Vol. 10 No. 1 (2024): Cogito Smart Journal
Publisher : Fakultas Ilmu Komputer, Universitas Klabat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31154/cogito.v10i1.669.706-718

Abstract

In the rapidly evolving digital era, challenges in the field of education have become increasingly complex. This research aims to develop the UTeach learning guidance application, designed to assist students of Universitas Klabat in addressing academic issues. The application enables students to book mentors and meet face-to-face for guidance sessions. By implementing and utilizing the prototype model development method using the Software Development Life Cycle (SDLC), this study designs a prototype application aimed at facilitating student access to learning guidance by reducing time and distance barriers. Prototype testing is conducted through trials to evaluate the performance and usability of the application. This application is anticipated to serve as a potential tool in supporting Universitas Klabat students in improving academic performance and addressing financial issues. Development recommendations for this application may include adding conversation features, incorporating notification features, and developing a mobile application to enhance user efficiency. This research contributes to the advancement of educational technology by offering innovative solutions to enhance student learning experiences.
IT GOVERNANCE CAPABILITY LEVEL IDENTIFICATION OF COBIT 2019 AT THE RSUP PROF. DR. R.D. KANDOU, MANADO, NORTH SULAWESI Mambu, Joe Yuan; Lontaan, Rolly Junius; Lompoliu, Erienika; Salindeho, Jannice; Sambul, Jenifer
SemanTIK : Teknik Informasi Vol 8, No 2 (2022):
Publisher : Informatics Engineering Department of Halu Oleo University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55679/semantik.v8i2.28547

Abstract

In terms of technology, governance can be implemented effectively and efficiently if it can provide functionality or value that applies to businesses of all sizes and types. IT governance design can help you explore design factors that influence governance and includes a workflow for planning a governance system for your enterprise. Control Objectives for Information and Related Technologies (COBIT) is a framework created by ISACA that contains guidance or guidance documents that may be useful to auditors, users, and management. COBIT is an internationally recognized and applied best practice for information, information technology, and organizational risk which can be used to define information technology to maximize IT control. As it is required to improve IT service, the design of IT governance was conducted at the Central Unit Hospital (RSUP) Prof. Kandou, Manado, North Sulawesi, using the latest version of COBIT, COBIT 2019. The following is an explanation of the priorities of Malayang Hospital. Governance below 25 points is proficiency level 1. The results shows that there are five objectives that becomes main priority (reaching level 4): EDM03, APO12, BAI02, BAI03 and BAI05. These objectives are the ones recommended to be audited. The second tier that may also suggested to be audited are objectives with capability level 3: APO07, APO08, BAI01, BAI07, DSS01, DSS02 and MEA01.Keywords; COBIT 2019, IT Governance, RSUP Prof. Kandou Malalayang
Pengenalan Pembuatan Video Media Pembelajaran dengan Microsoft PowerPoint Pungus, Stenly Richard; Sondakh, Debby Erce; Lengkong, Oktoverano; Sahulata, Reynoldus; Lontaan, Rolly; Tombeng, Marchel Thimoty
Servitium Smart Journal Vol 3 No 1 (2024): Servitium Smart Journal
Publisher : Universitas Klabat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31154/servitium.v3i1.30

Abstract

The Community Service activities that have been carried out at SD - SMP - SMA Madison School aim to introduce teachers, especially in making learning media videos where to attract students' interest in participating in learning is by using learning media. One of the most effective learning media is by using video. From the results of the pre-test, it was found that the teachers at Madison Scholl had used videos as learning media but many were still unable to make learning media videos so that the introduction to making learning media videos was very appropriate. The material provided is making learning media videos with Microsoft PowerPoint. Based on the results of the post-test, it was found that there was an increase in knowledge in making learning media videos.
Digital Information and Navigation Kiosk Application Based on Progressive Web Apps and Leaflet Technology Adam, Stenly Ibrahim; Lontaan, Rolly Junius; Supit, Vincent Vian; Kolibonso, Shyalenn Cerolin
CogITo Smart Journal Vol. 10 No. 2 (2024): Cogito Smart Journal
Publisher : Fakultas Ilmu Komputer, Universitas Klabat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31154/cogito.v10i2.745.393-402

