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Implementasi Technological Pedagogical and Content Knowledge (TPACK) dalam Penelitian Tindakan Kelas: Sebuah Studi Review Ditami Ayu; Hadiyanyo; Indryani
Jurnal Lensa Pendas Vol 10 No 1 (2025): Februari
Publisher : Universitas Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/jlp.v10i1.4340

Abstract

This study reviews the application of various innovative learning models in the context of 21st century education in Indonesia, with a focus on the application of Technological Pedagogical Content Knowledge (TPACK) and other cooperative learning methods. This study refers to the latest research (2020-2024) which examines the effectiveness of implementing TPACK in the Teacher Professional Education (PPG) program, Classroom Action Research (PTK) training oriented towards 21st century learning, as well as the use of creative digital learning media. like a webtoon comic. The method used in this research is a literature review study, by collecting and analyzing scientific articles related to the implementation of PTK in elementary schools. The data collection technique used is analysis, which will later function to collect relevant data and sources in this research. The type of data used is qualitative, chosen because the method applied is a literature study. The results of this study show that the application of TPACK and other innovative learning methods has a positive impact in increasing teacher competence, student interest and involvement, as well as student learning outcomes. Technology-based learning models such as TPACK and Problem Based Learning (PBL) strategies combined with the Talking Stick method, have been proven to be able to improve students' critical thinking skills and activity in learning. This study concludes that collaboration between technology and pedagogy in learning has an important role in building an education system that is responsive to the demands and challenges of the digital era.
Development of the I Take Care of Myself educational game application to enhance early childhood sex education knowledge Ulfa Khaira; Indryani Indryani; Akhmad Fikri Rosyadi
Premiere Educandum : Jurnal Pendidikan Dasar dan Pembelajaran Vol. 13 No. 1 (2023)
Publisher : Universitas PGRI Madiun

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25273/pe.v13i1.14762

Abstract

Sexual crimes against children continue to be rampant, and this is due to the fact that children lack the sexual understanding and vocabulary necessary to tell what has happened to them to adults. This study aims to investigate the effectiveness of the android-based educational game application I take Care of Myself on the sexual education of young children. Research and Development (R&D) development research is the methodology employed. This development research technique pertains to the 4-D model (define, design, develop and distribute) (define, design, develop and disseminate). Four experts (material experts, media experts, linguists, and teachers) tested the feasibility of this educational game as a learning medium. Test the hypothesis using the Paired Sample T-test to assess the effectiveness of this educational game. Following the findings of four experts, it was determined that the educational game I take Care of Myself belonged in the very practicable category and should be implemented. The results of the two-tailed significance test indicate that the educational game I take Care of Myself can increase early childhood sexual education knowledge.
ASESMEN PERKEMBANGAN MOTORIK KASAR ANAK USIA DINI Masyunita Siregar; Indryani; Miftakhul Jannah; Nurizati Syafina; Ajeng Octatya Dwiyani
Jurnal Riset Golden Age PAUD UHO Vol. 6 No. 2 (2023): Juli 2023
Publisher : Jurnal Riset Golden Age PAUD UHO

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Pendidikan Anak Usia Dini ialah pendidikan yang strategis dan penting dalam perkembangan anak. Aspek perkembangan motorik kasar anak usia dini merupakan hal yang penting untuk dinilai dalam asesmen. Asesmen dilakukan untuk mendeteksi arahan dan perkembangan dalam asesmen diagnostic, mengidentifikasi kebutuhan dan minat anak, menggambarkan kemajuan belajar dan perkembangan anak, memperbaiki kegiatan pembelajaran, mengembangkan kurikulum, dan mengasesmen program dan lembaga. Penelitian ini bertujuan untuk mendeskripsikan asesmen perkembangan motorik kasar pada anak usia dini. Penelitian ini menggunakan metode kualitatif dengan menggunakan kajian kepustakaan. Data dikumpulkan melalui penelusuran dan pengumpulan sumber-sumber penelitian yang relevan. Hasil penelitian menunjukkan bahwa efektivitas evaluasi dan asesmen perkembangan motorik kasar pada anak usia dini masih perlu ditingkatkan. Beberapa penelitian juga mengembangkan instrumen penilaian yang reliabel dan valid dalam mengukur motorik kasar anak usia dini. Penelitian ini memberikan pemahaman dan kontribusi tentang asesmen perkembangan motorik kasar anak usia dini dan pentingnya pengembangan instrumen penilaian yang berkualitas.
Effectiveness of the Implementation of an Innovative Problem-Based Learning (PBL) Model Based on TPACK to Enhance Student Engagement and Learning Outcomes in IPAS Lailatul Zahroh; Sukendro; Indryani
Jurnal Penelitian Pendidikan IPA Vol 11 No 2 (2025): February
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i2.9369

