Articles
LITERASI MEDIA BERBASIS KEARIFAN LOKAL MASYARAKAT BALI
Darmastuti, Rini;
Purnomo, Jusuf Tjahjo;
Utami, Birmanti Setia;
Yulia, Hanita
Jurnal Studi Komunikasi Vol 3, No 3 (2019)
Publisher : Faculty of Communications Science, Dr. Soetomo University
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DOI: 10.25139/jsk.v3i3.1538
This research aims to describe the Balinese local wisdom as the groundwork for media literacy and to build media literacy model. The observations and in-depth interviews to Balinese prominent leaders were conducted in his qualitative research. The results show that (1) Nawangleh and Tri Hita Karana are the Balinese local wisdom; (2) The principle of Nawangleh and Tri Hita Karana becomes the basis for filtering, sorting, and choosing the messages shown on the television; (3) The opinion leaders that convey the messages of media literacy are Kelian Adat and Sanggar’s mentors (housewives), karang taruna’s leaders (teenagers), and school teachers (children).
Hubungan Kecanduan Game Online Dota 2 terhadap Penyesuaian Sosial pada Remaja
Yohanes Rikky Dwi Santoso;
Jusuf Tjahjo Purnomo
PAX HUMANA Vol 4, No 1 (2017)
Publisher : Yayasan Bina Darma
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Tujuan penelitian ini adalah untuk mengetahui hubungan kecanduan game online terhadap penyesuaian sosial pada remaja. Pengambilan sampel dalam penelitian ini menggunakan teknik purposive sampling dengan jumlah partisipan sebanyak 50 orang. Metode pengumpulan data pada variabel kecanduan game online menggunakan skala game addiction tedency yang dikembangkan oleh Chen dan Chang (2008) dan variabel penyesuaian sosial menggunakan skala social adjustment scale yang dikembangkan oleh Cooper, Osborn, Gath dan Feggetter (1982). Teknik analisa data menggunakan Pearson. Hasil yang diperoleh adalah r = - 0,432 dengan sig. 2-tailed = 0.01 (p < 0,05), yang berarti terdapat hubungan negatif signifikan antara kecanduan game online dota 2 terhadap penyesuaian sosial pada remaja.
Hubungan Kohesivitas Dengan Kemalasan Sosial Pada Mahasiwa
Eclisia Selfi Dian Krisnasari;
Jusuf Tjahjo Purnomo
JURNAL PSIKOLOGI Vol 13, No 1 (2017): Juni 2017
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau
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DOI: 10.24014/jp.v13i1.2586
Tujuan penelitian ini adalah untuk mengetahui hubungan antara kohesivitas dengan kemalasan sosial pada mahasiswa Fakultas Psikologi Universitas Kristen Satya Wacana. Pengambilan sampel dalam penelitian ini mengunakan teknik purposive sampling dengan karakteristik sampel berada dalam sebuah kelompok pada matakuliah psikologi dan kearifan lokal dan jumlah partisipan sebanyak 167 mahasiswa. Metode pengumpulan data pada variabel kohesivitas menggunakan skala kohesivitas dan variabel kemalasan sosial menggunakan skala kemalasan sosial. Teknik analisa data menggunakan Spearman rho. Hasil yang diperoleh adalah r = - 0,644 dengan sig. = 0.00 (p < 0,05), yang berarti terdapat hubungan negatif signifikan antara kohesivitas dengan kemalasan sosial pada mahasiswa Fakultas Psikologi Universitas Kristen Satya Wacana. Kata Kunci : kohesivitas ; kemalasan sosial.
Kontrol Diri dengan Kecanduan Game Online pada Remaja
Wihantama, Aldora;
Purnomo, Jusuf Tjahjo
GUIDENA: Jurnal Ilmu Pendidikan, Psikologi, Bimbingan dan Konseling Vol 14, No 2 (2024)
Publisher : Universitas Muhammadiyah Metro
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DOI: 10.24127/gdn.v14i2.9695
The background to this research is that there is a contradiction in the findings of the relationship between self-control and online game addiction in previous research. Apart from that, research is rarely conducted on adolescents because previous findings focused more on adults. This research aims to determine whether there is a negative and significant relationship between self-control and online game addiction in adolescents. This research uses a quantitative descriptive approach. The subjects of this research are adolescent online game players. In this study, a sample size of 101 teenage respondents was used. The data collection technique for this research was carried out by distributing questionnaires. The data analysis technique in this research uses descriptive analysis, classical assumption tests, and interventional analysis using the Pearson Product Moment correlation test. The research results show that there is a significant negative relationship between self-control and online game addiction in adolescents. The result of the determinant coefficient (r2) in this study is (-0.473)2, meaning that self-control has an influence of 22.37%, and means that there are still 77.63% of other variables that impact online game addiction. Implications of this study are expected that adolescents can have good self-control so that when playing online games, they can control themselves so they don't become addicted to playing.