Abstract

Digital information and navigation kiosk applications offer a solution for communities to access updated information and navigate to locations within a specific environment. This app allows users to easily search for and access information about various locations such as lecture halls or faculty residences. The Agile Software Development method was used in the development of the app, facilitating rapid, iterative progress, and quick adjustments based on user feedback. The application provides details regarding various administrative departments and features for searching locations, accessing information, and identifying points of interest. Designed as a Progressive Web App (PWA) and Leaflet Technology, it combines the best features of web and mobile applications, allowing users to access them through a web browser while providing offline capabilities and an app-like user experience. The PWA design ensures that the app is fast, reliable, and can be accessed from any device using a web browser. This enables efficient information dissemination and rapid navigation within the environment.
PENGENALAN ARTIFICIAL INTELLIGENCE (AI) KEPADA SISWA/I SMK NEGERI 1 SORONG Lontaan, Rolly Junius; Taju, Semmy Wellem; Rotikan, Reymon
Servitium Smart Journal Vol 1 No 2 (2023): Servitium Smart Journal
Publisher : Universitas Klabat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31154/servitium.v1i2.11

Abstract

 Artificial Intelligence (AI) adalah cabang ilmu komputer yang perkembangan sangat pesat dan sangat membantu kita dalam memecahkan berbagai macam permasalahan dari yang sederhana hingga yang kompleks oleh sebab itu pengenalan AI sangat penting bagi siswa di SMK Karena teknologi ini semakin banyak digunakan di berbagai bidang termasuk pada bidang pendidikan. Sebagai siswa yang memasuki dunia profesional masa depan, pemahaman tentang AI akan sangat berharga dalam mempersiapkan Anda menghadapi perubahan dan tantangan era digital. Dalam pengenalan AI, siswa akan mempelajari tentang aplikasi AI dalam kehidupan sehari-hari, seperti chatbot, dan machine learning. Melalui kegiatan magang siswa di Universitas Klabat Siswa SMK Negeri 1 Sorong diperkenalkan tentang AI untuk mempersiapkan diri dengan pengetahuan dan keterampilan yang berkaitan dengan pengembangan keterampilan siswa. Kegiatan ini telah menjadikan siswa/i SMK Negeri 1 Sorong mengenal, mengetahui dan bahkan membuat aplikasi sederhana mengenal obyek dan Chatbot with AIML.
Mengakselerasi Keterampilan Rekayasa Perangkat Lunak: Peranan DevOps, SDLC, dan CI/CD dalam Meningkatkan Kompetensi Siswa SMK N 1 Pusomaen Taju, Semmy Wellem; Pungus, Stenly Richard; Lontaan, Rolly Junius; Rotikan, Reymon; Tombeng, Marchel Thimoty
Servitium Smart Journal Vol 2 No 1 (2023): Servitium Smart Journal
Publisher : Universitas Klabat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31154/servitium.v2i1.24

Abstract

Rekayasa Perangkat Lunak (software engineering) merupakan proses komprehensif yang melibatkan pengembangan program aplikasi. Pemahaman mendalam mengenai DevOps (Development Operation), Siklus Hidup Pengembangan Perangkat Lunak (Software Development Life Cycle atau SDLC), serta Integrasi Berkelanjutan/Pengiriman Berkelanjutan (Continuous Integration/Continuous Deployment atau CI/CD) adalah esensial dalam pengembangan aplikasi yang modern. DevOps diarahkan untuk meningkatkan kemudahan akses terhadap software. Model SDLC yang tradisional seringkali dipilih karena kesesuaiannya dalam mengembangkan aplikasi yang mudah dievaluasi. Namun, keterbatasan model ini mengakibatkan pola kerja yang monoton bagi pengembang, sehingga menghambat perubahan dan adaptasi yang cepat. Sebagai solusi, model CI/CD telah dikembangkan menjadi pendekatan inovatif yang mengubah proses pengembangan perangkat lunak dari manual menjadi otomatis. CI/CD tidak hanya memudahkan dan mempercepat proses pengembangan tetapi juga meningkatkan kualitas dari software yang dirilis. Survei yang dilakukan melalui pre-test di SMK N 1 Posumaen menunjukkan adanya kekurangan dalam pengetahuan siswa mengenai prinsip rekayasa perangkat lunak yang canggih ini. Setelah penyampaian materi yang dirancang khusus, terdapat peningkatan yang signifikan dalam pemahaman siswa, sebagaimana dibuktikan oleh hasil post-test.
Pendidikan Agama Kristen di Indonesia: Regulasi dan Praktiknya Falukas, Feby Petronela; Rupidara, Fanny S.; Lontaan, Rolly Junius; Kondo, Petrus
DIDASCO Vol 1 No 2 (2023): August 2023
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Klabat

