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Penerapan Model Pembelaja RAN Kontekstual Meningkatkan Hasil Belajar Matematika Kelas III Di SDN Branggah II Kecamatan Lumbang Ekawati Kusumastutik; Ludfi Arya Wardana; Didit Yulian Kasdriyanto
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 1 (2023): Januari - Maret
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i1.593

Abstract

Mathematics is a subject that is studied by all levels in education with a very important role in mastering science and technology. However, not all individuals have the ability in this mathematical matter. So that it is not uncommon for individuals to think that mathematics is a difficult subject. As was the case with the third grade students at SDN Branggah II, Lumbang District, their math skills were still relatively low. This means that there needs to be an action to fix the problem. Based on research, these problems occur because of the inappropriateness of the learning model used in learning mathematics. For this reason, researchers want to carry out an action to improve mathematics learning outcomes by utilizing the Contextual learning model. This research was carried out using classroom action research (PTK) with the data collection process using observation, tests and documentation. The data analysis process used is descriptive comparative data analysis and quantitative analysis. The use of Contextual learning models to improve student learning outcomes is very significant and effective, with the percentage of completeness in pre-cycle 37.5%, cycle I 61.5, and cycle II 87.9%. This means that here the utilization of this contextual learning model is very suitable for use in learning mathematics.
Peningkatkan Minat Dan Hasil Belajar Siswa Menggunakan Pembelajaran Kelompok Dengan Teknik Permainan Karet Pada Pengurangan Bilangan Sampai 100 Di Kelas II SDN Sogaan II – Probolinggo Syaiful Haq; Ludfi Arya Wardana; Didit Yulian Kasdriyanto
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 1 (2023): Januari - Maret
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i1.594

Abstract

Efforts to improve the quality of education must be holistic, including knowledge, skills, attitudes and values. Here, educators become the main factor in improving the quality of education. Educators must be competent in the use of learning strategies and methods. The motivation for this study is the problems that arise in the learning of 2nd grade mathematics of SDN SOGAAN II - PROBOLINGGO, students are unable to understand the concepts of subtraction of even numbers and subtraction of numbers one and the use learning materials in teaching and the learning process is not very interesting, lack of interests and learning outcomes for category 2 SDN SOGAAN II - PROBOLINGGO. So we need a treatment to solve this problem. For this reason, researchers use rubber games for group learning to increase interest and learning outcomes. The study was conducted using the Classroom Action Research (CAR) method and the data analysis used a circular qualitative approach to measure learning outcomes. The application of group learning and rubber games has a positive impact on improving student learning outcomes, and student learning outcomes have increased in the second cycle. In Cycle I, students achieved an overall average learning outcome of only 73.75, which was considered insufficient to meet academic performance goals, while in Cycle II, they achieved 82.4. This means that group learning through rubber games is very effective in increasing student interest and learning outcomes.
Penerapan Model Role Playing (Bermain Peran) Untuk Meningkatkan Pemahaman Materi Penjumlahan Dan Pengurangan Bilangan Pada Kelas III Siti Aminatus Zahro; Ribut Prastiwi Sriwijayanti; Didit Yulian Kasdriyanto
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 1 (2023): Januari - Maret
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i1.618

Abstract

Mathematics is an important subject to be taught at MI because mathematics is very useful in students' daily lives, especially in terms of subtraction and addition. However, not all students understand mathematics learning. Like the problems that occurred in Class III MI Nurul Hikmah students in their third year, they found difficulties in learning mathematics in the discussion of addition and subtraction. This is due to the lack of precise application of the learning method used. As educators must be more creative in utilizing learning methods. For this reason, researchers are very interested in carrying out this research by applying the Role Playing learning method to fix these problems and increase student scores. This research was carried out with the type of Classroom Action Research (CAR). With the stages of data collection using several ways, namely: observation, interviews, tests of discussion results, documentation, performance indicators. The process of data analysis with descriptive qualitative research. The results of research using the Role Playing method experienced a significant increase with the acquisition of the first cycle completeness value of only 32.5% and the second cycle reached 100%.
Peran Guru Dalam Menanamkan Sikap Toleransi Siswa Melalui Pembelajaran PPKn Kelas VII Di MTS Raudhlatul Hasaniyah Kabupaten Probolinggo Ani Sulianti; Didit Yulian Kasdriyanto; Febriyanto
Jurnal Pendidikan Sosial Dan Konseling Vol. 1 No. 2 (2023): Juli - September
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpdsk.v1i2.67

