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Rancang Bangun Aplikasi Perjalanan Dinas berbasis Laravel dan Vue (Studi Kasus : Balai Guru Penggerak Kalbar) Aditya Pratama; Denny Primanda; Nurman Hariyanto; Adha Maulana
Journal of Information Technology Vol 3 No 2 (2023): Journal of information Technology
Publisher : Institut Shanti Bhuana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46229/jifotech.v3i2.757

Abstract

Business travel applications have become an important element in managing administration and staff mobility in various organizations and institutions. However, previously BGP KALBAR did not have an official travel application that suited their needs. This results in a number of problems, such as less efficient manual management, lack of transparency in official travel management, and an unsatisfactory experience for BGP KALBAR staff and teachers. This research aims to design and develop an official travel application based on Laravel and Vue.js for the West Kalimantan Teacher Mobilization Center (BGP KALBAR). This application aims to increase efficiency and transparency in official travel management, as well as provide a better experience for BGP KALBAR staff and teachers. The development methodology uses a combination of Laravel as the back-end framework and Vue.js as the front-end framework. Laravel provides powerful capabilities in database management and business logic, while Vue.js enables the creation of interactive and responsive user interfaces. The application includes features such as travel management, reporting and integration with MySQL database. The results of the testing show that the system proposed in this research functions well. Based on the measurement results from the MOS (Margin of Satisfaction), the application that has been developed is able to overcome problems related to the Official Travel Application at the West Kalimantan Teacher Mobilization Center.
Pengembangan dan Sosialisasi Website Desa Pasir Panjang Aditya Badra Pratama; Denny Primanda; Nurman Hariyanto; Adha Maulana; Awanis Hidayati
Jurnal Pengabdian West Science Vol 3 No 07 (2024): Jurnal Pengabdian West Science
Publisher : Westscience Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58812/jpws.v3i07.1282

Abstract

Desa Pasir Panjang, Kabupaten Mempawah, Kalimantan Barat seperti banyak desa di Indonesia, kini telah memasuki era digital. Dengan memanfaatkan teknologi, desa ini telah mengembangkan website resminya untuk meningkatkan akses informasi dan komunikasi bagi masyarakat. Proses pengembangan website Desa Pasir Panjang dilakukan dengan cermat dan bertahap. Dimulai dengan sosialisasi kepada kepala desa, dilanjutkan dengan observasi dan wawancara untuk memahami kebutuhan desa. Tim pengabdi kemudian merancang website, membeli domain dan hosting, serta mengembangkannya menggunakan platform WordPress. Konten website diisi dengan informasi yang relevan dan menarik, seperti sejarah desa, profil perangkat desa, potensi wisata, dan berita terbaru. Website Desa Pasir Panjang kini menjadi sumber informasi yang mudah diakses dan bermanfaat bagi masyarakat. Desa ini telah menunjukkan bahwa dengan tekad dan kerja sama, desa-desa di Indonesia dapat memanfaatkan teknologi informasi untuk meningkatkan kualitas kehidupan masyarakatnya.
Rancang Bangun Alat Bantu Mitigasi Bencana Dalam Mendeteksi Karhutla di Kalimantan Barat Menggunakan Iot Jaringan Lora Nurman Hariyanto; Denny Primanda
Journal of Information Technology Vol 5 No 1 (2025): Journal of Information Technology
Publisher : Institut Shanti Bhuana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46229/jifotech.v5i1.984

Abstract

Proses transmisi data alat mitigasi kebakaran hutan dan lahan berbasis IoT menggunakan jaringan internet terdapat masalah yang muncul yaitu jika lokasi kejadian tidak memiliki akses terhadap internet, yang mengakibatkan gagalnya transmisi data. Kondisi tersebut menyebabkan perangkat tidak akan mengirimkan notifikasi bahwa telah terjadi kebakaran hutan dan lahan pada lokasi dengan jangkauan internet yang buruk seperti di kawasan hutan dan lahan Kalimantan Barat. Masalah kegagalan transmisi data ini akan diselesaikan dengan jaringan LoRa yang menggunakan gelombang radio dengan konfigurasi perangkat dapat melakukan komunikasi dengan perangkat lain dengan jarak terdekat (point-to-point). Penelitian bertujuan untuk mengetahui jarak maksimal yang dapat dijangkau untuk melakukan pengiriman data secara point-to-point dalam jaringan LoRa. Hasil penelitian menunjukkan bahwa dengan jaringan LoRa dengan konfigurasi point-to-point berhasil mentransmisikan data dengan jarak antar perangkat 1.720 meter. Dari hasil yang diperoleh dengan konfigurasi tersebut dapat mentransmisikan data sehingga dapat digunakan sabagai alat mitigasi bencana kebakaran hutan dan lahan dengan jarak ideal antar perangkat sejauh 963,08 meter.
Perancangan Sistem Informasi Manajemen Kepegawaian (SIMPEG) Berbasis Web dengan Metode Waterfall pada Kantor Kecamatan Sebangki Abdul Qodir; Nurman Hariyanto; Aditya Pratama
Merkurius : Jurnal Riset Sistem Informasi dan Teknik Informatika Vol. 4 No. 5 (2026): Merkurius : Jurnal Riset Sistem Informasi dan Teknik Informatika
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/merkurius.v4i5.1813

