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Takhrij and Syarah Hadith of Agrotechnology: Benefits of Fruits and Olive Oil Muhammad Fauzan; Esty Puri Utami; Wahyudin Darmalaksana
Gunung Djati Conference Series Vol. 1 (2021): Conference on Islamic and Socio-Cultural Studies (CISS)
Publisher : UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (874.703 KB)

Abstract

This study aims to discuss the hadith of the Prophet Muhammad ï·º regarding fruit and olive oil. This research method is a qualitative type through literature study and field studies with the takhrij and sharah hadith approaches. Results and discussion of this research olive is a plant endowed by Allah which has many benefits. The conclusion of this study is that the takhrij and syarah of agrotechnology hadith regarding fruit and olive oil are proven to have better quality than vegetable oils and other animal oils because they do not have side effects that can cause disease.
PERLINDUNGAN HUKUM HAK CIPTA TERHADAP TINDAKAN PEMBAJAKAN SOFTWARE GAME DITINJAU DARI UU NO. 28 TAHUN 2014 Dadang Komara; Muhammad Fauzan; Elan Jaelani
VARIA HUKUM Vol 4, No 2 (2022): VARIA HUKUM
Publisher : Ilmu Hukum, Sharia and Law Faculty, Sunan Gunung Djati Islamic State University of Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/vh.v4i2.26725

Abstract

Abstractliterature reviews. The research method used is normative juridical, based on the findings of the research showing that the Copyright Law protects both the video game itself as an object of copyright protection and the copyrighted works contained therein. Implementation of Video Game Copyright protection in practice is carried out through mediation. This is as regulated by Law no. 28 of 2014 through Arbitration (article 95), Civil Lawsuit (Articles 96-99), Criminal Report (Article 105 juncto 110) and provisional determination.AbstrakPenelitian ini bertujuan untuk mengetahui bagaimana perlindungan hukum tentang hak cipta software di Indonesia. Metode penelitian yang digunakan adalah literature review. Metode penelitian yang digunakan adalah yuridis normatif, berdasarkan hasil temuan penelitian menunjukkan bahwa UU Hak Cipta melindungi baik permainan video itu sendiri sebagai objek perlindungan Hak Cipta maupun karya cipta yang terkandung didalamnya. Implementasi perlindungan Hak Cipta Permainan Video dalam prakteknya dilakukan melalui jalur mediasi. Hal ini sebagaimana yang diatur oleh UU No. 28 Tahun 2014 melalui Arbitrase (pasal 95), Gugatan Perdata (Pasal 96-99), Lapor Pidana (Pasal 105 juncto 110) dan penetapan sementara.