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Meningkatkan Kecerdasan Visual Spasial Anak Usia Dini Melalui Media Game Gartic Mistria Harmonis; Fatrica Syafri; Faizatul Widat; Rumlystiowati Rumlystiowati; Ninik Agustin
Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini Vol 6, No 4 (2022)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/obsesi.v6i4.2070

Abstract

Pengembangan kecerdasan anak usia dini memerlukan proses yang tidak mudah sebab anak usia dini memiliki keunikan yang berbeda antara anak satu dengan yang lainnya. Penelitian ini bertujuan untuk menganalisis dan mengkaji tentang meningkatkan kecerdasan visual spasial anak usia dini melalui media game gartic di RA Raisul Anwar Kotaanyar Probolinggo. Penelitian ini menggunakan pendekatan kualitatif. Teknik analisis datanya dilakukan melalui reduksi data memilih data yang dibutuhkan dalam penelitian, kemudian display data menampilkan data-data yang dipilih, dan dilanjut penarikan kesimpulan. Hasil penelitian menghasilkan keadaan lembaga RA Raisul Anwar menggunakan media game gartic dalam upaya meningkatkan kecerdasan visual spasial anak didik, game gartic yang dikemas menarik mampu memberikan ketertarikan yang mampu memancing kecerdasan visual spasial anak muncul dan berkembang. Implementasi game gartic dilakukan melalui cara analisis kebutuhan, pengenalan kecerdasan visual spasial melalui game gartic, evaluasi kegiatan, rencana berjenjang
SPIRITUAL EDUCATIONAL; MODEL PEMBELAJARAN DALAM MELEJITKAN KECERDASAN RUHANI ANAK Mistria Harmonis; Tupliati Tupliati
Tafáqquh: Jurnal Penelitian Dan Kajian Keislaman Vol. 9 No. 2 (2021): Desember
Publisher : INSTITUT AGAMA ISLAM BANI FATTAH (IAIBAFA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52431/tafaqquh.v9i2.491

Abstract

This study aims to examine the Spiritual Educational learning model to jump-start children's spiritual intelligence. The research approach used is descriptive qualitative with case study type. The research site is located in Sinar Harapan Kindergarten, Probolinggo City. Data collection techniques by means of interviews and in-depth observation. Meanwhile, data analysis techniques include data reduction, data display, and data verification. The results of the study indicate that the Spiritual Educational learning model applies several Islamic learning activities on a regular and structured basis to boost children's spiritual intelligence. The implication is that it takes a variety of activities and a fun approach to be able to jump-start children's spiritual intelligence.
PKM Pendampingan Pola Hidup Bersih dan Sehat pada Peserta Didik Taman Pengasuhan Anak Ar-Rahmah Pondok Pesantren Nurul Jadid Ahmad Zubaidi; Mistria Harmonis; Ismail Marzuki
GUYUB: Journal of Community Engagement Vol 3, No 1 (2022)
Publisher : Universitas Nurul Jadid

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33650/guyub.v3i1.3678

Abstract

Pengabdian ini dilakukan dalam bentuk pendampingan dalam rangka mempraktikkan Pola hidup Persih dan sehat pada Taman Pengasuhan Anak Ar-Rahmah Pondok Pesantren Nurul Jadid Paiton Probolinggo. Aktivitas yang dilaksanakan oleh anak didik Siswa-siswi A-Rahmah di antaranya, pengenalan makanan sehat gizi seimbang; cuci tangan dengan memakai sabun; pengenalan pengelolaan sampah, kebersihan rumah; pengenalan vektor penyakit yang disebabkan oleh serangga (lalat, kecoa, serta tikus). Ada pun pengenalan materi-materi tersebut dilaksanakan dengan metode cerita dan bermain peran (role playing) disertai dengan gambar-gambar menarik. Hasil kegiatan memperlihatkan hasil pemahaman yang cukup baik, yang ditunjukkan dengan hasil: 80 % peserta didik di TPA Ar-Rahmah mampu membiasakan diri hidup bersih dan sehat baik disekolah mapun dirumah.
The Behavior Of Customers Choice In Educational Institutions Hasan Baharun; Mistria Harmonis; Amir Amir; Adi Wibowo; Shafa Maliya Fitriyah Sumarhum
At-Tarbiyat Vol 4 No 3 (2021): Islamic Education In Indonesia
Publisher : Sekolah Tinggi Agama Islam An-Nawawi Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37758/jat.v2i3.331