Abstract

This study aims to analyze the effectiveness of implementing an innovative Problem-Based Learning (PBL) model based on Technological Pedagogical and Content Knowledge (TPACK)—a model never used before—in an effort to increase both student engagement and learning outcomes in Natural and Social Sciences (IPAS) among fourth-grade students at SD Negeri Sentang. The study was conducted in the fourth-grade class of SD Negeri Sentang during the 2024/2025 academic year and employed a classroom action research (PTK) design. The population and sample consisted of 12 fourth-grade students (6 boys and 6 girls). The research instruments included observation sheets, field notes, and a test result assessment format for cognitive learning outcomes. Both quantitative and qualitative data were collected through observations, interviews, and documentation. Quantitative analysis was used to evaluate observation and test results, while qualitative analysis was employed to assess student interview data. This study was conducted as an effort to create a technology-integrated learning environment that enhances engagement—focusing on 21st-century skills (communicative, collaborative, critical thinking, collaboration)—and improves student learning outcomes. The findings indicate that the innovative PBL model based on TPACK significantly improved student engagement and learning outcomes, as evidenced by observations, interviews, and test results. The study recommends adopting the innovative PBL model that leverages technology to achieve better educational outcomes.
The Implementation of the Paired Storytelling Model Assisted by Audiovisual Media to Improve Student Learning Outcomes in IPAS Subject Siti Aisah; Sukendro; Indryani
Jurnal Penelitian Pendidikan IPA Vol 11 No 2 (2025): February
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i2.9474

Abstract

The paired storytelling learning model is a teaching model developed with an interactive approach between students, teachers, and the subject matter. This study aims to improve student learning outcomes in the IPAS subject through the implementation of the paired storytelling model assisted by audiovisual media. Considering the importance of education that is adaptive to the development of the times and the needs of students, this study uses a classroom action research (CAR) approach at SDN Selaro Berseri, involving 17 fourth-grade students. The research method was conducted in two cycles, including planning, implementation, observation, and reflection. The results of the study show a significant improvement in student activity and learning outcomes. Observation data shows that student activity increased from 29.4% in the pre-test to 88.2% in the post-test. Additionally, the percentage of learning completeness increased from 29.4% to 88.2% after applying the paired storytelling model. Interviews with students showed positive responses to this learning method, which encouraged active involvement and increased learning motivation. This study recommends the application of the paired storytelling model assisted by audiovisual media as an innovative strategy in IPAS learning to improve student learning outcomes.
EVALUATING PROJECT-BASED LEARNING AS A PEDAGOGICAL STRATEGY TO PROMOTE ACTIVE LEARNING AND CRITICAL THINKING IN ELEMENTARY SCIENCE LESSONS Suko Sulasono; Indryani Indryani; Bunga Ayu Wulandari
El Midad Vol. 17 No. 3 (2025): elmidad: Jurnal Jurusan PGMI
Publisher : Universitas Islam Negeri Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20414/elmidad.v17i3.14494