Hubungan antara Kepercayaan Diri dengan Kecemasan Bertanding pada Atlet Voli
Wijaya, Yuniko Andre;
Purnomo, Jusuf Tjahjo
GUIDENA: Jurnal Ilmu Pendidikan, Psikologi, Bimbingan dan Konseling Vol 13, No 2 (2023)
Publisher : Universitas Muhammadiyah Metro
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DOI: 10.24127/gdn.v13i2.7517
Competitive anxiety is an unpleasant emotional reaction brought on by worry or fear that occurs when fear is triggered during competition. The athlete's self-confidence is one of the aspects that affects nervousness when competing. The purpose of this study is to ascertain the association between volleyball athletes levels of self-confidence and competition anxiety in Salatiga city. Quantitative research methods with a correlational design are employed. Purposive sampling was used in this study, which included a total of 90 participants. The Sport Anxiety Scale-2 (SAS) (α = 0.900) and the Self-confidence Scale (α= 0.967) were the instruments employed in this study. The analysis of the data revealed a significant inverse association between competition anxiety and selfconfidence in volleyball athletes in Salatiga city, with rs = -0.498 and α = 0.000 (< 0.01).Athletes will have low competition anxiety if they have high self-confidence, so that when athletes are able to have confidence in their abilities, it will minimize anxiety in competing.
Self Control dan Phubbing pada Remaja
Lapalelo, Ingelsia;
Purnomo, Jusuf Tjahjo
GUIDENA: Jurnal Ilmu Pendidikan, Psikologi, Bimbingan dan Konseling Vol 14, No 2 (2024)
Publisher : Universitas Muhammadiyah Metro
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DOI: 10.24127/gdn.v14i2.9876
Phubbing is ignoring people who have interpersonal relationships by checking cell phones. Self-control is the ability to regulate one's behavior, emotions, and thoughts in achieving long-term goals or values. This study aims to determine whether there is a correlation between self-control and phubbing behavior in male and female adolescents. This research used a quantitative approach with 337 participants, obtained using convenience sampling techniques. The data collection tools are the Self-control scale from Tangey, with 13 items, and the phubbing scale from Chotpitayasunondh and Douglas 2015, with 15 items. Data analysis uses Pearson's product-moment correlation technique. The results of the correlation test show r = 0.214 with a value of p = 0.000 (p<0.005), which means there is a reasonably strong relationship between self-control and phubbing and does not have a negative direction.
BODY IMAGE PADA REMAJA PUTRI YANG MENGGUNAKAN MEDIA SOSIAL TIKTOK
Fitriani, Ana;
Purnomo, Jusuf Tjahjo
Proyeksi Vol 18, No 2 (2023): Oktober 2023
Publisher : Faculty of Psychology Universitas Islam Sultan Agung Semarang
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DOI: 10.30659/jp.18.2.213-225
Body image merupakan gambaran tubuh yang dibentuk dalam pikiran, yaitu cara tubuh menampakkan diri kepada diri kita. Salah satu faktor yang memengaruhi berkembangnya body image pada remaja adalah media sosial TikTok. Penelitian ini bertujuan untuk 1) mengetahui bagaimana body image pada remaja putri yang menggunakan media sosial TikTok, 2) mengetahui proses apa yang remaja putri yakini merusak atau mendukung body image mereka, dan 3) mengetahui strategi yang digunakan oleh remaja putri dalam mengelola body image mereka. Penelitian ini merupakan penelitian kualitatif dengan pendekatan fenomenologi. Teknik analisis data yang digunakan adalah model Miles and Huberman dengan bantuan MAXQDA. Teknik pemantapan kredibilitas penelitian yang digunakan peneliti adalah member check yang dilakukan setelah berakhirnya pengumpulan data. Hasil dari penelitian ini menemukan bahwa remaja awal putri yang menggunakan media sosial TikTok memiliki body image negatif. Durasi penggunaan membuat remaja terpapar konten tubuh ideal membuat remaja menginternalisasi tubuh ideal tersebut ke dalam dirinya, akibatnya terjadi ketidakpuasan tubuh karena adanya perbandingan ke atas. Pengelolaan body image yang dilakukan adalah mencoba menerima diri melalui bersyukur, akan tetapi masih ada kecemasan dalam diri remaja untuk berani tampil di TikTok.