Abstract

The management of personnel records at the Sebangki Sub-district Office is still carried out manually using paper documents and spreadsheet files, resulting in various problems such as delayed services, risk of data loss, difficulty in tracing archives, and time-consuming verification processes. This study aims to design a web-based Personnel Records Information system to facilitate the management of employee data, attendance, leave, transfers, promotions, retirement, periodic salary increases, and reporting at the Sebangki Sub-district Office. The system development method used is the waterfall method, limited to the requirements analysis and Design stages. system modeling was carried out using the Unified Modeling Language (UML), including flowcharts, use case diagrams, activity diagrams, and class diagrams, while the database structure was designed using an entity relationship diagram (ERD). The user interface design was created using the Figma application with three user roles, namely admin, Leader, and Employee. Testing of the interface design was conducted using the system usability scale (SUS) method involving six respondents representing work units. The test results showed a usability index value of 75.19%, which is categorized as "Good", with the usability aspect scoring 75.56%, Satisfaction 75.56%, and Ease of use 74.44%. The results of this study indicate that the resulting Personnel Records Information system design is easy to use, meets user needs, and is feasible to proceed to the implementation stage to support more efficient, accurate, and structured personnel records administration at the Sebangki Sub-district Office.
Perancangan Point of Sale dan Pelaporan Keuangan Koperasi Pondok Pesantren Al Habib Sholeh bin Alwi Al Haddad Berbasis Mobile Rohman Hadi; Aditya Pratama; Nurman Hariyanto
Switch : Jurnal Sains dan Teknologi Informasi Vol. 4 No. 5 (2026): September: Switch : Jurnal Sains dan Teknologi Informasi
Publisher : Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/switch.v4i5.1020

Abstract

The Cooperative of Pondok Pesantren Al Habib Sholeh Bin Alwi Al Haddad still records sales transactions as well as income and expenses manually, making the process prone to recording errors, time-consuming, and difficult for cooperative administrators to monitor financial conditions accurately and in a timely manner. This research aims to design a Mobile-based Point of Sale and Financial Reporting system for the Cooperative of Pondok Pesantren Al Habib Sholeh Bin Alwi Al Haddad. The system development method used is the Waterfall method, carried out up to the design stage, with system modeling using Unified Modeling Language (UML) consisting of a Flowchart, Use Case Diagram, Class Diagram, and Activity Diagram, as well as user interface design using the Figma application. The system design covers sales transaction modules, product data management, income and expense recording, sales reports, financial reports, and user management, with access rights divided into two roles, namely Admin and Cashier. The system design was tested using the User Acceptance Test (UAT) method with Likert scale calculation involving two respondents, namely the Admin and the Cashier. The test results show a feasibility percentage of 77.5%, which falls into the "Feasible" category. Therefore, this Point of Sale and Financial Reporting system design is considered feasible to be further developed into a Mobile-based application in order to improve the effectiveness, efficiency, and accuracy of the cooperative's financial management.
Perancangan Sistem Informasi Pencatatan Pembayaran SPP Berbasis Website: Studi Kasus : Madrasah Salafiyah Nurul Jadid Siantan Tengah Muhammad Bilal; Denny Primanda; Nurman Hariyanto
Switch : Jurnal Sains dan Teknologi Informasi Vol. 4 No. 5 (2026): September: Switch : Jurnal Sains dan Teknologi Informasi
Publisher : Asosiasi Profesi Telekomunikasi Dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/switch.v4i5.1021

Abstract

Administration is the process of managing or arranging everything related to achieving certain goals effectively and efficiently. Recording tuition payments is one form of administration to determine whether payment transactions have been paid or not. The main problem in this case study is that Madrasah Salafiyah Nurul Jadid still uses conventional methods of recording in the SPP report book which can lead to inconsistencies in payment data between teacher records and student payment receipts, difficulties in summarizing payment data, and errors in the form of unrecorded payments and duplicate payments. Therefore, the focus of this research is to design a website-based system using the waterfall method. The waterfall method is used so that the stages are carried out in sequence and can produce a system that can function well. The results of the study indicate that this information system can overcome the problems currently faced by teachers and students. The implementation of this website-based system is expected to enable Madrasah Salafiyah Nurul Jadid to provide more optimal and professional services to students.
Perancangan Sistem Manajemen Pekerjaan Tim Media di Yayasan Al Habib Sholeh Bin Alwi Al Haddad untuk Meningkatkan Kualitas Konten Media Husnul Yaqin; Nurman Hariyanto; Awanis Hidayati
Saturnus: Jurnal Teknologi dan Sistem Informasi Vol. 4 No. 4 (2026): Oktober: Saturnus: Jurnal Teknologi dan Sistem Informasi
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/saturnus.v4i4.1826

Abstract

The development of digital technology requires educational and social institutions to have effective media management in order to deliver information and improve the quality of content for the public. The Al Habib Sholeh bin Alwi Al Haddad Foundation (YASBAA) has a media team responsible for social media management, activity documentation, visual and video content creation, publication design, and the dissemination of various foundation information. However, several operational challenges persist, including a lack of coordination among team members, delays in task delivery and completion, unstructured workflow management, and poorly documented media activities. These conditions negatively impact the quality and consistency of the content produced. This research aims to design a task management system for the media team to improve coordination, workflow regularity, and media content quality at YASBAA. The system design method utilized is Object-Oriented Analysis and Design (OOAD) with the Unified Modeling Language (UML) as the modeling language. The design stages include system requirement analysis, actor and Use Case identification, interaction and system structure design, and the illustration of workflows for project management, task distribution, result reporting, and work verification. The research yields a media team task management system design capable of managing information requests, activity documentation, member assignment, work reporting and verification, activity history, role-based access control, and activity recapitulation.