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Review literatur ini dilakukan untuk mendeskripsikan landasan yuridis dalam bentuk regulasi implementasi Pendidikan Agama Kristen dan praktiknya di Indonesia. Tujuan dari penelitian ini ialah untuk memetakan perundang-undangan dan peraturan yang mengatur tentang implementasi Pendidikan Agama Kristen dalam pendidikan di Indonesia. Selain itu, penelitian ini juga bertujuan untuk memberikan pemahaman yang cukup bagi para guru Agama Kristen di sekolah dan para penyelenggara Pendidikan Keagamaan Kristen mengenai regulasi Pendidikan Agama Kristen serta peran mereka dalam praktik. Hasil kajian literatur mengungkapkan bahwa Pendidikan Agama Kristen memiliki peran yang sangat penting di masyarakat dalam membangun karakter generasi muda yang beriman dan bertaqwa kepada Tuhan Yang Maha Esa. Selain itu, ditemukan bahwa sudah ada regulasi yang cukup mengenai implementasi Pendidikan Agama Kristen dan Pendidikan Keagamaan Kristen di tingkat satuan pendidikan. Oleh sebab itu, dalam implementasi keduanya di tingkat satuan pendidikan, guru Agama Kristen dan penyelenggara Pendidikan Keagamaan Kristen wajib mendasari praktik manajemen mereka kepada regulasi yang sudah ada.
Implementasi Tracer Study Berbasis Web di Sekolah Menengah Kejuruan Lontaan, Rolly Junius; Sinadia, Alfrits Roul
DIDASCO Vol 3 No 1 (2025): February 2025
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Klabat

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Tracer study merupakan metode yang digunakan untuk melacak jenjang karier lulusan suatu lembaga pendidikan guna mengumpulkan informasi terkait ketenagakerjaan, relevansi kurikulum, dan kepuasan terhadap pengalaman belajar. Penelitian ini bertujuan untuk merancang dan mengembangkan sistem tracer study berbasis web bagi SMK Negeri 1 Sorong dengan menggunakan framework Bootstrap guna meningkatkan aksesibilitas dan kegunaan bagi alumni dan pemangku kepentingan lembaga. Sistem ini dikembangkan dengan menggunakan metodologi pengembangan perangkat lunak Waterfall yang meliputi fase analisis, desain, implementasi, dan pengujian. Hasil pengujian menunjukkan bahwa sistem yang dikembangkan mampu mengelola data alumni secara efisien, menyajikan laporan statistik yang informatif, serta menyediakan antarmuka yang responsif dan ramah pengguna. Implementasi Bootstrap memungkinkan tata letak yang adaptif di berbagai perangkat, sehingga meningkatkan pengalaman pengguna. Dengan sistem tracer study ini, SMK Negeri 1 Sorong dapat memperoleh data alumni yang akurat dan terkini, yang berguna untuk pengembangan kurikulum dan peningkatan mutu pendidikan
Mendekatkan Teknologi AI Pada Peserta Didik di Tingkat SLTA Untuk Melihat Tantangan dan Peluang Dunia Kerja Sahulata, Reynoldus Andrias; Lontaan, Rolly Junius; Tombeng, Marchel Thimoty
Servitium Smart Journal Vol 3 No 2 (2025): Servitium Smart Journal
Publisher : Universitas Klabat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31154/servitium.v4i1.39

Abstract

Increasing efficiency in all areas ranging from business activities, health services, and handling of learning in education, by automating all repetitive activities that take time, requires effective handling. For this reason, Artificial Intelligence (AI) is needed to be able to assist in decision making through the analysis of large and complex data, as well as providing more accurate recommendations, thereby increasing productivity in the performance of automation on tasks that do not require creativity, thus allowing humans to focus on more complex tasks. Understanding the importance of strengthening AI knowledge since the time of Senior High School (SLTA), then provision is carried out in order to bring information system technology closer by utilizing basic AI from how to work, think and interact using AI which is formulated through practical guidance on using AI in creating web programming for basic applications as learning, for students at SMA Negeri 2 Bitung.