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Pelatihan entrepreneurship untuk pengembangan ekonomi kreatif Gustina gustina -; Deni Wahyuni; Tuti Azra; Yenida Yenida; Yudhytia Wimeina
Jurnal Abdimas: Pengabdian dan Pengembangan Masyarakat Vol 1 No 1 (2019)
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (335.193 KB)

Abstract

Peluang untuk berwirausaha saat ini sangat besar dan menjadi alternatif pilihan bagi masyarakat. Peluang ini tidak hanya diambil oleh laki-laki, namun juga perempuan ( Ibu Rumah Tangga) yang menjadi penopang perekonomian keluarga. Mitra usaha dalam kegiatan pengabdian masyarakat ini adalah Majelis Ilmu KISS (Kabun Indah Saiyo Sakato) yang merupakan kelompok ibu-ibu rumah tangga yang ada dikomplek yang mengisi kegiatannya dengan pembelajaran seperti peningkatan kemampuan hafalan quran, upgrade ilmu pertanian/ perkebunan (hidroponik), dan teknik wirausaha sederhana. Saat ini mereka sedang merintis usaha sendiri/ wirausaha. Tujuan kegiatan pengabdian ini adalah membantu mitra dalam hal peningkatan kemampuan entrepreneurship guna pengembangan ekonomi kreatif serta peningkatan pendapatan. Kegiatan ini dilakukan dalam bentuk pelatihan/ pembinaan manajemen entrepreneurship dan barang modal usaha.
Pelatihan Penggunaan Fitur Google Application For Education (GAFE) bagi Guru Sekolah Nadia Alfitri; Humaira Humaira; Tuti Azra; Ronal Hadi; Yefriadi Yefriadi
Jurnal Abdimas: Pengabdian dan Pengembangan Masyarakat Vol 2 No 2 (2020)
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat

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Abstract

Permasalahan muncul ketika guru belum terbiasa menjalankan aplikasi bebas biaya yang disediakan oleh platform Google, seperti google class room, google docs, google drive, dan lain-lain. Platform ini merupakan media pembelajaran yang fleksibel dan penggunaannya dapat mempermudah proses belajar mengajar antara guru dan siswa untuk berbagi materi pembelajaran, membuat absensi dan ujian harian. Layanan bebas biaya belajar online ini dapat dijalankan melalui laptop maupun handphone. Kegiatan pelatihan dan pembuatan modul GAFE dengan video dan cetak diharapkan membantu pengajar untuk dapat menjalankan aplikasi ini.
Kunci Sukses melalui Edutech (Education Technology) sebagai Media Pembelajaran Kompetensi Keterampilan Bisnis dengan Aplikasi KUNCIE bagi siswa SMK Dhuafa Padang Nadia alfitri; Tuti Azra; Humaira Humaira; Andrizal Andrizal; Yefriadi Yefriadi
Literasi: Jurnal Pengabdian Masyarakat dan Inovasi Vol 3 No 1 (2023)
Publisher : Pengelola Jurnal Politeknik Negeri Ketapang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58466/literasi.v3i1.962

Abstract

Since the pandemic two years ago, The schools have mostly conducted teaching and learning activities online. Students are provided with teaching materials in the form of documents or videos to follow the teaching materials. Of course, a cellphone is a basic requirement for students to be able to interact online with teachers. Most students as internet users use cell phones more than using laptops or internet cafes, but only for browsing, chatting with social media applications or playing online games so that it is time consuming, but not enabled for self-creativity. Therefore, an understanding is given to students so that cellphones are used optimally apart from being a formal learning medium, they are also enabled to develop their own creativity or educate themselves using digital technology by creating content that can be used as a business or online business. One of them is through the KUNCIE application, students can learn to start a business as beginners, learn from mentors who are experts in their respective fields to convey how digital-based hobbies can be used as self-potential for creativity.
Pengaruh Citra Merek, Harga, dan Kualitas Produk terhadap Keputusan Pembelian Paket Data Internet Telkomsel pada Mahasiswa Annisa Amanda; Alhapen Ruslin Chandra; Tuti Azra
ABEC Indonesia Vol. 10 (2022): 10th Applied Business and Engineering Conference
Publisher : Politeknik Caltex Riau

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Abstract

The Internet is an electronic communication network that connects computer networks with computer facilities around the world. The use of data packages is an option to have access in cyberspace or the internet. One of the most popular brands of internet data package products today is the Telkomsel brand. Telkomsel internet data packages have a good brand image among the public with the prices offered vary according to the number of quotas. This study aims to determine how the influence of brand image, price, and product quality on students' decision to purchase Telkomsel internet data packages. The population in this study were Padang State Polytechnic students who had purchased and used Telkomsel internet data packages with a sample of 129 respondents. The sampling technique used in this research is accidental sampling. Data was collected using a questionnaire instrument which was distributed online to Padang State Polytechnic students. Data analysis in this study used multiple linear regression models. The results of this study partially indicate that the price and product quality variables have a positive and significant effect on purchasing decisions for Telkomsel internet data packages, while brand image variables have a positive and insignificant effect on purchasing decisions for Telkomsel internet data packages. Meanwhile, it simultaneously shows that the variables of brand image, price, and product quality have a significant effect on the decision to purchase Telkomsel's internet data package.
Identifying the level of virtual tourism technology knowledge of tourism awareness groups in the City of Padang Alhapen Ruslin Chandra; Afifah Afifah; Alfatah Haries; Rafidola Mareta Riesa; Tuti Azra
Jurnal Pariwisata Pesona Vol 8, No 1 (2023): Edisi Juni 2023
Publisher : Universitas Merdeka Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26905/jpp.v8i1.9325

Abstract

Virtual tour is a tourism activity that is carried out through web browsing using media such as images or videos to provide users with the feeling of being in the tourist destination. This activity can also be used as a means to promote tourist attractions. One group that is expected to adopt this virtual tour technology is Kelompok Sadar Wisata (Pokdarwis), as this group has a role in promoting local tourist attractions.  Virtual tour is a relatively low-cost promotional tool compared to other promotional media, yet with a wider reach of audience. This research aims to identify the understanding and ability of Pokdarwis Padang City related to the acceptance of virtual tour technology. This study was conducted through questionnaires involving 48 leaders and members of Pokdarwis of Padang City, where technical knowledge, ease of use, and perception of the benefits of virtual tour formed the basis of the questions. Descriptive analysis results show that the majority of Pokdarwis members lack of adequate knowledge of virtual tour and the appropriate use of technology in creating virtual tour. On the other hand, Pokdarwis members are already able to use social media but lack of adequate technical skills in creating virtual tour content.