Dilva Hardila
Universitas Islam Negeri Sultan Syarif Kasim Riau

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Praktikalitas Buku Berbasis Quick Response Code pada Materi Lingkungan Nelly Yusra; Rian Vebrianto; Merry Berlian; Dilva Hardila
Edukasi: Jurnal Pendidikan Vol 21, No 1 (2023): Edukasi: Jurnal Pendidikan
Publisher : LPPM IKIP PGRI Pontianak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31571/edukasi.v21i1.5417

Abstract

Abstrak Tujuan penelitian untuk mengetahui praktikalitas buku ajar berbasis quick response code (QR-Code) sebagai upaya dalam meningkatkan sikap peduli lingkungan terkait kebakaran hutan dan lahan (karlahut). Jenis penelitian adalah penelitian menggunakaan deskriptif kuantitatif. Subjek penelitian berjumlah 62 pendidik (15 dosen dan 47 guru) dan 126 peserta didik (65 siswa SMA dan 61 mahasiswa). Instrumen yang digunakan untuk mengumpulkan data adalah lembar angket praktikalitas. Data dianalisis menggunakan SPSS dan ditampilkan dalam bentuk analisis deskriptif. Hasil penelitian menunjukkan bahwa secara keseluruhan lembar angket yang sudah diisi terkait dengan buku berbasis QR-Code untuk kelompok pendidik dikategorikan sangat praktis dan untuk kelompok peserta didik dikategorikan praktis. Berdasarkan hasil penelitian, disimpulkan bahwa buku berbasis QR-Code memiliki praktikalitas yang tinggi, baik oleh pendidik dan peserta didik. AbstractThe research aimed to find out the practicality of textbooks based on the quick response code (QR-Code) as an effort to increase environmental care attitudes related to forest and land fires (karlahut). The research used quantitative descriptive method. The research subjects were 62 educators (15 lecturers and 47 teachers) and 126 students (65 high school students and 61 university students). The instrument used to collect data was a practicality questionnaire sheet. Data were analyzed using SPSS and displayed in the form of descriptive analysis. The results showed that overall for the group of educators in the very practical category and for the group of students in the practical category. Based on the research results, it was concluded that QR-Code-based books had high practicality, both by educators and students.
Perbandingan Kurikulum Indonesia dengan Kurikulum Perancis Dilva Hardila; Novia Rahayu
ScienceEdu Vol 7 No 1 (2024)
Publisher : Program Studi Pendidikan IPA FKIP Universitas Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/se.v7i1.31905

Abstract

The education system in each country is different and has its own characteristics according to the conditions of the country that are not owned by other countries. There are some countries that have very advanced education, but many are moderate and very slow in their development. Historically, the state largely determines its education system, which can be seen from the country's educational policies and politics. Then it is also influenced by the geography of a country, the potential of natural resources and its financial policies. So far, there are countries that have made education the main goal so that the largest percentage of the state budget is used for education. And they even put teachers in very high positions with high salaries. France is one of the most advanced countries in terms of education among other European countries. France has also become a destination for education in the world so that thousands of students from all over the world are visited. In this article, we try to compare the education system in France with that in Indonesia. The aim is to take the positive values that exist in France and then apply them in Indonesia according to Indonesia's own conditions and potential. However, it will be difficult for us to match the education system in France.
Scracth E-Modul: Inspecting Expert Validation Yovita Yovita; Mery Berlian; Desi Nori Sahputri; Rian Vebrianto; Dilva Hardila; Musa Thahir
AL-ISHLAH: Jurnal Pendidikan Vol 15, No 4 (2023): AL-ISHLAH: JURNAL PENDIDIKAN
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35445/alishlah.v15i4.3070

Abstract

Learning that is obtained quickly is always associated with technological developments. Scratch is a simple coding application that can be used in learning systems. This study aimed to analyze the validity of a Scratch-based E-Module learning media on the earth and the universe for grade 5 elementary schools, making the learning process more meaningful. This study used a research and development (RD) design with a quantitative descriptive approach where experts assessed the learning media that has been developed. The experts involved in this study were 9 people, including five lecturers and four certified teachers. Data were obtained using a validity test instrument to assess the E-module learning media that has been developed through meetings and explanations on how this learning media is operated, then, the experts filled the instrument out through the Google form prepared by researchers. Data were analyzed using SPPS version 23 and presented descriptively. The results show that the Scratch-Based E-Module has a validity value of 77% with very valid criteria. This demonstrates that the Scrach-Based E-Module is credible and useful for education, as stated by experts in the field. This Scratch-Based E-Module can therefore be implemented. Educators and scholars alike can benefit from this Scratch-Based E-Module.