Arie Rakhman
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A Pendidikan Karekter: Menanamkan Nilai-Nilai Karakter Melalui Permain Olahraga Tradisional Balogo Darumoyo, Kuncoro; Rahmadi; Arie Rakhman; Edwin Wahyu Dirgantoro; Bonita Amalia
Jurnal Pendidikan Modern Vol. 10 No. 03 (2025): Edisi Mei
Publisher : STKIP Modern Ngawi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37471/jpm.v10i03.1219

Abstract

Penelitian ini bermaksud untuk mendeskripsikan implementasi permainan tradisional Balogo sebagai sarana pendidikan karakter bagi siswa sekolah dasar di Kecamatan Tapin Tengah, Kalimantan Selatan. Balogo merupakan permainan tradisional khas masyarakat Banjar yang sarat dengan nilai-nilai budaya dan moral. Dalam dunia pendidikan, permainan tradisional dapat menjadi media yang efektif dalam menanamkan nilai-nilai karakter, karena memberikan pengalaman belajar yang kontekstual dan menyenangkan bagi anak-anak. Penelitian ini menggunakan pendekatan deskriptif kualitatif dengan teknik pengumpulan data melalui observasi, wawancara mendalam dengan guru Pendidikan Jasmani, Olahraga, dan Kesehatan (PJOK) di kawasan Kecamatan Tapin Tengah Kalimantan Selatan, serta dokumentasi kegiatan siswa di beberapa sekolah dasar. Hasil penelitian menunjukkan bahwa implementasi permainan Balogo dilakukan baik melalui kegiatan pembelajaran tematik yang terintegrasi dalam kurikulum PJOK. Pembentukan ekstrakurikuler dengan guru PJOK bertindak sebagai pembina memiliki peran sentral dalam merancang kegiatan, membimbing pelaksanaan, serta mengevaluasi perkembangan karakter siswa selama bermain. Selain itu, penyelenggaaraan festival olahraga tradisional Balogo oleh Kelompok Kerja Guru (KKG) PJOK Kecamatan Tapin Tengah turut mendukung pelestarian permainan ini sebagai bagian dari pendidikan karakter berbasis kearifan lokal. Permainan Balogo terbukti mampu membentuk karakter siswa melalui pembiasaan sikap positif yang muncul secara alami dalam aktivitas bermain. Penelitian ini menyimpulkan bahwa Balogo tidak hanya berfungsi sebagai hiburan tradisional, tetapi juga sebagai media edukatif yang relevan untuk membentuk generasi yang berkarakter sekaligus mencintai budaya bangsa.
The Utilization of Audio Media on Rhythmic Movement Applications in Elementary School Nugraha, Salsabila Rahmadani; Arie Rakhman; Rahmadi
Kinestetik : Jurnal Ilmiah Pendidikan Jasmani Vol 9 No 2 (2025): June
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jk.v9i2.42281

Abstract

This research aims to analyze the effectiveness of using audio media in rhythmical movement learning for 6th-grade students at State Elementary School 1 Guntung Manggis. The study uses a descriptive quantitative approach with instruments consisting of knowledge questionnaires and rhythmic movement skill assessment sheets. The results indicate a variation in students' abilities across several key aspects. In the self-assessment aspect, 50% of students fall into the very high category, making it the highest percentage among all measured aspects. In the movement coordination aspect, only 30% of students are in the very high category, whereas 40% of students are in the low category, indicating ongoing challenges in developing motor skills. For the aspect of rhythm accuracy, 33% of students are in the high category and 27% in the very high category, while 23% of students are in the insufficient category and 17% in the very insufficient category. Meanwhile, in the aspect of understanding movement concepts, the majority of students showed good results, with 37% in the very high category and 33% in the high category. These findings indicate that the use of audio media is effective in improving students' understanding and creativity, particularly in the aspects of self-assessment and understanding movement concepts. However, the aspects of movement coordination and rhythm accuracy still require more varied learning strategies and continuous practice so that students' learning outcomes can be more optimal and equitable across all aspects.
PENGARUH JADWAL PEMBELAJARAN TERHADAP EFEKTIVITAS SISWA DALAM KEGIATAN PEMBELAJARAN PENDIDIKAN JASMANI M Rizky Noorrahman; Arie Rakhman; Rahmadi
Jurnal Pedagogik Olahraga Vol. 11 No. 1 (2025): Jurnal Pedagogik Olahraga
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jpor.v11i1.66373

