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Pengaruh Model Problem Based Learning Terhadap Hasil Pembelajaran Tematik Terpadu Siswa Kelas VI SD Negeri 055981 Beruam Kabupaten Langkat Priska Nurlia Br Simanungkalit
Al Yazidiy : Jurnal Sosial Humaniora dan Pendidikan Vol. 3 No. 2 (2021): Oktober : Al Yazidiy : Jurnal Sosial Humaniora dan Pendidikan
Publisher : Sekolah Tinggi Ilmu Syariah Nurul Qarnain Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (549.198 KB) | DOI: 10.55606/ay.v3i2.74

Abstract

The average student learning outcomes before using the problem based learning model (pre-test) in thematic learning in class VI was 67.75 and the standard deviation obtained was 11.12. The lowest score is 45 and the highest score is 85. The average student learning outcomes after using the problem based learning model (post-test) in thematic learning in class VI is 76.57 and the standard deviation obtained is 8.95. With the lowest value being 55 and the highest value being 90. Based on the calculation of the t-test, a tcount of 8.83 is obtained with db = 28 -1 = 27 with a significant level (
ASESMEN KOMPETENSI MINIMUM SEBAGAI ALTERNATIF PENINGKATAN KEMAMPUAN LITERASI BACA TULIS SISWA SEKOLAH DASAR Priska Nurlia Br Simanungkalit; Novi Astika Rambe; Korinti Nalsalisa Br Milala; Dessy Haqiki Wulandari
ALFIHRIS : Jurnal Inspirasi Pendidikan Vol. 1 No. 2 (2023): April : Jurnal Inspirasi Pendidikan
Publisher : Sekolah Tinggi Ilmu Syariah Nurul Qarnain Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59246/alfihris.v1i2.243

Abstract

Problems in the national exam arise at various stages, starting from pre-implementation, during implementation, to post-implementation. The use of national exam results as an assessment of student success in the learning process is not appropriate. Thus, the evaluation system in Indonesia has changed with the abolition of the national exam. The impact on the learning process in schools, instead, is the Minimum Competency Assessment (MCA) and character survey. This study aims to explain the concept of Minimum Competency Assessment (MCA) as an effort to improve students' literacy skills in primary schools. The method used is a literature study. The results explain that AKM does not refer to mastery of curriculum-aligned material as in the national exam, but is designed to map and improve the overall quality of education. AKM focuses on measuring literacy competencies. Thus, it is expected that the implementation of AKM can improve students' literacy skills in primary schools.
Penerapan Gerakan Budaya Literasi Bahasa Indonesia SD Negeri 055981 Beruam Priska Nurlia Br Simanungkalit; Novi Astika Rambe; Wisman Hadi; Elly Prihasti Wuriyani
ALFIHRIS : Jurnal Inspirasi Pendidikan Vol. 1 No. 3 (2023): Juli: Jurnal Inspirasi Pendidikan
Publisher : Sekolah Tinggi Ilmu Syariah Nurul Qarnain Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59246/alfihris.v1i3.305

Abstract

This study aims to describe the application and constraints in the Indonesian literacy culture of SD Negeri 055981 Beruam. This study uses a qualitative approach with the method of literature study and observation and the results of the study explain in its application there are three phases namely familiarizing, developing and teaching. When this Indonesian literacy culture is implemented, there are obstacles faced and the obstacles come from within and outside such as the level of student readiness, supporting facilities, society and government.
PERMAINAN MARGALA SEBAGAI UPAYA PENANAMAN DAN PEMBENTUKAN KARAKTER SISWA Priska Nurlia Br Simanungkalit; Daulat Saragi
ALFIHRIS : Jurnal Inspirasi Pendidikan Vol. 1 No. 4 (2023): Oktober: Jurnal Inspirasi Pendidikan
Publisher : Sekolah Tinggi Ilmu Syariah Nurul Qarnain Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59246/alfihris.v1i4.582

Abstract

Margala is a traditional Batak game played by two groups and the number of players is determined by the number of field squares which are full of meaning and character values, through this game the character of students will be instilled and formed properly, because by instilling character values to students, it will produce and form graduates who have good and polite character. This study is a qualitative study with the form of a library study with the object of study being students of SD Negeri 055981 Beruam, the results of the study explain that there are very many character values contained in the traditional game of margala including discipline, social, honesty, cooperation and sportsmanship.