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Web-Based Futsal Field Reservation Application at Futsal NR Prabumulih Farras Zain; Fajriyah Fajriyah; Nurmayanti Nurmayanti3
Journal of Artificial Intelligence and Engineering Applications (JAIEA) Vol. 5 No. 3 (2026): June 2026
Publisher : Yayasan Kita Menulis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59934/jaiea.v5i3.1478

Abstract

The development of digital technology encourages the sports sector to improve services. Futsal NR Prabumulih still uses a manual booking system that is less practical, especially in terms of time and access. This study aims to design a web-based futsal field booking application to make it easier for users to view schedules, book futsal fields, and make payments online. With a user-friendly interface, this application allows customers to make reservations at any time. In designing this system, UML (Unified Modeling Language) modeling tools such as use case diagrams, activity diagrams, and class diagrams are used to explain system functions, activity flows, and data structures. The system development method used is Rapid Application Development (RAD), which emphasizes the speed of development through iterative prototyping and active user involvement in every stage of development. Testing of the system shows an increase in efficiency in booking management and an increase in customer satisfaction. This application is expected to support modern and integrated services at Futsal NR Prabumulih.
Development of a Website-Based Cashier Application at the NBO Prabumulih Store Using the RAD Method Lovita Reira Rambayu; Fajriyah; Khana wijaya
Journal of Artificial Intelligence and Engineering Applications (JAIEA) Vol. 5 No. 3 (2026): June 2026
Publisher : Yayasan Kita Menulis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59934/jaiea.v5i3.1541

Abstract

NBO Prabumulih Store is a store that sells various kinds of men's and women's clothing, NBO Prabumulih Store is located in North Prabumulih District, precisely in Anak Petai Village. Currently, NBO Prabumulih Store does not have a cashier application for managing payment transactions, so the purpose of this study is to build a cashier application to facilitate payment transactions at NBO Prabumulih Store. This research method uses a qualitative descriptive method with data collection techniques in the form of observation, interviews and literature studies, data sources consist of primary data and secondary data, while for the system development method using the RAD (Rapid Application Development) method, the system design tool used is UML (Unified Modeling Language). The design of this application uses the PHP (Processor Hypertext) programming language, MySQL Database and Coding using Visual Studio Code