Abstract

This study aims to evaluate the effectiveness of Project-Based Learning (PjBL) in promoting active learning and critical thinking in elementary science lessons. Using a Classroom Action Research (CAR) design based on the Kemmis and McTaggart model, the study was conducted in two cycles involving 24 sixth-grade students at SDN 182 Tanjung Jabung Barat. Data were collected through observation sheets assessing visual, oral, listening, writing, and motoric activities, as well as critical thinking tests measured through interpretation, analysis, evaluation, inference, and explanation indicators. The findings show a substantial improvement in students’ learning activeness from 56.2% in Cycle I to 87.4% in Cycle II. Similarly, students’ critical thinking scores increased from 61.5 (moderate) to 83.8 (high). These improvements were achieved through iterative refinement of project activities, which provided structured opportunities for hands-on exploration, collaborative problem-solving, and reflective inquiry. Overall, the study concludes that PjBL effectively fosters a student-centered learning environment that enhances participation and higher-order thinking skills, aligning with the development of twenty-first-century competencies in elementary science education
Pengembangan Media Smart box Berbasis Multisensori Untuk Meningkatkan Kemampuan Keaksaraan Anak Usia Dini (5-6 Tahun) Rahma Nazi Ubaidillah; Indryani; Akhmad Fikri Rosyadi
DZURRIYAT : Jurnal Pendidikan Islam Anak Usia Dini Vol. 4 No. 2 (2026): 2026
Publisher : Yayasan pendidikan dzurriyatul Quran

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61104/dz.v4i2.7385

Abstract

Penelitian ini bertujuan untuk mendeskripsikan bentuk desain media Smart box berbasis multisensori, mengetahui tingkat kelayakan media yang dikembangkan, serta menganalisis respon guru terhadap penggunaan media Smart box berbasis multisensori dalam pembelajaran bahasa anak usia 5–6 tahun. Penelitian ini menggunakan metode Research and Development (R&D) dengan model 4D (Four-D Model) yang meliputi tahap Define (pendefinisian), Design (perancangan), Develop (pengembangan), dan Disseminate (penyebaran). Produk yang dikembangkan berupa media Smart box berbasis multisensori yang dirancang untuk menstimulasi kemampuan keaksaraan anak melalui aktivitas belajar yang melibatkan indera visual, auditori, dan taktil. Subjek penelitian melibatkan 6 guru PAUD dari tiga lembaga, yaitu RA Al-Falah Sukajaya, KB Ar-Rasyid, dan RA Darul Ulum, serta anak usia 5–6 tahun sebagai pengguna media. Data penelitian terdiri atas data kualitatif dan kuantitatif yang diperoleh melalui observasi, wawancara, angket validasi ahli materi, ahli media, ahli bahasa, dan angket respon guru. Data dianalisis secara deskriptif menggunakan kategori sangat baik, baik, cukup, dan kurang. Hasil penelitian menunjukkan bahwa media Smart box berbasis multisensori memperoleh kategori sangat baik berdasarkan validasi ahli materi, ahli media, dan ahli bahasa sehingga dinyatakan layak digunakan dalam pembelajaran. Respon guru terhadap penggunaan media juga menunjukkan kategori sangat baik. Selain itu, anak menunjukkan antusiasme, keaktifan, dan respon positif selama kegiatan pembelajaran berlangsung. Dengan demikian, media Smart box berbasis multisensori dinyatakan layak dan praktis digunakan untuk mendukung pembelajaran bahasa dan menstimulasi kemampuan keaksaraan anak usia 5–6 tahun.
PENGEMBANGAN MEDIA PEMBELAJARAN E-KOMIK INTERAKSI SOSIAL UNTUK SISWA SEKOLAH MENENGAH PERTAMA Heni Herlina; Indryani Indryani; Bunga Ayu Wulandari
Jurnal Muara Pendidikan Vol. 10 No. 1 (2025): Jurnal Muara Pendidikan, Vol 10 Issue 1, Juni 2025
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/mp.v10i1.2774

Abstract

This study aims to develop E-Comics media for teaching social studies on social interaction topics for junior high school students and to assess students' responses to its benefits and appeal. Using a Research and Development (R&D) approach with the ADDIE model (Analyze, Design, Development, Implementation, Evaluation), the study involved seventh-grade students from SMPN 31 Muaro Jambi. Instruments used include a Likert scale questionnaire. Results indicate that the E-Comics media is feasible for use in learning, with validation scores of 85% from media experts, 92% from subject experts, and 99% from teachers. Field trials show a practical feasibility of 96%. The study is expected to contribute to the development of engaging and effective E-Comics-based learning media, offering an innovative reference for teachers to enhance student motivation and learning outcomes in junior high school.