Abstract

This study aims to describe the teacher's role in encouraging tolerance in students through learning at VII MTS Raudlatul Hasaniyah in the 2022-2023 academic year. This research methodology is based on a qualitative approach with case studies. The material for this research is an overview of the teacher's role in instilling tolerance in students, using interviews and observations as the main data and documentation as a support and complement to the data. The subjects of this research were school principals, teachers and student representatives of MTs Raudlatul Hasaniyah. After data collection, qualitative data analysis was carried out.The results of the study show that the role of Civics teachers in increasing student tolerance is good because they can direct well, provide motivation, guide and evaluate, and manage all existing resources in educational institutions to achieve the character of student goals. However, the program was not implemented optimally, because there were still some teachers who did not support or carry out their duties which resulted in some students not being tolerant values. Known supporting and inhibiting factors. The supporting factors are a clean environment, adequate facilities and infrastructure, teaching staff and student textbooks, while the inhibiting factors are the environment, choosing the wrong friends and the location where students live in remote areas. Civics teacher's solution to increase student tolerance is to hold extracurricular activities, clean up and class meetings. However, the solution proposed by the school principal and PPKn teachers has not been fully implemented because there are still students and teachers who do not participate in its implementation.
Pengembangan Media Berbasis Quiz Flashcard Bermuatan Kearifan Lokal pada Materi Berhitung Kelas I di SDN Curahgrinting 3 Probolinggo Nadya Dwi Luckita; Didit Yulian Kasdriyanto; Ryzca Siti Qomariyah
Journal on Education Vol 6 No 2 (2024): Journal on Education: Volume 6 Nomor 2 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i2.5316

Abstract

Permasalahan pada siswa kelas I di SDN Curahgrinting 3 Probolinggo adalah rendahnya pemahaman siswa, terutama pada kemampuan berpikir logis dan kesulitan dalam menganalisis masalah matematika. Sejumlah siswa menghadapi kesulitan dalam mengembangkan keterampilan berhitung mereka. Beberapa siswa mengalami kesulitan khususnya saat diberikan tugas berhitung secara tertulis Penelitian ini bertujuan untuk mengembangkan media pembelajaran pada materi berhitung menggunakan media berbasis quiz flashcard. Penelitian ini merupakan penelitian R&D (Research and Development) menggunakan model ADDIE. Instrumen pengumpulan data berupa angket validasi ahli media dan validasi ahli materi, serta angket respon guru dan siswa. Berdasarkan hasil penilaian dari ahli materi memperoleh persentase 95% dengan kriteria sangat layak tanpa revisi, ahli media memperoleh persentase 97,5% dengan kriteria sangat layak sesuai revisi, respon guru memperoleh persentase 95% dengan kriteria sangat layak tanpa revisi, serta respon siswa memperoleh rata-rata 96,1%. Hasil penelitian menunjukkan bahwa media pembelajaran berbasis quiz flashcard bermuatan kearifan lokal layak digunakan untuk meningkatkan keterampilan berhitung siswa.
Meningkatkan Hasil Belajar PKN Menggunakan Model Pembelajaran Inkuiri Terbimbing Pada Kelas VII MTs Raudlatul Hasaniyah Tahun Ajaran 2023 - 2024 Nasrul Ulum; Uswatun Hasanah; Didit Yulian Kasdriyanto
Jurnal Pendidikan Sosial Dan Konseling Vol. 2 No. 1 (2024): April - Juni
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpdsk.v2i1.954

Abstract

Lack of educator skills in choosing learning models has a very real impact on the learning outcomes that students will achieve. Low student learning outcomes are due to lack of motivation and student activity to be directly involved in learning. So researchers are very interested in conducting research and taking action to overcome the problems that occur. At MTs Raudlatul Hasaniyah, Civics learning outcomes looked very low, so the researchers took the solution of implementing the Guided Inquiry learning model to improve students' learning outcomes and learning activities. The research subjects were 20 class VII students at MTs Raudlatul Hasaniyah. This research was carried out in the Classroom Action Research (CAR) model. The data collection process is through observation, interviews, documentation and learning outcomes tests. The data analysis process uses qualitative descriptive and quantitative descriptive. The results obtained showed an increase from cycle 1, the average learning outcome was 59 to 81.75 in cycle 2 and the average student learning activity in cycle 1 was 49.09 to 76.36 in cycle 2. This means that the use of the Guided Inquiry learning model is very significantly to improve student learning outcomes and learning activities.
Hasil Belajar Siswa Ppkn Pada Materi Norma Kesopanan Melalui Metode Snowball Throwing Kelas VIII Di SMPN 2 Sumberasih Rusdianto Adi Wijaya; Uswatun Hasanah; Didit Yulian Kasdriyanto
Jurnal Pendidikan Sosial Dan Konseling Vol. 2 No. 2 (2024): Juli - September
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpdsk.v2i2.1584

