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Pemanfaatan Teknologi Informasi (IT) Bagi Siswa Sekolah Menegah Atas Negeri 6 Kabupaten Kepahyang Yessi Mardiana; Toibah Umi Kalsum; Khairil Khairil; Reno Supardi; Dimas Aldi Romadoni
Jurnal Dehasen Untuk Negeri Vol 2 No 2 (2023): Juli
Publisher : Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jdun.v2i2.3970

Abstract

The development of technology requires a variety of activities that can be easily accessible regardless of time and space. The development of information technology becomes innovative, dynamic, and economically beneficial solutions. The information technology is an answer to the problems and challenges faced by the world of education. Cloud computing changes the way information technology services are provided and distributed, so that institutions have the opportunity to access educational and scientific information. Cloud computing is a computing model, where the resources such as processor or computing power, storage, network, and software become abstract and are provided as a service on a network or internet by using remote access patterns. The use of cloud computing based technologies in the learning process can enhance the efficiency and effectiveness in improving the quality of learning outcomes
Sosialisasi Pembuatan Tampilan Web Menggunakan Aplikasi Figma Yoli Andi Rozzi; Reno Supardi; Desi Mahdalena; Indra Kanedi; Ridho Rahman Kurnianto; Dimas Aldi Romadoni
Jurnal Dehasen Untuk Negeri Vol 2 No 2 (2023): Juli
Publisher : LPPJPHKI Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jdun.v2i2.11083

Abstract

This community service activity aims to improve students' knowledge and skills in web interface design using Figma at SMA Pancasila Bengkulu. The main problems include limited understanding of UI design and lack of practical skills in using design tools. The solution was implemented through training and hands-on practice. The method consists of observation, preparation, implementation, and evaluation. The results indicate improved student understanding and skills in designing web interfaces. This activity enhances digital literacy and creativity.