Abstract

Pendidikan jasmani merupakan sebuah proses pendidikan yang bertujuan untuk membina kemampuan fisik, mental dan kesehatan siswa. tujuan penelitian untuk mengetahui persepsi siswa tehadap pengaruh jadwal pembelajaran terhadap efektivitas siswa dalam mengikuti pembelajaran pendidikan jasmani. Penelitian ini menggunakan metode deskriptip kuantitatif dengan teknik survey melalui angket. Populasi pada penelitian ini adalah sekolah SMPN 1 PARINGIN. Sampel penelitian ini menggunakan teknik porpusive sampling. sampel yang digunakan adalah seluruh siswa kelas VIII SMPN 1 PARINGIN yang berjumlah 122 siswa dari 5 kelas. Dari hasil analisis, indikator kesesuaian jadwal pembelajaran mendapat rata- rata skor sebesar 3.12 atau 78% kategori sesuai, kondisi fisik dan psikologis siswa memperoleh nilai rata-rata 3.10 atau 75,5% kategori sesuai, keterlibatan dan motivasi siswa memperoleh rata-rata sebesar 3.21 atau 80,3% kategori sesuai, kinerja dan pemahaman materi memperoleh rata-rata sebesar 3.10 atau 77,5% kategori sesuai dan tingkat kepuasan siswa memperoleh rata-rata 3.00 atau 75% kategori sesuai. Secara keseluruhan, baik jadwal pagi maupun siang dinilai efektif, dengan dominasi pada kategori efektif. Namun, jadwal pagi lebih banyak dinilai sangat efektif, sementara jadwal siang memiliki lebih banyak responden di kategori efektif, tapi juga lebih tinggi dalam kategori kurang efektif. Berdasarkan hasil lima indikator dari data yang diperolah dari hasil dan pembahasan dapat disimpulkan bahwa jadwal pembelajaran tidak berpengaruh terhadap efektivitas pembelajaran pendidikan jasmani di sekolah SMPN 1 PARINGIN
Urang Banjar Traditional Games for Health and Harmony: Learning Physical Sports and Health with Local Wisdom Arie Rakhman; Basuki Wibawa; Rusmono; Jarudin
Global Synthesis in Education Journal Vol. 1 No. 3 (2024): March 2024, Pages 01-49
Publisher : Mutiara Intelektual Indonesia Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61667/t0t18f04

Abstract

This study aims to design and implement Sports and Health Physical Education (PJOK) learning oriented to local wisdom through the use of traditional Urang Banjar games. The local wisdom contained in the traditional game of Urang Banjar includes social, cultural, and environmental wisdom values that have colored Banjar society for centuries. The research method used was classroom action research (PTK) involving high school PJOK class students in the Banjar area. This research focuses on developing a curriculum based on local wisdom by integrating traditional Urang Banjar games as one of its main components. Data were collected through observation, interviews, and assessments of student participation in these traditional games. The results showed that the use of traditional Urang Banjar games in PJOK learning had a positive impact on students' understanding of local wisdom, physical health, and social values. Students show higher levels of participation and greater enthusiasm in this learning. In addition, they also better understand the importance of maintaining the surrounding culture and environment. In conclusion, learning PJOK oriented to local wisdom using traditional Urang Banjar games can be an effective approach to increase students' understanding of physical health, cultural values, and environmental wisdom. This supports the integration of local cultural heritage in the educational curriculum, which can produce a generation that is more insightful and has good physical health, while preserving local traditions.
MENINGKATKAN DIMENSI KREATIVITAS PROFIL LULUSAN MURID MELALUI MODIFIKASI PERMAINAN BOLA TANGAN BERBASIS PROBLEM BASED LEARNING DALAM PEMBELAJARAN PJOK DI SMPN 8 BANJARBARU Rangga Saputra; Arie Rakhman; Trinaldi Andika Putra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.48347

Abstract

With adapted handball games at SMPN 8 Banjarbaru, this study attempted to improve the creative component of students' graduation profiles using a Problem Bssed Learning-based PJOK course. The two cycles of CAR that were used in the study consisted of planning, taking action, observing, and reflection. Data was collected through questionnaires, documentation, and observation. The study revealed that the graduate profile's creative component improved throughout each cycle. During the pre-cycle phase, the proportion of students' creative ideas that were deemed adequate was 60%. In Cycle I, the "good" category included 66% of the observation results and 67% of the questionnaire data. The questionnaire data showed an increase in the very good category to 82%, and the observation findings increased to 79% during Cycle II. Consequently, the graduate profile's creative dimension was successfully improved by PJOK learning, which emphasizes problem-based learning via modified handball games.
MENINGKATKAN MOTIVASI BELAJAR PJOK MELALUI PEMBERIAN REWARD DAN PUNISHMENT PADA MATERI LARI MELEWATI RINTANGAN SISWA KELAS VIII SMPN 8 BANJARBARU Setiawan, Muhammad; Arie Rakhman; Trinaldi Andika Putra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.50484

Abstract

This study seeks to enhance students' motivation in Physical Education, Sports, and Health (PJOK) by implementing reward and punishment strategies in the context of obstacle running for eighth-grade students at SMPN 8 Banjarbaru. This study was prompted by the insufficient motivation of pupils in PJOK education. Students often exhibit less activity, diminished confidence, and a lack of enthusiasm during learning practice tasks. Furthermore, student learning outcomes remain inadequate and have not reached the anticipated level of proficiency. The pre-cycle data indicated an average student score of 69, accompanied by a learning completion rate of merely 25%. This research employed the Classroom Action Research (CAR) methodology, executed in two cycles. Each cycle comprised preparation, execution, observation, and reflection. The research participants comprised 32 eighth-grade students from SMPN 8 Banjarbaru during the 2025/2026 academic year. Data gathering methods included observation, assessments of learning outcomes, surveys on learning motivation, and documentation. The research data were evaluated using both quantitative and qualitative descriptive methods. The findings indicated that the implementation of reward and punishment strategies enhanced student motivation and academic performance. In Cycle I, the mean student score rose to 76, accompanied by a completion rate of 63%. In cycle II, the mean score rose to 85, accompanied by a completion rate of 87.5%. Moreover, pupils exhibited increased activity, discipline, confidence, and enthusiasm throughout the learning process. The application of rewards and penalties effectively enhances motivation for learning Physical Education (PJOK) in the obstacle course curriculum for eighth-grade students at SMPN 8 Banjarbaru.