Abstract

The learning process with the conventional lecture model still does not give a deep impression to students. Teachers provide more explanations than finding out how far students can receive and understand the information conveyed. This problem then it is appropriate in teaching to do an innovation. In this case, teachers as educators must be able to use learning strategies that can attract students' attention to follow the lesson. This is the problem of this research is how Student Learning Outcomes Against the Snowball Throwing Cooperative Method which aims to find out how the Snowball Throwing learning method affects student learning outcomes. This research method uses a descriptive qualitative method. Data collection techniques in this study are by conducting observations, interviews, tests, and documentation. The results of the study using the Snowball Throwing learning model went quite well with several stages implemented by the teacher in learning activities, namely: the teacher explains the material being studied, the teacher divides students into 4 groups and orders the group leader to repeat the material, each group leader turns to their own group then repeats the material to their group, the teacher gives one worksheet to each group to record questions related to the material being studied, the paper will be formed into a ball and thrown to another group within 20 minutes, after which each group will get one ball of paper containing questions and the teacher gives each group a period of time to answer the questions then representatives from each group will present their results in front of the class until all groups have finished presenting their results.
IMPLEMENTASI PEMBELAJARAN BERDIFERENSIASI BERBASIS CANVA DALAM MENUMBUHKAN MINAT BELAJAR SISWA KELAS V SDN SEBAUNG III: STUDI KASUS KUALITATIF Yuli Yasih Hofsah; Didit Yulian Kasdriyanto; Ryzca Siti Qomariyah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17615

Abstract

This study was motivated by students’ low interest in learning, as evidenced by their lack of attention, engagement, and enthusiasm during the learning process. This study aims to: (1) describe the implementation of Canva-based differentiated learning, (2) analyze the implementation of Canva-based differentiated learning in fostering students’ interest in learning, and (3) identify supporting and inhibiting factors in its implementation. This study employs a qualitative approach using a case study design. The research was conducted at SDN Sebaung III in Probolinggo Regency. The research informants consisted of the school principal, fifth-grade teachers, and fifth-grade students. Data collection techniques included observation, semi-structured interviews, and documentation. The results of the study indicate that: (1) the implementation of Canva-based differentiated learning was carried out through content differentiation, process differentiation, product differentiation, and learning environment differentiation. Canva was used as a learning medium that presented images, videos, animations, and engaging visual displays tailored to students’ learning needs; (2) the implementation of Canva-based differentiated learning was able to foster students’ interest in learning, as evidenced by increased feelings of enjoyment, engagement, interest, and attention during the learning process; and (3) supporting factors included the availability of school facilities, support from the principal, teacher creativity, as well as Canva’s engaging and interactive features. Meanwhile, inhibiting factors include time constraints, internet and power outages, and teachers’ proficiency in using digital technology.
PENGEMBANGAN MEDIA POP UP BOOK DENGAN MODEL CONTEXTUAL TEACHING AND LEARNING (CTL) MATA PELAJARAN IPAS MATERI SISTEM PENCERNAAN MANUSIA PADA SISWA KELAS V SDN TAMANSARI 1 Nabila Althalya Putri; Ribut Prastiwi Sriwijayanti; Didit Yulian Kasdriyanto
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 Nomer 03, September 2026 Publication
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18104

Abstract

This study aims to develop a learning media in the form of a Pop-Up Book based on Contextual Teaching and Learning (CTL) for the human digestive system material for fifth-grade students at SDN Tamansari 1, as well as to determine the level of validity, practicality, and effectiveness of the media in improving students' understanding. This study was conducted because the use of learning media in the classroom is still limited in variety, causing students to have difficulty in understanding the human digestive system material. Therefore, a CTL-based Pop-Up Book media was developed, which is expected to help students understand the material more easily and attractively.This research uses the Research and Development (R&D) method with the ADDIE model, which consists of the stages of Analysis, Design, Development, Implementation, and Evaluation.The research was conducted on fifth-grade students of SDN Tamansari 1, totaling 17 students. The research subjects involved material experts, media experts, teachers, and students. Data collection techniques were carried out through observation, interviews, questionnaires, as well as pretest and posttest. The instruments used consisted of validation sheets, teacher and student response questionnaires, and test questions to determine students' understanding of the human digestive system material.The research results show that the Contextual Teaching and Learning (CTL) -based Pop-Up Book media obtained a material expert validation percentage of 96.875% and a media expert validation of 95% with a very valid category. The practicality results of the media received a teacher response percentage of 96% and a student response of 95% with a very good category. The effectiveness results indicate an increase in student understanding with an average pretest score of 71.76 and an average posttest score of 92,35. The N-Gain calculation obtained a value of 0. 73 in the high category, while the percentage of student learning completeness reached 100% in the very effective category.Based on the results of the research, the Contextual Teaching and Learning (CTL) -based Pop-Up Book media was declared valid, practical, and effective for use in IPAS learning on the human digestive system material for fifth grade students at SDN Tamansari 1.