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ANALISIS KEAKTIFAN BERORGANISASI TERHADAP IPK MAHASISWA PAUD INSTITUT AGAMA ISLAM NEGERI PAREPARE Nurul Asqia; Sri Wahyuni
Jurnal Tawadhu Vol. 8 No. 2 (2024)
Publisher : Universitas Nahdlatul Ulama Al Ghazali Cilacap

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52802/twd.v8i2.1061

Abstract

Penting untuk memahami bahwa IPK (Indeks Prestasi Kumulatif) merupakan indikator utama dalam mengevaluasi prestasi akademik mahasiswa. Dalam konteks mahasiswa PAUD, keterlibatan dalam kegiatan organisasi bisa menjadi salah satu faktor yang memengaruhi pencapaian IPK mereka atau malah sebaliknya. Penelitian ini menggunakan metode penelitian deskriptif dengan pendekatan kualitatif. Teknik pengumpulan data pada penelitian ini dilakukan dengan wawancara mendalam kepada 8 informan yang telah dipilih. Hasil penelitian menunjukkan bahwa mahasiswa Institut Agama Islam Negeri Parepare Program Studi Pendidikan Islam Anak Usia Dini yang berpartisipasi dalam organisasi mahasiswa mempunyai dampak positif terhadap prestasi akademik mahasiswa. IPK mahasiswa setelah bergabung dengan organisasi menunjukkan peningkatan nilai. Selain itu, partisipasi aktif dalam organisasi juga meningkatkan kemampuan kepemimpinan dan kepedulian, serta membantu siswa mengembangkan kemampuan berpikir kritis, kreatif, dan inovatif. Hal ini terlihat dari keaktifan siswa dalam kelas, yang menunjukkan bahwa partisipasi dalam organisasi mempengaruhi perilaku dan kemampuan siswa secara signifikan.
Meningkatkan Kemampuan Konsentrasi Anak Melalui Media Puzzle pada Anak Kelompok B di RA Umdi Al-Ihsan Parepare Palintan, Tien Asmara; Nurul Asqia; Hariska
Anakta : Jurnal Pendidikan Islam Anak Usia Dini Vol 1 No 2 (2022): Anakta : Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Program Studi Pendidikan Islam Anak Usia Dini

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35905/anakta.v1i2.4474

Abstract

The purpose of this research is to improve children's concentration ability by using puzzle media. This research method is a qualitative research method using a case study approach in data collection. The methods of collecting and managing data are using observation, documentation and interview methods. The results of the study are by using puzzle media the ability to concentrate on children increases, where an educator uses the method of playing while learning so that children can concentrate and can train children's patience in compiling puzzle media.
Stimulasi Kemampuan Berpikir Simbolik Menggunakan Aktivitas Playdough pada Kelompok B RA Ashabul Kahfi Kota Parepare Nurul Asqia; Ashari, Novita; Razak, Rasmida
Anakta : Jurnal Pendidikan Islam Anak Usia Dini Vol 1 No 2 (2022): Anakta : Jurnal Pendidikan Islam Anak Usia Dini
Publisher : Program Studi Pendidikan Islam Anak Usia Dini

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35905/anakta.v1i2.4511

Abstract

The purpose of this study was to stimulate symbolic thinking skills using playdough activities in group B RA Ashabul Kahfi, Parepare City. The method used in this research is descriptive qualitative method. Data collection is done by interviews, observation and documentation. Playdought activities can stimulate the ability to think symbolically in group B which includes the ability to say the symbols for numbers 1-10, use the symbols for numbers to count, match numbers with symbols for numbers, recognize various kinds of symbols for vowels and consonants and represent various objects in the form of pictures or writing. Based on the research activities carried out, it was found that there was an increase in children's symbolic thinking skills by using playdough activities.
Stimulasi Kognitif Melalui Media Permainan Manipulatif Pada Anak Usia Dini Hikrawati; Rahmatia; Nurul Asqia
JURNAL ARMADA PENDIDIKAN Vol 3 No 4 (2025): JURNAL ARMADA PENDIDIKAN
Publisher : Kilau Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.60041/jap.v3i4.262

Abstract

The purpose of this study was to determine how cognitive stimulation through the use of manipulative play media in early childhood. Early childhood is a period where growth and development are developing rapidly, one of which is in the Cognitive aspect which consists of the ability to think, understand, solve problems, and make decisions. The study was conducted with a descriptive qualitative approach to children in group B at Nurul Hidayah Lempangan Kindergarten. Data analysis techniques in this study consisted of observation, interviews, documentation and document review. The results of the study showed that children were very interested in manipulative play media, marked by a significant increase in cognitive abilities, such as shapes, arranging patterns, solving simple problems, as well as memory and concentration. This study confirms that manipulative play, when applied with the right strategy and accompanied by teachers or parents, can be a fun and effective learning tool to support cognitive development.