Kecemasan Sosial dengan Kecanduan Game Online Pada Remaja
Rusyanto, Joseph Kaleb;
Purnomo, Jusuf Tjahjo
GUIDENA: Jurnal Ilmu Pendidikan, Psikologi, Bimbingan dan Konseling Vol 14, No 2 (2024)
Publisher : Universitas Muhammadiyah Metro
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DOI: 10.24127/gdn.v14i2.9965
The background to this research is that there is a contradiction in the findings of the relationship between social anxiety and online game addiction in previous research. The aim of this research is to find out whether there is a positive and significant relationship between social anxiety and online game addiction in adolescents. This research uses a quantitative descriptive approach. The subjects of this research are teenage online game players. In this study, a sample size of 101 teenage respondents was used. The data collection technique for this research was carried out by distributing questionnaires. The data analysis technique in this research uses descriptive analysis, classical assumption tests, and interventional analysis using correlation tests. Data collection tools were the La Greca social anxiety scale with 18 items and the Ulkhaq online game addiction scale with 21 items. Data analysis uses Pearson's product moment correlation technique. The correlation test results show r = 0.494 with a p value = 0.000 (p <0.005) which means there is a significant positive relationship between social anxiety and online game addiction.
Penggunaan Smartphone dan Problematik Smartphone Use pada Mahasiswa
Sunario, Sunario;
Purnomo, Jusuf Tjahjo
GUIDENA: Jurnal Ilmu Pendidikan, Psikologi, Bimbingan dan Konseling Vol 13, No 3 (2023)
Publisher : Universitas Muhammadiyah Metro
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DOI: 10.24127/gdn.v13i3.8252
Problematic Smartphone Use (PSU) is when someone cannot control their smartphone use and is uncomfortable when not using it. The purpose of his study is to describe the correlation between smartphone use and Problematic Smartphone Use (PSU) in early adulthood. The population in this study was 74 people consisting of 21 male and 53 female students aged 18 - 24 years old and owning a smartphone. The research method that employs is quantitative with a correlational design. Data was collected using Smartphone Usage Questionnaire General and Absent Minded (SUQ-G&A) developed by Marty-Dugas and Problematic Mobile Phone Use Scale (PMPUS) questionnaire developed by PamukAtli compiled into the Google Form apps, and smartphone for as long as 49 hours per week are individuals with PMPUS according to the validity and the reliability correlation between Smartphone Use and PSU (r= 0.920 & = 0.000) and screentime data log as additional data to measure the duration of smartphone use. Individuals who own a smartphone can access their smartphone data log through the digital well-being feature to increase individual awareness of smartphone use so that it does not become problematic.
Family Function dan Smartphone Addiction Pada Remaja
Ratih, Maria Marcelina Desi Van;
Purnomo, Jusuf Tjahjo
JURNAL SOCIAL LIBRARY Vol 4, No 3 (2024): JURNAL SOCIAL LIBRARY NOVEMBER
Publisher : Granada El-Fath
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DOI: 10.51849/sl.v4i3.366
Smartphone Addiction adalah penggunaan keadaan terpaku dengan smartphone yang memungkinkan terjadi masalah sosial seperti perilaku penarikan diri, tidak produktif dan ketergantungan pada penggunanya. Faktor yang mempengaruhi Smartphone Addiction yaitu family function. Tujuan dari penelitian ini untuk mengetahui adanya hubungan negatif dan signifikan antara family function dan smartphone addiction pada remaja. Metode penelitian yang digunakan adalah kuantitatif dengan desain korelasional. Sebanyak 310 partisipan yang terlibat dalam penelitian ini menggunakan purposive sampling. Instrumen dalam penelitian ini menggunakan Smartphone Addiction Scale-Short Version (SAS-SV) dan Family Assessment Device (FAD). Hasil dari data menunjukkan terdapat hubungan positif dan signifikan antara dimensi family function dengan problematic smartphone use pada remaja dengan Problem solving r = 0.214 dengan sig.= 0.000. Dimensi communication r = 0.207 dengan sig.= 0.000, dimensi roles r = 0.180 sig.=0.001, dimensi Affective responsiveness r = 0.128 dengan sig.= 0.012, dimensi Affective involvement r= 0.196 dengan sig.=0.000, dimensi Behavior control r= 0.291 dengan sig.=0.000. dimensi General functioning r= 0.146 dengan sig.=0.005 dengan p0.05.