Abstract

This study aims to analyze consumer behavior in making choices in educational institutions during the pandemic at MTs Nurul Jadid based on Islamic boarding schools. This research method uses a qualitative approach to the type of case study. This study shows that from the many differences in people's behavior in choosing a product/service, there has been a change in the current pandemic. The community's changes in behavior experienced by the community are caused by consumers feeling that government policies related to distance learning are no longer conducive to their children. Therefore, the public tends to prefer educational institutions that continue to carry out face-to-face learning during the pandemic. Based on the analysis and discussion, consumer behavior in choosing educational institutions during the pandemic is based on the following five things: Value Adde, Good Performing Image, Blended Learning Method's, Health Protocol Policy, and Repetitive Activities
ALAT PERMAINAN EDUKASI DALAM MENINGKATKAN MINAT BELAJAR PAI PADA ANAK USIA DINI Hefniy Hefniy; Mistria Harmonis; Siti Safiah
MANAGERE : Indonesian Journal of Educational Management Vol 2, No 1 (2020): Januari-April
Publisher : Perkumpulan Manajer Pendidikan Islam (PERMAPENDIS) Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52627/ijeam.v2i1.31

Abstract

Educational Game Tool is a media that was developed to assist teachers in enhancing early childhood interest in Islamic Religious Education lessons. This media is a play tool that contains educational elements, so it is suitable with the characteristics of early childhood who tend to like to play rather than learning. The method used in data collection is a library study method. The data obtained is then deductively deducted and then combined to fit the concept of early childhood education. The results of the study showed that the Educational Game Tool media was able to increase children's interest in learning. The types of media Educational Game Equipment used in learning Islamic Religious Education in early childhood, namely; Hijaiyyah Puzzel, Replication of Worship House, Toys Stand for Prayer and Ablution, Hand Puppets, Hijaiyyah Bowling and Tower of Figures
Development Of Multicultural-Based Islamic Educational Institutions In Realizing Peaceful Life In Pesantren Mistria Harmonis; Masykuri Bakri
At-Tarbiyat Vol 6 No 1 (2023): Islamic Education In Indonesia
Publisher : Institut Agama Islam An-Nawawi Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37758/jat.v6i1.604

Abstract

This study aims to develop multicultural Islamic educational institutions that focus on several aspects of the study to realize peaceful life in the Nurul Jadid Paiton Islamic boarding school, Probolinggo. In order to obtain data from research results, research was carried out with a qualitative approach and a case study type. The data collection technique uses the snowball sampling technique. The data sources used are primary and secondary. Data collection techniques used participant observation, in-depth interviews and documentation. Meanwhile, data analysis techniques used the Miles Huberman model, which included data reduction, data display and concluding. The results of this study indicate that the development of multicultural Islamic education institutions in realizing peaceful attitudes at the Nurul Jadid Paiton Islamic Boarding School in Probolinggo is: Strengthening the Multicultural-based Islamic Education Institution System in Islamic Boarding Schools, Integrating Multicultural Islamic educational values in the Education System in Islamic Boarding Schools, Planning a multicultural-based curriculum in Islamic Boarding School Islamic Education institutions Management of multicultural-based learning in Islamic Boarding School educational institutions, Multicultural-based HR Management of Educators and Education Personnel in Islamic Boarding Schools.
ALAT PERMAINAN EDUKASI DALAM MENINGKATKAN MINAT BELAJAR PAI PADA ANAK USIA DINI Hefniy, Hefniy; Harmonis, Mistria
Managere: Indonesian Journal of Educational Management Vol. 2 No. 1 (2020): Januari-April
Publisher : Universitas Nurul Jadid

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (331.53 KB) | DOI: 10.52627/managere.v2i1.63

Abstract

Educational Game Tool is a media that was developed to assist teachers in enhancing early childhood interest in Islamic Religious Education lessons. This media is a play tool that contains educational elements, so it is suitable with the characteristics of early childhood who tend to like to play rather than learning. The method used in data collection is a library study method. The data obtained is then deductively deducted and then combined to fit the concept of early childhood education. The results of the study showed that the Educational Game Tool media was able to increase children's interest in learning. The types of media Educational Game Equipment used in learning Islamic Religious Education in early childhood, namely; Hijaiyyah Puzzel, Replication of Worship House, Toys Stand for Prayer and Ablution, Hand Puppets, Hijaiyyah Bowling and Tower of Figures
PENDAMPINGAN DAN PELATIHAN SISTEM PEMBUATAN RAPORT DENGAN Ms EXCEL BAGI GURU MAN 1 PROBOLINGGO Nadhiroh, Anis Yusrotun; Mistria, Mistria Harmonis
Jurnal Pengabdian Kolaborasi dan Inovasi IPTEKS Vol. 2 No. 4 (2024): Agustus
Publisher : CV. Alina

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59407/jpki2.v2i4.1051

Abstract

Pengabdian ini bertujuan untuk memberikan pelatihan kepada guru-guru MAN 1 Probolinggo mengenai pembuatan aplikasi rapor menggunakan Microsoft Excel, guna meningkatkan efisiensi dan efektivitas pengelolaan rapor di sekolah. Metode yang digunakan dalam kegiatan pengabdian masyarakat ini adalah workshop dan pendampingan berkelanjutan. Workshop dilakukan untuk memperkenalkan dan melatih guru-guru dalam penggunaan Microsoft Excel untuk pembuatan rapor, sedangkan pendampingan berkelanjutan bertujuan untuk memastikan bahwa setiap peserta dapat menerapkan pengetahuan yang telah didapatkan dalam praktik sehari-hari. Hasil dari pelatihan ini menunjukkan bahwa para guru lebih memahami fungsi-fungsi Microsoft Excel yang relevan dengan proses pengisian rapor siswa. Setiap guru berhasil membuat rapor mereka masing-masing dan sepakat bahwa penggunaan Microsoft Excel lebih efisien dan efektif dibandingkan metode manual konvensional. Kegiatan ini melibatkan 20 peserta dari dewan guru MAN 1 Probolinggo yang berperan sebagai wali kelas. Simpulan, Pelatihan ini memberikan kontribusi positif terhadap efisiensi pengelolaan rapor di MAN 1 Probolinggo. Kata Kunci : Raport, Ms. Excel, Guru, Siswa
The Usage Of Magic Box-Based APE as an Effort To Improve Cognitive Aspects Hambali, Hambali; Harmonis, Mistria; Rozi, Fathor; Milla, Munhidatul
WISDOM: Jurnal Pendidikan Anak Usia Dini Vol. 4 No. 2 (2023)
Publisher : Institut Agama Islam Negeri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21154/wisdom.v4i2.7462

Abstract

This research is to find out The Usage of Magic Box-Based as An Effort in improving cognitive aspects of youth capability identifies and keep in mind animal pictures, fruits, number and alphabet. The method used is a qualitative approach with a sort of case research, meanwhile, based on data and survey that investigator was carried out by observation, inerview and documentation. Investigator formerly attach data obtained through interviews. In this sub-chapter, the result of inetrviews will be explained regarding The Usage of Magic Boxes in Improving Youth’s Cognitive Aspects. The technical data analysis carried out empirically, which begins swith observation and aware of used methods. As the subject of this research is an early childhood, Mawar group RA Walisongo Gayam Sumenep with a total of 20 childern. Result of scope research found that learning process could be implemented with a Learning Approachment Based of Magic Box where there are several steps to implement through creativity in every single youth’s presentation, the active interaction of youth through Magic Box, quiz presentation pass through thuse, provide positive feedback against youth. The implication obtained is the significant of an approachment that teachers employed, by utilizing other play methods that is effective will be competent to stimulate proggress of youth’s cognitive aspects.
Penerapan Media Puzzle dalam Meningkatkan Kemampuan Mengenal Warna Harmonis, Mistria
MASALIQ Vol 2 No 6 (2022): NOVEMBER
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/masaliq.v2i6.647

Abstract

This research is a descriptive qualitative research with the type of field study research, with the aim of this research being able to provide an overview of the use of puzzle media in learning to recognize colors in early childhood. This research was conducted at the Melati Muslimat PAUD institution which is located in the Village of Rawan Besuki Situbondo. The research was conducted for approximately 3 weeks using interview and observation techniques as data collection techniques. While the subjects in this study were the heads of institutions, teaching teachers and students. The results of the study say that the use of puzzle media in recognizing colors in Melati Muslimat PAUD can be said to be positive, with puzzle media it is easier for children to recognize and remember colors, besides that children also become more enthusiastic in participating in the teaching and learning process.